I've a feeling that this has been asked before but, is it possible to create a new civ part way through a game. What I mean is where I have some SLIC which causes a city to revolt can I assign it to a civ not previously allocated any cities in the game?
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Diplomacy is the art of saying 'Nice doggie' until you can find a rock.
Will Rogers (1879 - 1935)
Yes it should be possible using the swap city commands in the Alex scenario to swap it to a new player which was not previously used it would go something like
Handlevent(cityrevolt)
This bit would check out if it was turned to barbs
And then insert the code to turn it into the unused civ
Gives 24 hours and I will give it a go
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"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
Wow that’s a big tab with all the stuff I have done
Acutely I was thinking of putting it in my scenario the enemy rebels.
Good idea
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website