March 13, 2002, 22:30
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#1
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Settler
Local Time: 16:42
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Toronto, Canada
Posts: 10
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SMAX Sound Degradation
Hi everyone! I just got my copy of SMAX and I'm very exciting (I've played SMAC every now and then for the last few years, so I figured it was about time I tried the expansion).
The game works fine except that I've noticed that the sound quality for the blurbs (for tech advances) has degraded. The blurbs sound as if the speaker is talking underwater. I wonder if anyone else has heard of / encountered this problem and if anyone has any suggestions as to how to take care of it.
I have installed the lastest SMAX patch (1.2) and already am using the latest drivers for my sound card. Thx for any insights into this matter.
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March 13, 2002, 22:47
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#2
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Emperor
Local Time: 17:42
Local Date: October 31, 2010
Join Date: Dec 2001
Location: New Syracuse, Beta Prime
Posts: 3,793
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Heah GM Blues,
welcome to the wonderful world of SMAX! Dumb question on my part: is the sound degradation on all techs, or just some? Reason I am asking is that for the techs spoken by the Progenitors, it does sort of sound like their talking underwater. Other than that, can't think of anything off hand that would be causing a problem like you are describing. Hopefully someone else might have an idea on this.
__________________
And if Dale DOES choose self exile, then 'poly just lost another one of their star gaming contributors, and that's a pity, since this is still a gaming site.
-=Vel=-
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March 14, 2002, 00:53
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#3
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Emperor
Local Time: 16:42
Local Date: October 31, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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Its the surround sound program fouling up (EAX is the program if IIRC) Go to the alpha.ini file and set EAX=0. The Alien will therafter sound a little duller, but it will stop screwing up the other sounds. I do not remeber if there is an EAX=1 line already that you change to EAX=0 or if you have to add the line.
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Gaius Mucius Scaevola Sinistra
Japher: "crap, did I just post in this thread?"
"Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"
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March 14, 2002, 00:59
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#4
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Emperor
Local Time: 16:42
Local Date: October 31, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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March 14, 2002, 01:07
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#5
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Emperor
Local Time: 16:42
Local Date: October 31, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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and here
http://forums.civfanatics.com/showth...threadid=10201
For guys (me & Crayon for 2) the EAX=0 worked for other it was more involved.
__________________
Gaius Mucius Scaevola Sinistra
Japher: "crap, did I just post in this thread?"
"Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"
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March 14, 2002, 02:22
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#6
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Settler
Local Time: 16:42
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Toronto, Canada
Posts: 10
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Wow, the "EAX=0" line completely solves my problem!! Thx so much everyone!! Now I can get back to my game w/o pretending I'm underwater or sth ... on hindsight, I guess it would have been fitting if I was playing the Pirates
P.S. Darsnan: FYI (and anyone else who is having the same problem), the sound issue affected all tech sound files... I suspect it also warped the music and sound effects as well (the garbled words are much more noticeable). The Secret Project movies worked fine though.
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