March 26, 2002, 18:44
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#1
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Chieftain
Local Time: 14:13
Local Date: October 31, 2010
Join Date: Jul 2001
Location: California
Posts: 42
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Diplomatic Agreement: End War with ...
It would seem that there is a missing Diplomatic Agreement in CivIII. That to ask a civ to end a war with another civ. (As is evidenced in current global conditions, this isn't exactly terribly effective). I only played CTP and CivIII and do seem to recall this being an option in CTP. I can think of many scenarios where this would be something I would like to do. If I am attacking a civ because of a Mutual Protection Pact I could force a Peace Treaty with both me and my ally by making a condition of peace with me peace with my allies as well. Where did this go?
Now I'm left to completely crush an enemy to get them to sign a peace treaty with my ally first. I guess I'm looking for ways to lighten the burden of war. Frustrated...
Story:
In a two continent game, I share my continent 60/40 with the Germans. The other continent has England, India, China & Japan. India and Japan signed a MPP and began a war that due to other MPPs caused a world war with everyone else vs. them. Due to finishing off the Zulus on our continent, Germany and I couldn't get involved on the other continent at first. With 2 cities left, I dropped three transports worth of tanks and mech inf into China and saved their asses from the Japanese - forcing Japan back to their previous borders. I'm about to start giving cities back to China when lo and behold Germany and England start a war and draw in China in an MPP against Germany! Well after this huge war my resources are strapped and I'm not about to get into it with Germany but I don't want them to polish off China either. So what can I do?
If I ring China's (now 4) cities with mech inf will they attack me to get at the Germans (who will surely crush them)? Will the Germans attack me to get at the Chinese?
I want to tell the Germans to cease war with the Chinese! I'll pay them! I exhausted incredible resources to spare the Chinese and now they're about to go down to my closest ally (and most dangerous - panzers, ouch).
The only way I've ever been able to resolve this in the past would be to let Germany overrun China and just make sure I've got plenty of cities on the new continent as well (sometimes even attacking China myself to get those coveted cities with wonders). Jeesh.
War is rampant. Once a country is at war, it would seem that they are more likely to start another war with another civ if they sign Peace with the first. Crazy.
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March 26, 2002, 18:53
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#2
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Warlord
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 208
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I read the title, I read the first two sentences, I think I'll stop: I strongly agree. I'd like to see a lot more development in the diplomatic system. (And Culture, and Resources.)
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March 26, 2002, 20:35
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#3
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King
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
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I *STRONGLY* agree oddible, the times I have wanted to see such an option are too many to count. This would be a fairly simple thing to program too, I would imagine.
Are you listening Firaxis?!
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March 26, 2002, 20:47
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#4
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Prince
Local Time: 13:13
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Alaska
Posts: 434
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This is a very good idea. Another (similiar) idea that I had was to enter into MPPs against a certain civ. "If Russia attacks you, then we'll help, if anyone else attacks, you're fu*ked."
Steele
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If this were a movie, there'd be a tunnel or something near here for us to escape through.....
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March 26, 2002, 21:49
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#5
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Emperor
Local Time: 16:13
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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This would be a useful feature...it was in SMAC, and I used it a lot...
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March 26, 2002, 23:05
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#6
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King
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
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I reccemend everyone contact the Firaxis customer request page, it takes but 2 minutes, and you can even copy/ paste my message, which I will post below if you want.
http://www.firaxis.com/contact_gamefeedback.cfm
Request to add "end war with X country" to list of diplomacy options.
Dear Firaxis,
Thanks for the greatest game I have ever owned. I have but one request, I would like to see a diplomatic option to request that a country end it's war with X country. Say, you talk to India and tell them to end their war with Egypt, possibly for a price. This would be a fairly simple thing to add in a future patch. Just add some new AI programming, a new line of text to the diplomacy screen, and voila! Please take this under serious consideration.
Thanks in advance,
Dustin Bond
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March 27, 2002, 00:03
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#7
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Local Time: 17:13
Local Date: October 31, 2010
Join Date: Feb 2002
Location: ACK!! PPHHHHTTBBBTTTT!!!
Posts: 7,022
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Quote:
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Originally posted by monkspider
I reccemend everyone contact the Firaxis customer request page, it takes but 2 minutes, and you can even copy/ paste my message, which I will post below if you want.
http://www.firaxis.com/contact_gamefeedback.cfm
Request to add "end war with X country" to list of diplomacy options.
Dear Firaxis,
Thanks for the greatest game I have ever owned. I have but one request, I would like to see a diplomatic option to request that a country end it's war with X country. Say, you talk to India and tell them to end their war with Egypt, possibly for a price. This would be a fairly simple thing to add in a future patch. Just add some new AI programming, a new line of text to the diplomacy screen, and voila! Please take this under serious consideration.
Thanks in advance,
Dustin Bond
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Um....my name isn't Justin Bond.
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March 27, 2002, 00:04
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#8
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Prince
Local Time: 16:13
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
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Even I'll agree that this needs to be changed. This would be very valuable to builders and warmongers alike.
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Sorry....nothing to say!
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March 27, 2002, 12:09
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#9
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King
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
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I agree Acooper, let's hope Firaxis is listening in the same way that they paid heed to our requests for stacked movement.
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March 27, 2002, 12:13
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#10
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Prince
Local Time: 16:13
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
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Quote:
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Originally posted by monkspider
I agree Acooper, let's hope Firaxis is listening in the same way that they paid heed to our requests for stacked movement.
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Well, I hope it's a little better than the so-called stack movement feature.
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Sorry....nothing to say!
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March 27, 2002, 12:50
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#11
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King
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Jul 2001
Location: New England
Posts: 1,310
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Oh I wish they had this option in Civ3.
Loved that diplo feature in the CtP series and I believe in SMAC/X as well. That option is a good way to attempt to stop someone from beating the ^&*$ out of one of your buddies.
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March 27, 2002, 15:38
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#12
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Emperor
Local Time: 17:13
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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yea i would like to see this feature too. in my current game, i am at war with Persia and Germany, and I am real nice to England and America.
America is on my continent (cuts me in half almost ) so i get to see most of their battles. England is wiping the floor with them. they're not taking too many cities, but they're using ships to pillage a lot of stuff.
i NEED england's navy to sustain a war with persia (persia took out babylon and now has it's own continent) and i need america for "homland security" (they're calvary roam around my land and attack Rogue Persian units
if only i could stop englands war.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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March 27, 2002, 20:40
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#13
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King
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
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thanks for the thoughts folks, let's keep this near the top! (In fact if Mark wanted to "top" this noble topic himself I wouldn't nescarrily hold it against him. )
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March 28, 2002, 20:11
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#14
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King
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
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We gotta let Firaxis know that this is something we want to see! Again, this shouldn't be the most difficult thing to add considering they had this feature in SMAC/X and CIV 3 is essentially running on a heavily -modified smac engine.
Firaxis is a team which treats it's fan's wishes with respect, let's let them know what we want!
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March 29, 2002, 00:57
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#15
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Chieftain
Local Time: 15:13
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Keep on spinning those lies away
Posts: 58
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These implementations need to be applied ASAP. More depth is not a bad thing.
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