March 22, 2002, 01:10
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#1
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 13
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New Star Wars units
Ive created some star wars units, and am currently working on a Star Wars mod. If you'd like to download these units, click on the name of them below. I am also currently working on a speederbike. Dark Sheer also created an x-wing and y-wing. Plastic Bag created an R2 droid. And TedG a tie interceptor. These can all be found in the units section at civfanatics.
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March 22, 2002, 18:00
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#2
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Prince
Local Time: 16:04
Local Date: October 31, 2010
Join Date: Jan 2002
Location: because I'm the son of the King of Kings.
Posts: 661
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WUJU!!!!!!!!!!! Great. Downloading.
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Traigo sueños, tristezas, alegrías, mansedumbres, democracias quebradas como cántaros,
religiones mohosas hasta el alma...
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March 26, 2002, 09:41
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#3
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King
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
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Perhaps I should start on an  versus  mode.
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I drink to one other, and may that other be he, to drink to another, and may that other be me!
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March 26, 2002, 12:01
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#4
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Prince
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of rambling for the uk
Posts: 308
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1 thing to say about the aliens mod:
doitdoitdoitdoitdoitdoitdoit!
and, the other thing was, do it!
i'll move my pc next to the sofa so i can hide behind it when the ai launches an offensive!
tishco
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Just my 2p.
Which is more than a 2 cents, about one cent more.
Which shows you learn something every day.
formerlyanon@hotmail.com
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March 26, 2002, 12:20
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#5
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King
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
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Quote:
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Originally posted by tishco
1 thing to say about the aliens mod:
doitdoitdoitdoitdoitdoitdoit!
and, the other thing was, do it!

i'll move my pc next to the sofa so i can hide behind it when the ai launches an offensive!
tishco
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So far, the most I've done is change the sfx of the marine to Smartgun sound, and when the marine does his victory dance, I change the sound to some funny Hudson quote.
I'm going to install another folder of Civ3 so I can do a total conversion. I'm not much for graphics, but I think my Paint Shop Pro 6 can help me out a little.
I always wanted an AvP stratagy game.
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I drink to one other, and may that other be he, to drink to another, and may that other be me!
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March 26, 2002, 22:34
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#6
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Local Time: 09:04
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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tpasmall, could you post some pics of the units.
Or even a screenshot containing some/all of the units??
That would be really helpful.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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March 27, 2002, 06:04
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#7
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Prince
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of rambling for the uk
Posts: 308
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civ 3 is perfect for avp mod because it allows you the option to allow/disallow units for civs, whihc civ 2 didnt!
=]
so u cud have the xenomorphs getting queens for barrracks or something, and drones and guards (pretorians?)
and the predators having ships and light/heavy preds, and the marines having civies and pulse rifle men, and militia, and smartguns.
bags i the aliens!
__________________
Just my 2p.
Which is more than a 2 cents, about one cent more.
Which shows you learn something every day.
formerlyanon@hotmail.com
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March 27, 2002, 12:33
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#8
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 9
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In civ2, unit access was limited by technology. It was harder to do, but you could give certain groups certain units.
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March 29, 2002, 07:04
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#9
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Chieftain
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Finland
Posts: 31
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Great!
I've been away from Civ3 for quite awhile now, but it was awesome news to see somebody is working on a Star Wars mod!!! 
Would love to play it.
All since Civ2 I've been trying to make star wars mods myself. But because of limited graphic skills and very bad coding skills it never became more than a few units, cities etc.
Tried making one for CTP too.
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March 29, 2002, 09:31
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#10
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 13
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is that hockey site yours? Last season i had a penguins site that was linked to that site and was just wondering.
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March 29, 2002, 13:46
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#11
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Chieftain
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Finland
Posts: 31
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Yes. It is my site.
What was the name of your site btw?
I don't recognize your name, but looking at the design of your Star Wars site I guess it was one of those good looking websites that I visited at times last season (Pittsburgh fan central, Pittsburgh pride etc.)
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March 29, 2002, 18:02
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#12
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 13
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It was actually Daves Penguins Page, but it wasnt good looking  It was actually my first attempt at a website but i didnt have time to keep it up this season. The address is www.geocities.com/tpasmall Your site was actually one of my featured sites
BTW- Though an avid penguins fan and will be forever, i still like Jagr, and without him the team would never have won those two cups.
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April 1, 2002, 16:18
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#13
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Settler
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 6
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any word on Neo's AT-AT unt?
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Creator of: The Realism Epic Mod and Scipio Map Modification
"Donny your out of you element, Dude the China man is not the- Oh and Dude, China man is not the prefered nomenclature..." - Walter *The Big Lebowski
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April 1, 2002, 16:24
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#14
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Settler
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 6
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damn double post
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Creator of: The Realism Epic Mod and Scipio Map Modification
"Donny your out of you element, Dude the China man is not the- Oh and Dude, China man is not the prefered nomenclature..." - Walter *The Big Lebowski
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April 1, 2002, 16:29
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#15
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Settler
Local Time: 22:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 6
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any word on Neo's AT-AT unt?
__________________
Creator of: The Realism Epic Mod and Scipio Map Modification
"Donny your out of you element, Dude the China man is not the- Oh and Dude, China man is not the prefered nomenclature..." - Walter *The Big Lebowski
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April 1, 2002, 18:44
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#16
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 13
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nEo is having trouble with the palate of for his unit, and he doesnt know how much he can get done. If he cant finish it himself, i will have him do all the animations and ill work out the palate for him(the only problem is, he cant get his shadows to work)
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April 2, 2002, 14:31
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#17
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 13
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Just finished a new unit- the Sandcrawler.
BTW- Those are all links to threads with the files, and they all have previews with them.
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April 5, 2002, 20:55
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#18
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Settler
Local Time: 17:04
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 13
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Just finished another one- The Naboo Fighter
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May 8, 2002, 14:42
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#19
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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I've permission to repost the units here...
...so I'm doing so.
Starting with the Awing:
Quote:
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This is the completed awing for my star wars mod, complete with sound, civilopedia pics, and units_32 pic.
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ACS - Technical Director
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May 8, 2002, 14:43
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#20
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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MSE-6 aka 'mouse' droid
Now the MSE-6 aka 'mouse' droid
Quote:
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This is my next unit for the star wars mod. It is completly hand drawn, and probably isnt the best looking unit outside of the game. Inside the game its actually not that bad looking. Sounds work (tested them in game). This unit is designed to replace the scout unit, therefore it does not have attack or victory animations. Enjoy
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Edit: Updated file with all updates
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ACS - Technical Director
Last edited by Gramphos; May 8, 2002 at 14:59.
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May 8, 2002, 14:44
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#21
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Nebulan B Frigate
And the Nebulan B Frigate
Quote:
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Took me a while, since ive been putting this unit off but it is done. The only thing that is missing is sound files, which i will post up soon. Just wanted to get the unit out there though
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ACS - Technical Director
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May 8, 2002, 14:45
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#22
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Cloud Car
Now the Cloud Car:
Quote:
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Yes, it is finally done (and i actually put sounds with it ) units32 and civilopedia pics are included. Have fun.
note: doesnt look to great with certain civ colors
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ACS - Technical Director
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May 8, 2002, 14:47
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#23
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Speeder Bike
And the Speeder Bike:
Quote:
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I have finally finished the speeder bike today. And here it is complete with sounds, units_32, and civilopedia pics. I havent play tested it yet because i let my cousin borrow my civIII game for a little while. If you download it and use it, please tell me how it looks in the game, and if the sounds work.
Thanks
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ACS - Technical Director
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May 8, 2002, 14:50
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#24
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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And the Sandcrawler
Sandcrawler
Quote:
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Its finally finished after about a week of procrastinating (thats probably spelled wrong). Anyways here is it.
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ACS - Technical Director
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May 8, 2002, 14:51
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#25
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Naboo Fighter
Quote:
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I got motivated today and did all the animations for this unit It comes with the sounds and civilopedia pictures and units_32 icon. Enjoy
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ACS - Technical Director
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May 8, 2002, 14:53
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#26
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Slaver Ship
And the Slaver Ship
Quote:
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Here is my next unit, the Slaver Ship. The model is based off of Bossk's Houndstooth. Enjoy it, and visit the mod site
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ACS - Technical Director
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May 8, 2002, 15:00
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#27
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Now, previews...
I post previews (one/unit) in the same order the units were posted.
Arwing Death:
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ACS - Technical Director
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May 8, 2002, 15:01
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#28
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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MSE-6 death:
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ACS - Technical Director
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May 8, 2002, 15:02
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#29
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Nebulan B Frigate death:
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ACS - Technical Director
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May 8, 2002, 15:03
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#30
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Technical Director
Local Time: 00:04
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Cloud Car death:
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ACS - Technical Director
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