Quote:
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Originally posted by tigger
Looks good so far, what events have you planned for the scenario?
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Well, I have planned a few event:
Ribbentrop-Molotov pact as Axis captures Warsaw.
Will cause russia to occupy the Baltic states of Lithuania, Latvia and
Estonia. Bessarabia will not be considered. War will be declared between
Finland (will not cause convertion) and USSR.
Leader Generation:
Defeating foreign army may spawn military leader.
Capturing VP city may spawn military or civilian leader.
(I'm trying to come up with leaders and possible properties for them.
I'll be thankful for any ideas on great leaders...example at bottom)
Aces:
Instead of Leader, army may get a special unit (an ace) that
will have special properties (like veteran status etc.).
Types: Tank Commander, Flying Ace and Naval Commander.
Each major nation have their own representation of an Ace.
Invasion (proposition):
When a player enteres a neutral minor country, that nation's cities
will convert to the allied or axis player depending on attack. This
does not include Italy, USSR and Spain (major countries).
Converting nations will bring additional units to the cause.
Occupation of foreign nations:
As a player has captured 75% or more of a foreign nationsVP, that
nation will surrender.
Lend Lease:
For each turn after start, there will be a chance for the US to send
destroyers (5-10) to the allies. The chance will increase each turn.
Submarines:
If the axis keeps his submarins at sea, they will serve as blockade
ships, causing the income for the allies to be reduced.
Blockade:
If the allied player keeps his warships at sea, they will serve as
blockade ships, reducing the losses from axis submarines.
Pacific Theatre:
Depending on the Pacific war (randomized) additional resources
from the US may become available to the allies.
Assassination:
If Axis is losing the war there will be a chance that the player will be
assassinated. This will cause the game to be lost if Axis is human.
Axis Minor Countries:
If Axis attacks the Soviet Union, there will be a chance that Rumania,
Bulgaria and Finland joins the axis.
Free French and Vichy Regime:
If France is occupied (see above) there will be 50% chance that
Marocko, Algeria, Tunisia will join either the axis or the allies.
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Leader Example:
Name: Rommel
Nation: Germany (Axis)
Properties:
-Will cause all tanks at location to become veteran.
-Increases movement points for tanks at location by x2.
-Adds 5% chance to assissination attempt.
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I will post a tech tree as soon as possible.
Question:
I don't want the messages about destruction of civilization to appear.
Can I somehow intercept that message (conversion!=destruction)?
Well, back to work!