March 12, 2002, 12:48
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#1
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King
Local Time: 13:36
Local Date: October 31, 2010
Join Date: Nov 1999
Location: You think you're better than me? You've been handling my ass pennies!!!
Posts: 1,101
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WLTK Days.... What exactly do they do in this game?
In my games I seem to constantly have access to anywhere from 3 to 7 luxuries at a time due to trading. This causes my cities to go in and out of the We Love the Kind Day quite often. In civ2 you got extra trade or a pop boom. In SMAC it was +2 ind, +2 growth, and +2 commerce. You would think after seeing it enough in civ3 I would know what it does, but I can't see that it does anything at all in any government. Would someone please tell me what it does!
Thanks
Busta
__________________
"Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
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March 12, 2002, 13:14
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#2
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Emperor
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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well they lower corruption, but i am unsure if they do anything else
hope that helps some
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March 12, 2002, 14:00
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#3
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Firaxis Games
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
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WLTKD provides a few benefits:
1) The chance of a city converting to another civ are halved.
2) The corruption and waste in a city is reduced, effectively increasing the city's shield output.
3) The effectiveness of propaganda missions against the city are reduced.
The conditions required for a city to enter WLTKD are:
1) No starvation in the city
2) No resistance in the city
3) No unhappy citizens in the city
4) There must be more happy citizens than content ones
5) The city must be large enough. This number is exposed in the editor, and defaults to a size 6 city.
I don't think I missed anything...?
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
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March 12, 2002, 15:02
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#4
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Chieftain
Local Time: 13:36
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Igloo
Posts: 59
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Off Topic:
Hey Dan,
Aren't you suppose to have been transferred out of here by now? Like, hand the site volunteer work to a lesser mortal and move on to bigger and more important responsibilities?
Was under impression you got a 'promotion' of some kind. Congrats.
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March 12, 2002, 15:09
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#5
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Chieftain
Local Time: 22:36
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Bristol, UK
Posts: 67
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Just out of interest, why did they change the WLTKD from Civ 2? I think that Civ 2's WLTKD was much better as it had government-specific benefits which added to the gameplay a lot, in my opinion.
Just to satisfy my curiosity, why did they change it from gov-specific things?
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March 12, 2002, 15:09
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#6
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Firaxis Games
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
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Quote:
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Originally posted by muppet
Off Topic:
Hey Dan,
Aren't you suppose to have been transferred out of here by now? Like, hand the site volunteer work to a lesser mortal and move on to bigger and more important responsibilities?
Was under impression you got a 'promotion' of some kind. Congrats.
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I did
I just saw this post and happened to have the info handy...
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
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March 12, 2002, 15:21
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#7
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Prince
Local Time: 15:36
Local Date: October 31, 2010
Join Date: Jan 2002
Location: because I'm the son of the King of Kings.
Posts: 661
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__________________
Traigo sueños, tristezas, alegrías, mansedumbres, democracias quebradas como cántaros,
religiones mohosas hasta el alma...
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March 12, 2002, 20:51
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#8
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King
Local Time: 13:36
Local Date: October 31, 2010
Join Date: Nov 1999
Location: You think you're better than me? You've been handling my ass pennies!!!
Posts: 1,101
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OK, thanks Dan
__________________
"Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
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March 12, 2002, 23:10
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#9
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Prince
Local Time: 08:36
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of the Barbarians
Posts: 600
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Quote:
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Originally posted by Dan Magaha FIRAXIS
The conditions required for a city to enter WLTKD are:
4) There must be more happy citizens than content ones
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I'm pretty sure I have seen WLT?D when the number of happy citizens was the same as the number of content citizens.
__________________
None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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March 13, 2002, 01:06
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#10
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King
Local Time: 21:36
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
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Quote:
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Originally posted by star mouse
I'm pretty sure I have seen WLT?D when the number of happy citizens was the same as the number of content citizens.
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I think I have also. But Im not sure.
btw, Ive seen some funny names on ACS, where the hell did you get the alias "Star Mouse"
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March 13, 2002, 05:28
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#11
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Prince
Local Time: 08:36
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of the Barbarians
Posts: 600
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Quote:
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Originally posted by faded glory
btw, Ive seen some funny names on ACS, where the hell did you get the alias "Star Mouse"
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Been using the same alias since I went online for the first time about 15 years ago. I chose it more or less randomly.
__________________
None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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March 13, 2002, 10:22
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#12
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Emperor
Local Time: 17:36
Local Date: October 31, 2010
Join Date: Sep 2000
Location: New Jersey
Posts: 3,402
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Quote:
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Originally posted by star mouse
Been using the same alias since I went online for the first time about 15 years ago. I chose it more or less randomly.
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You first went online in 1987??
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March 13, 2002, 11:40
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#13
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Settler
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Lowell, MA
Posts: 17
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Quote:
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Originally posted by Caligastia
You first went online in 1987??
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It doesn't stike me as strange -- I was active in dial-up BBS's in 1984. Although it might not conform to your concept of 'online', I might use that term.
Peace
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March 13, 2002, 13:03
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#14
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Chieftain
Local Time: 15:36
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 94
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Quote:
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Originally posted by faded glory
I think I have also. But Im not sure.
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I'm sure. # happy >= #content will trigger wltkd. & positive or zero growth with no unhappy people of course.
On a side note, like Seth, I started hitting bbs's sometime in '85 or '86. I was a big TradeWars fan. So I can believe being 'online' for 15 years... DARPA net goes back @ least that far anyway, not that I was ever on that. But some people were.
Btw, what game is the screenshot in your sig from?
Thanks,
__________________
"There's screws loose, bearings
loose --- aye, the whole dom thing is
loose, but that's no' the worst o' it."
-- "Mr. Glencannon" - Guy Gilpatrick
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March 13, 2002, 16:02
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#15
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King
Local Time: 21:36
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
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Quote:
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Originally posted by Unregistered
Btw, what game is the screenshot in your sig from?
Thanks,
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Civilization Call to power. Much better than Civ3 I think (That will attract flames I bet  )
Anyway. I play Email games with other people,. And it is the capital of the Great Assyrian Nation in my Another World PBEM!
(For those who dont know what Im talking about ; go to CTP- Multiplaying forum)
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March 13, 2002, 18:36
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#16
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Chieftain
Local Time: 15:36
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 94
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Ok, thanks. The reviews I've seen of ctp seemed to be more negative than positive, so I never really bothered to check it out.
One of the gripes I have against the civ franchise is their business model of 1) release single-player then, 2) release multi-player. It may make more money for them but I don't have to like it. Not in todays world where most games released come with both abilities in the initial release. & I'd bet that whatever multi-player version they do release, it probly won't support pbem. I *like* pbem. I've played several different wargames against other people using pbem & it has overall been a great experiance! Playing another person (or persons) will always hold more attraction for me than just playing the computer.
There are more gaming companies today that are releasing games in this genre, so, maybe one day there will be one that gets it 'right'.
Sorry to be so far off topic.
Thanks again G,
__________________
"There's screws loose, bearings
loose --- aye, the whole dom thing is
loose, but that's no' the worst o' it."
-- "Mr. Glencannon" - Guy Gilpatrick
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March 13, 2002, 20:18
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#17
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Prince
Local Time: 21:36
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Southeast England , UK
Posts: 592
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I'm glad they removed the WTKD's making population enlarge under republics etc, this was too powerful and didn't make sense.
It was nice monarchys had more trade each square like a republic under WTKD though, this should be brought back.
Maybe communism WTKD days give more shield production bonuses each square.
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March 13, 2002, 21:18
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#18
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King
Local Time: 21:36
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
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Quote:
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Originally posted by Unregistered
Ok, thanks. The reviews I've seen of ctp seemed to be more negative than positive, so I never really bothered to check it out.
One of the gripes I have against the civ franchise is their business model of 1) release single-player then, 2) release multi-player. It may make more money for them but I don't have to like it. Not in todays world where most games released come with both abilities in the initial release. & I'd bet that whatever multi-player version they do release, it probly won't support pbem. I *like* pbem. I've played several different wargames against other people using pbem & it has overall been a great experiance! Playing another person (or persons) will always hold more attraction for me than just playing the computer.
There are more gaming companies today that are releasing games in this genre, so, maybe one day there will be one that gets it 'right'.
Sorry to be so far off topic.
Thanks again G,
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CTP has a weak SP engine. But a STABLE Mplayer came with the game on teh first release. Then PBEM and hotseat came next.. And if you play against or with a bunch of humans. The Conept of AI suddenly becomes obselete
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March 14, 2002, 12:34
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#19
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Chieftain
Local Time: 15:36
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 94
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Quote:
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Originally posted by faded glory
CTP has a weak SP engine. But a STABLE Mplayer came with the game on teh first release. Then PBEM and hotseat came next.. And if you play against or with a bunch of humans. The Conept of AI suddenly becomes obselete
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Exactly. For learning a game & testing out some ideas playing single player is great. For really playing competitively over the long haul some version of multiplayer just has to be implemented. Imo the single biggest reason that games like Starcraft, Diablo, Quake, Unreal, etc have been so popular for so long is because they enable people to interact with one another. Firaxis will make some money by following their business model, but to cash in on the real money they need to join the 21st century and let us compete with one another, not just the idiot box. They will eventually release a multiplayer version, but it probably won't be until sometime next year and - if civ net was any indication - it will be the same basic game engine with a kludged multiplayer implementation duct taped onto it. Meanwhile the rest of the gaming industry will have moved another two years down the road with better graphics, better ai, better ui, etc. But they will make some money. & they hardly need the civ series to perform at a Starcraft level to continue as a company, SimGolf for instance looks like it will be pretty successful. And another couple of years down the road - maybe 2005 - there will be a civ IV. I wonder if I'll buy it...
Sorry, more ot.
Cheers,
__________________
"There's screws loose, bearings
loose --- aye, the whole dom thing is
loose, but that's no' the worst o' it."
-- "Mr. Glencannon" - Guy Gilpatrick
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