March 27, 2002, 15:36
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#1
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Deity
Local Time: 23:15
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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AI war weariness
There has been a lot of comments on the boards about the tendency for the AI to switch to a govt that can pop rush and completely ruin its empire in a matter of turns. In my most recent game I fought a war with the Chinese for about 20 turns and they stayed in democracy. My query is does anyone have any evidence that the AI experiences war weariness like human players do? The luxury rate after 20 turns in democracy would have had to be pretty high if I had started the war.
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March 27, 2002, 22:17
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#2
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Settler
Local Time: 16:15
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Fort Worth, TX
Posts: 16
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I think you're forgetting one of the main factors - where the war is being prosecuted. If you are defending your own territory (which the Chinese are doing) you have a freer hand to wage war. Going off to war on a lark (offensive war, in other words) and committing your countrymen to death is what gets the folk upset back home.
Cheers,
Shawn
__________________
Waiting for 1.18
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March 27, 2002, 22:27
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#3
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Deity
Local Time: 23:15
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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The war was fought in my territory.
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March 28, 2002, 04:22
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#4
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Warlord
Local Time: 22:15
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Europe
Posts: 120
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They sooner or later(after 20 turns) switch to Communism but I never noticed their luxuries to go up. The problem is that we don't know the WW rules. Is WW lower on Regent level?
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March 28, 2002, 09:49
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#5
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Civ4: Colonization Content Editor
Local Time: 23:15
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 11,117
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I think the AI also suffers war weariness. In a recent game I had, after wiping out 4 of 8 civs (and the AI wiped out 1) only 2 opponents left. Both started a war with each other. They didn't have Communism yet, but they had Nationalism. Both switched to Monarchy, which does not support pop rushing. There's no need far from avoiding war weariness, to switch from Democracy to Monarchy. They self destructed though, due to unhappiness by drafting.
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March 28, 2002, 11:18
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#6
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Deity
Local Time: 23:15
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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A little later in the same game, when the AI was approachable for a peace deal it gave surprisingly favourable terms seeing as I had conquered no cities at all. In one war I got 4 techs for ending it after 20-25 turns despite no action on my part except the butchering of waves of attackers. The implication may well be the AI was attempting to stave off war weariness, since in a usual stalemate peace deal you get nothing or even have to pay a few gold.
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