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View Poll Results: Build strategic city?
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YESSS,build that city and contain the Roman tread
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21 |
95.45% |
No way that's way to dangerous...I don't want our ppl to be at risk like that.
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1 |
4.55% |
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March 17, 2002, 10:02
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#1
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Strategic city to contain Rome
I have the impression the Romans are occupying the north bulge of this continent.If we act fast we can lock them there by placing a "Fortress-city" on the red square.We just build a city there and place 3 garnisons in it together with a diplo(or two).This would make it impossible(or as good as) for the Romans to expand further. This city would be purely for strategic reasons...no more no less.It would give us a means of containing the roman empire until we make our final descision about what to do with them.
A second aspect that could be a plus is:the location of the city makes it possible for ships to take a shortcut.
We don't need to worry about getting the settler to do the job there are enough of them in production.
If you take a look at the screenshot posted with this poll you'll see what I mean.
I know this decission isn't entirely my territory(just the strategic part of it)So I would ask our foreign minister and our expansion minister to give me their vote of confidence.
(ie post here and say=> ok with me you have a go or No way with me,don't you dare even thinking about it.)
To get this resolution through the voting will go like this
==> the citizens vote
--> If I get a 50% pro we go to the second move:
at least 2 out of 3 votes:
1 vote= citizens(>=50% ==1vote pro)
1 vote for the each of the 2 ministers(foreign 1 vote, expansion 1 vote)
(I hope this is clear)
You all have 48h to vote
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 17, 2002, 10:14
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#2
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Here you have the screenshot.
As you can see they get locked on the north of the city.
(btw if there were to be already cities to the south the will be easy to take over since they can't get millitary support from the main part of the Roman empire+ they most probably won't be founded that long)Only units with a ignore ZOC could theoretically pass but we will see them(and with a few diplo's we can even "convince them to fight on the right side"
the only thing we have to bare in mind is happiness=> maybe we should start builing a happiness wonder(HG) or start a wonder to change it when we have the possibility to build Mikes...this could save us a lot of valuable time...(but that's the job of the cityplanner to convince all of you about that.)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 17, 2002, 10:23
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#3
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Technical Director
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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I say build that city.
__________________
ACS - Technical Director
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March 17, 2002, 10:47
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#4
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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My idea exactly.
Go vote for the second poll in a few minutes(just need to put up the screenshot.)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 17, 2002, 10:54
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#5
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Technical Director
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Do we know if they (Romans) have expanded past that point?
__________________
ACS - Technical Director
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March 17, 2002, 11:04
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#6
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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The screenshot you have are all the Roman cities that are visible(and I don't want to cheat )but I'm quite sure there probably won't be or maybe just one when we get back with our settler and warrior/phalanx...I don't know but If there is one I ask the president to let me know as fast as possible so we can decide what to do with it=> "subvert"/KILL/just let it be?
(I would then suggest to subvert,take it appart piece by piece and do whatever we find appropriate )
Screenshot is up with the second poll.
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 17, 2002, 11:10
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#7
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Technical Director
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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We need to get a diplo into the Roman empire
__________________
ACS - Technical Director
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March 17, 2002, 11:16
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#8
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by Gramphos
We need to get a diplo into the Roman empire
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We could us the one New castellion is building,I guess it will be ready around the same time the strategic city can get build.
We really need more info about those Romans and indians...I guess the foreign advisor will have a full-time job.(currently there is a trireme with a diplo near the Indian city==> our Foreign minister should desside what to do with it explore/embassy?)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 17, 2002, 14:28
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#9
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Moderator
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Feb 2001
Location: at the Spanish Forum
Posts: 9,946
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Go and steal Roman lebensraum now! Let's build that city.
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"Son españoles... los que no pueden ser otra cosa" (Cánovas del Castillo)
"España es un problema, Europa su solución" (Ortega y Gasset)
The Spanish Civilization Site
"Déjate llevar por la complejidad y cabalga sobre ella" - Niessuh, sabio cívico
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March 17, 2002, 16:23
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#10
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Emperor
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2000
Location: Castellón, Spain
Posts: 3,571
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yes, let´s do it,
I think that Rivertown has just finished a settler
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March 17, 2002, 17:34
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#11
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: Jun 2000
Location: London, UK
Posts: 1,267
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I voted NO. If we build that damned city, we're going to be attacked by the Roman faster that you can spell anticonstitutionaly!
What could you expect, if you're confining the Romans to a little square?
Like shade wouldn't know this...
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"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
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Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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March 17, 2002, 17:39
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#12
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King
Local Time: 15:50
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Houston, TX
Posts: 1,261
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Itd be ok I guess
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March 17, 2002, 18:40
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#13
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by Zealot
I voted NO. If we build that damned city, we're going to be attacked by the Roman faster that you can spell anticonstitutionaly!
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let's see:
A-N-T-I-C-O-N-T-I-T-U-T-O-N-A-L-Y
oeps,again...
A-N-T-I-C-O-N-T-I-T-U-T-I-O-N-A-L-Y
Darn again,and this time I'll get i right:
A-N-T-I-C-O-N-S-T-I-T-U-T-I-O-N-A-L-Y
You see I already spelled it and they didn't backstabe us yet
Quote:
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What could you expect, if you're confining the Romans to a little square?
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But it is easier to keep them confined by just defending and watching their bodies pille up against the citywalls then containing an empire with way to much possibilities to spread like a disease.
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Like shade wouldn't know this...
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I know this(and everyone does) but I just expect them to wait long enough to get a true Fort there wich no-one could ever take.
thanks for the vote of confidence.
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 17, 2002, 22:49
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#14
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Emperor
Local Time: 16:50
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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Nothing succeeds against an AI like giving them an annoying immovable object to waste their offensive units on. In fact, as soon as we have the ability, add a pikesman and an archer. Then change the terrain to hills or even mountain if the surrounding terrain will support the city. The Romans will be using up catapaults on it to no effect for millenia
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March 18, 2002, 02:58
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#15
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Deity
Local Time: 09:50
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Unfortunately, we need Explosives to turn city terrain into hills or mountains (and even then IIRC we can't make mountains!)
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March 18, 2002, 05:26
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#16
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Prince
Local Time: 21:50
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Southampton, England, Uk.
Posts: 574
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AS Foreign Minister, I say Yes to the propose of build fortress city, we should stop the Rome!
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Play the Demo Games!!
Running for Foreign Minister in the 3rd Civ2 Single Human Play game!!
Vote for the experience, Vote for me!!
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March 18, 2002, 06:47
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#17
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Deity
Local Time: 09:50
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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A city held by a colonial power to give them a strategic advantage in someone else's terrain? Hmm, when we get to naming this city, why do I keep thinking "Gibraltar"?
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March 18, 2002, 08:16
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#18
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King
Local Time: 15:50
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
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Yes, we need to build at this very strategory location! The Roman threat must be contained! (Never mind that they're damned pathetic! )
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March 18, 2002, 09:36
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#19
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by adamsj
AS Foreign Minister, I say Yes to the propose of build fortress city, we should stop the Rome!
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that means I get the 2 votes of confidence of the ministers and 95% of the population to support me (at this time)
==> I have the slight impression the city will be founded
Quote:
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Yes, we need to build at this very strategory location! The Roman threat must be contained! (Never mind that they're damned pathetic! )
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==> so we can keep them pathetic and (ab)use them like we want...and fight the stronger nations to pathetic-dom.
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 20, 2002, 08:07
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#20
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King
Local Time: 22:50
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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we will contain the Roman agressor
The ppl and the council have voted there will be a strategic city to contain the Roman empire.
orders are send right now.
If there would be 1 or 2 cities outside the "contained airea" these will be "converted"(bribed or killed ) as soon as we have the resources to do so.
Shade,proud of his nation and fearless citizens.
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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