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Old November 22, 2002, 23:05   #391
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Old November 22, 2002, 23:38   #392
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No screwups this time, though.

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Old November 23, 2002, 19:35   #393
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Guys, I will be absent for the next 5 days (starting tommorow), as I have to go on school camp and won't have internet access.
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Old November 24, 2002, 12:07   #394
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I will be out of town from midday (GMT) Monday the 25th thru late on the 30th or early on 1 Dec. and unable to play this turn until thn anyway.
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Old November 25, 2002, 06:32   #395
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Old November 25, 2002, 19:31   #396
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Old November 26, 2002, 10:24   #397
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turn played and sent last night.
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Old November 30, 2002, 19:15   #398
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Old November 30, 2002, 19:27   #399
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Old December 3, 2002, 08:33   #400
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Old December 3, 2002, 09:41   #401
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And back across the atlantic it goes
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Old December 3, 2002, 10:31   #402
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Turn received... will play after work.
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Old December 6, 2002, 21:22   #403
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Old December 7, 2002, 03:25   #404
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Sorry. I played 9 turns in 3 hours this afternoon and early evening and forgot to post passage for this one.
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Old December 9, 2002, 06:18   #405
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Old December 9, 2002, 12:49   #406
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And... could somebody tell me why the factions keep changing colors/base designs every turn. Gets confusing after a while. Fix?
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Old December 10, 2002, 01:50   #407
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Have you been playing any other games of SMAC? IIRC, factions in MP games change colour depnding on the order of factions in the last SP game you played.
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Old December 10, 2002, 08:49   #408
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Sure.. I play IP games on a regular basis.
Are you saying that if I was hosting a game as say the Usurpers, next PBEM game I open up the player first in order will show as the Usurpers in all respects except for faction bonuses/drawbacks?

I guess a crude fix for it would be to do a 2nd installation for PBEM only.. or would that mess everything up as well since in playing several PBEMs?
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Old December 10, 2002, 09:27   #409
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or you could just load a game with the faction you'll play later.
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Old December 10, 2002, 11:17   #410
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This problem only occurs in SMAX and only for scenario started games. (This includes all of Googlie' Specials.)

When loading a turn from such a game, the game sets the faction graphics according to the sequence of factions in your alphacentauri.ini file. That sequence gets set each time you start a new game of SMAX.

To play pbem turns in these kinds of games with the faction graphics properly associated with their respectrive factions, you must first edit the ini file. You can do this in two ways that I know.

One, before playing each of your turns, you start a new game of SMAX and select the participating factions in the sequence they play in your pbem. Play one turn, them quit. Now, when you load the pbem turn, the graphics will be right.

Two, use a text editor (notepad will suffice) to put the factions in the proper places.

What I do is an extension of the first, really. For each of my SMAX pbems, I have created and saved under a different name, an ini file with the factions in proper order. Before playing any pbem turns from those games, I rename that game's saved ini file to alphacentauri.ini. This allows me to play all those pbems with the right graphic sets.

A dual install of SMAC won't help, the problem would occur in each.
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Old December 11, 2002, 00:13   #411
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Old December 11, 2002, 01:46   #412
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Old December 12, 2002, 05:52   #413
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Old December 12, 2002, 09:42   #414
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Old December 12, 2002, 10:48   #415
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received... will play after work.
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Old December 13, 2002, 01:09   #416
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Old December 13, 2002, 01:59   #417
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'Cannot open this file; it does not seem to be a valid archive.' Resend please.
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Old December 13, 2002, 07:43   #418
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re-sent

Very odd. I can extract the file I sent. I can then load the extracted save, though I cannot open it for lack of a password. Hope this one is OK.
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Old December 13, 2002, 18:59   #419
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Nope, it STILL doesn't work. I don't have any idea what's going on; I can open most of my other zip files, but not all. Can you try attaching it here?
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Old December 13, 2002, 21:23   #420
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If this doesn't work, I'll send it unzipped.


edit: File removed.

Last edited by Mongoose; December 13, 2002 at 21:39.
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