March 26, 2002, 00:32
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#1
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Chieftain
Local Time: 17:12
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 48
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Not in Datalinks or Manual
I've learned needlejets amd choppers count as police when they're in base, but interceptors do not. I've learned worms count as police but Isles of the Deep do not. I've forgotten whether Locusts count as police. At a guess, I'd say no. I know they can capture a base, unlike all other airborne units. Ships do not count as police.
If you've learned other facts about Planet and the way things work out there this could be a good place to list them.
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March 26, 2002, 02:34
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#2
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Emperor
Local Time: 09:12
Local Date: November 1, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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A unit with Non-Lethal methods only quells three Drones not four.
During sunspot activity you can commit atrocities w/o penalty (except PBs).
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March 26, 2002, 11:15
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#3
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Prince
Local Time: 23:12
Local Date: October 31, 2010
Join Date: May 2001
Posts: 638
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A mindworm or locust parked on a fungus square does not require any minerals for support. I did not verify whether this applies to isles, spore launchers and sealurks as well, but I guess it does.
This allows to have a large "clean" native army, before that ability becomes available for conventional forces. Of course, its purpose should be mainly defensive because you cannot rely on having a path of fungus all the way to an enemy base. Also, you have to pay attention that the fungus where your mindworm army is sleeping is not destroyed by expanding forests. (It would be a pity to have half of them disbanded because your bases cannot deal with the sudden increase in support costs.)
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March 26, 2002, 22:19
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#4
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Emperor
Local Time: 22:12
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Marietta, GA
Posts: 3,521
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Use of condensor/farm combination (in a rainy square) yields 4 nutrients pre Gene Splice (no specials required).
__________________
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March 27, 2002, 02:13
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#5
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King
Local Time: 17:12
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Capitol Hill, Colony of DC
Posts: 2,108
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Quote:
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Originally posted by GeneralTacticus
A unit with Non-Lethal methods only quells three Drones not four.
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Regular unit = 1 drone controlled; Regular unit + Non-Lethal = 2 drones controlled.
The quelling of 3 instead of 4 refers to the situation where you have a Regular unit + Non-Lethal and the Police effect is "doubled" by and SP or your SE (Police) setting or whatever it is that "doubles" the police effect.
The cult player gets 2 drones controlled by a single police-capable unit (like MW's and SporeLauncher's at least).
(BTW, All the native units get a (support) free ride on a fungus tile (even air units).)
1-1-1 Police units are a great buy; they cost only one row and you can usually afford to get them on a base's first turn if necessary.
With Yang (PoliceState), you can afford to have 3 different kinds of police, like AAA-Police, ECM-Pollice and Trance-Police to double as various kinds of defenders. There are also other useful kinds, like Drop-Police, Amphibious-Police and the Flying-Police (I don't think you can have Naval Police though); and then there is Morgan's (and everyone's) favorite, the Clean-Police; of course there are also the Dirty-(X)-Police .
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March 27, 2002, 03:06
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#6
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King
Local Time: 15:12
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Boulder, Colorado, United Snakes of America
Posts: 1,417
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Quote:
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Originally posted by johndmuller
....of course there are also the Dirty-(X)-Police .
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Do you have to have Non-Legal Methods for those?
__________________
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April 1, 2002, 20:48
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#7
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Chieftain
Local Time: 17:12
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 48
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How about this? Aerospace Complex gives +100% defense against attack from the air.
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April 2, 2002, 17:07
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#8
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Prince
Local Time: 23:12
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Wünderland
Posts: 543
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Quote:
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Originally posted by billybaruch1
How about this? Aerospace Complex gives +100% defense against attack from the air.
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Yep, Naval yards also grand +100% bonus for your sea bases when they are attacked by a sea unit. THe perimeter defences in sea bases are useless unless you either plan do raise a Tachyon Field or you know you'll be attacked by marrine land units.
Also, what moi found out today, when an enemy bombards your psi units, your Neural Amplifier bonus doesn't count...
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... This body holding me reminds me of my own mortality...
... Pain is an illusion...
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