April 15, 2002, 18:10
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#31
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Prince
Local Time: 17:51
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
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Quote:
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There you are in the Industrial Age and you capture a city. So the first thing you have to build is the same granary or shrine that you were building in your cities all those millenia ago. This has got to be totally unrealistic:
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Peter, you don't understand. The building is in the city historic district, so it MUST be restored exactly the way it was.
__________________
"...your Caravel has killed a Spanish Man-o-War."
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April 18, 2002, 08:31
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#32
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Warlord
Local Time: 16:51
Local Date: October 31, 2010
Join Date: May 2001
Location: PURDUE USA
Posts: 142
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Question for Immortal womat:
Into which file to I paste the thread that you wrote to have barbarians attack settlers?
Thanks
__________________
The wall of the Achaians
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April 19, 2002, 13:44
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#33
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Prince
Local Time: 22:51
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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scenario.slc or script.slc
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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April 19, 2002, 15:37
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#34
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King
Local Time: 18:51
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Quote:
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Originally posted by Immortal Wombat
scenario.slc or script.slc
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Actually if you paste in any slc file it will work.
But i agree with IW files suggestions so that things dont get too lost!
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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April 28, 2003, 13:21
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#35
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Settler
Local Time: 21:51
Local Date: October 31, 2010
Join Date: Apr 2003
Location: Oxford, UK
Posts: 5
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Comments
I downloaded the zip from thi sthread and installed it into the scenario ( SPQR ) I was playing.
Couple of minor things ( undefined "i" variable @ line 5225 - is there an update for this & the advance for diplomat needed to change ) but other wise a great change.
The AI is very active, making & breaking pacts with each other etc.
Thought it mightspoil it as research pacts seem to be in vogue, but after they expire it seems to be a while until it offers again.
One observation/request.
Is it possible for the AI NOT to exchange specific advances. I can see some stuff that appears to refer to research, but not exchanges of advances.
Love the way that embassies are re-established on cease-fire !
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May 10, 2003, 09:24
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#36
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King
Local Time: 21:51
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Gone Fishin, Canada
Posts: 1,059
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My computer is broken. Back in a couple of weeks, at most, I hope.
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