Micromanagement spaceship
Since we don't even know there is a planet around AC, why does our spaceship have to go there? You should need to research an astronomy tech tree. This version might be too detailed
naked eye observing (learn about 1st 7 planets, needed to research philosophy)
basic telescope (learn about stars & Uranus-Neptune, Copernicus' observatory)
observatories (build observatories; science bonus, discover pluto & more stars)
modern telescopes/radio telescopes (discover planets around other stars, build Hubble wonder)
The more planets you discover (random events that occur more often if you generate more science or have observatories) the more choices you have for your spaceship to go to. If the game continues on that planet, you can spend half the turn moving units on that planet/solar system (if you can colonize moon/mars) and other half moving units in home solar system
*discovering planets gives incentive of ? beakers
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