April 1, 2002, 16:52
|
#1
|
Prince
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Haliburton, Ontario, Canada
Posts: 525
|
Another lesson learned!
You must build the Intelligence Agency so you can plant a spy ... so you know what's going on.
I was playing Regent and was 1 turn away from completing my last ss component (thrusters) and therefore launching when up came this cryptic message: You have just suffered a humiliating defeat. Old Joan had beaten me ... but I didn't know how!
I was way ahead on points; she was always ahead on tech but I was hanging in there. I'd given up on using spies a couple of games ago and figured the Intelligence Agency wasn't worth building. But you need it to plant a spy so you can see how the space race is going. I hadn't done that so she got her ship off one turn ahead of me. I guess. There were no other indicators. My culture was slightly ahead of hers. I had much more land mass. So it had to be space.
Guess I have to build the IA from now on. Information is everything.
__________________
Jack
|
|
|
|
April 1, 2002, 18:26
|
#2
|
Emperor
Local Time: 17:27
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
|
yea, i ranted about this a few turns ago, err i mean days. (wow im bad)
anyway, the epic space race is now shrouded by secrecy.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
|
|
|
|
April 1, 2002, 23:20
|
#3
|
King
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Jul 2001
Location: New England
Posts: 1,310
|
UberKrux you're right. Having to plant spies after building the IA to monitor the space race is just plain bogus.
We already have our hands full. It is a monumental struggle just to keep up with the AI militarirly, scientifically, resources, etc.
|
|
|
|
April 2, 2002, 07:46
|
#4
|
Prince
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Haliburton, Ontario, Canada
Posts: 525
|
Did this get changed in the 1.17 patch? I remember when I was playing at a lower level being able to check the competition quite easily.
__________________
Jack
|
|
|
|
April 2, 2002, 09:07
|
#5
|
King
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
|
I thought just planting an embassy lets you know what the other civs are doing. Or is that just for wonders?
__________________
I drink to one other, and may that other be he, to drink to another, and may that other be me!
|
|
|
|
April 2, 2002, 09:48
|
#6
|
King
Local Time: 14:27
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Anaheim, California
Posts: 1,083
|
An Embassy doesn't tell you about the Space Ships. You need a spy for that with the 1.17f patch.
You used to get a notification when a part was built even without a spy. That was bug. I was counting up the parts as they were built. Now I try to plant a spy on every civ I go to war with. I just live with not knowing about the others.
|
|
|
|
April 2, 2002, 10:14
|
#7
|
Prince
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Haliburton, Ontario, Canada
Posts: 525
|
I suppose it's more realistic, like the real world. But it sure does cost a lot of extra effort and gold. Here I want to be a nice peaceful civ (who won't take any guff from the others) and figure I can skip the whole spy game and get my ship up. Guess not.
__________________
Jack
|
|
|
|
April 2, 2002, 11:52
|
#8
|
King
Local Time: 14:27
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Anaheim, California
Posts: 1,083
|
I tried being peacefull.
The AI kept calling me weak and extorted me. At the first signs of extortion I start building a larger army.
Sing:
I got a little list
They'd none of them be missed.
Unfortunatly I sometimes find the situation requires that the list be hidden away for a while.
|
|
|
|
April 2, 2002, 22:04
|
#9
|
Prince
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Aug 2000
Posts: 371
|
Quote:
|
An Embassy doesn't tell you about the Space Ships. You need a spy for that with the 1.17f patch.
|
COOL!
I didn't know that!
|
|
|
|
April 2, 2002, 22:08
|
#10
|
Chieftain
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Oct 2000
Location: AZ, Federal Republic Of America
Posts: 72
|
Hey I noticed this same thing myself, sadly it was a little too late. I went through the trouble of planting spies and checking on the others - only to find out that I had disabled victory through space-race. So it was all a big waste of time.
Chaing
|
|
|
|
April 2, 2002, 22:28
|
#11
|
Emperor
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
|
I usually plant spies in the largest countries just to see their army makeup, the space ship knowledge is a bonus, of course I usually disable that option.
Haupt. Dietrich
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 18:27.
|
|