July 12, 2002, 01:22
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#391
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Emperor
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Smith, Wesson, and Me
Posts: 8,028
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Hi all!
Geez, I finally get back and that very night Civfan is down.
Anyway, I'm glad to see you guys sorted out this mess. Congrats!
Not much to catch up on at Apolyton I suppose.
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And one more thing: IF we start playing again before everybody is back, and someone uses the opportunity given by the lack of ottoman leadership to attack Turkey, they'll have to face Italy!!
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Thanks!
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I´m actually playing another Pre-WW1 PBEM in civfanatics, maybe you can take a look at Germany´s performance in that game, just to have a reference.
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Yes, ehrm, I recommend everone take a look at that thread and bask in my glory. Won't be much "German performance" in 1915.  Sorry, but it's the first time I've had something to brag about here.
Au revoir!
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July 12, 2002, 01:54
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#392
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Emperor
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Smith, Wesson, and Me
Posts: 8,028
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Forgot to mention something. As many of you know, Scott is in a few other games here (or was, he said he is returning sometime soon). Looking at academia's figures it appears that he really was cheating, and I was wondering whether that should be brought up in his other games.
BTW that reminds me ANZAC, what happened to the Raging Dragon game? Did Apolyton just clear inactive threads too liberally or something? If so I'd still be willing to continue it by starting a new thread using the savegames that are still on our hard drives. Depends on what the others think though.
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July 12, 2002, 04:03
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#393
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Emperor
Local Time: 08:44
Local Date: November 1, 2010
Join Date: Feb 2000
Posts: 3,057
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Scott said that he'd be back in a week, but that was 3 weeks ago...
I'll bump the Raging Dragon thread.
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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July 16, 2002, 12:55
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#394
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Prince
Local Time: 22:44
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Bergen
Posts: 456
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Soundwave ??
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July 17, 2002, 02:34
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#395
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King
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
Posts: 1,946
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I have seen no post from Soundwave in the 2-3 last weels and haven't seen him online!
I'll send him a mail, I want this game to go on!!
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July 19, 2002, 21:05
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#396
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Prince
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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Well, can we play? We have come so far!
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July 26, 2002, 04:39
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#397
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King
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
Posts: 1,946
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Just mailed Soundwave!! I propose we wait till Monday and the try to find a sub if necessary!!
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July 26, 2002, 10:08
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#398
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Prince
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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I agree! Let's play.
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July 27, 2002, 05:32
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#399
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Prince
Local Time: 10:44
Local Date: November 1, 2010
Join Date: Aug 2001
Posts: 777
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Sorry guys i have been really busy and with my new job i work alot of over time and alot of time at the pub ! lol so if you want i can come back?
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July 27, 2002, 05:35
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#400
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Prince
Local Time: 22:44
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Bergen
Posts: 456
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welcome back!!!!
Play!!!!!
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July 27, 2002, 10:27
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#401
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King
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
Posts: 1,946
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Welcome back Soundwave!!
Just leave the pub for a few minutes and play your turn!
BTW: and after you've played (and posted!) your turn, stay out of the pub for long enough to play you Hellas turn as well!!
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August 2, 2002, 09:26
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#402
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King
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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OK is anything happening?
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August 2, 2002, 11:33
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#403
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Emperor
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Smith, Wesson, and Me
Posts: 8,028
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It's starting to look like Soundwave's out, or if he is I kinda think he oughta be (no offense sean, but this is ridiculous). I say give him three more days and then find a new AH player. I volunteer if that would be all right, since I was playing them before.
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August 2, 2002, 12:56
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#404
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King
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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Sounds fine
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August 2, 2002, 15:49
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#405
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Prince
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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Lets get it going, I guess. I'm sorry to see Soundwave drop out
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August 3, 2002, 01:11
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#406
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Emperor
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Smith, Wesson, and Me
Posts: 8,028
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All right I loaded the turn but academia didn't ctrl-n I think; a bunch of German units moved under the AI. Academia, do you want to repost it ctrl-n'ed or leave as-is considering there is peace anyway?
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August 3, 2002, 02:55
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#407
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Prince
Local Time: 22:44
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Toronto, Canada
Posts: 831
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Is this game in need of a new player for Austria?
IF so I like to join.
thanks
Civfan
__________________
Civfan (Warriorsoflight)
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August 3, 2002, 03:12
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#408
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Emperor
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Smith, Wesson, and Me
Posts: 8,028
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Cool, now I get to keep the Turks!
You can start playing once academia reposts the turn.
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August 3, 2002, 20:28
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#409
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Emperor
Local Time: 18:44
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Buenos Aires, ARGENTINA
Posts: 5,474
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The file:
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August 4, 2002, 02:49
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#410
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Prince
Local Time: 22:44
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Toronto, Canada
Posts: 831
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A new emperor emerges in Austria Not much happend this turn. Abit of reorganizing of the frontiers.
For all nations. We wish to hold the balance of power and stability in Europe. All treaties and pacts made previously we still honour.
Good be with us
Long live Austria
Civfan...
__________________
Civfan (Warriorsoflight)
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August 5, 2002, 03:57
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#411
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King
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
Posts: 1,946
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Welcome CivFan!!
I hope our relations will be as cordial as with your predecessors!!
And I'll play my turn tonight!
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August 6, 2002, 03:40
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#412
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King
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
Posts: 1,946
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Not much to comment on... Some freight delivered, some infrastructure built,...
And the save:
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August 6, 2002, 11:28
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#413
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King
Local Time: 17:44
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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Nothing special as well
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August 6, 2002, 21:05
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#414
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Emperor
Local Time: 18:44
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Buenos Aires, ARGENTINA
Posts: 5,474
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Guys, before going on with this game, i´d like to propose a ban on engineers.
You see, i came from the pre-ww1 history in civfanatics (like Darius) and we faced the following situation:
The capacity of engineers to build railroads + the use of cavalry, artillery + the unlimited movement; lead us to outstanding advances. For example: In one turn Russia conquered 3/4 of Germany, and in the following turn, 4/5 of France
After a couple of turns, Italy (using the same tactics) captured Moscow
Obviously, this is unrealistic. The first blow of any nation will be decisive.
So, i propose to cancel, eliminate the railway ability of the engineers.
Otherwise, this game will follow the same path...
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August 6, 2002, 21:49
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#415
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Prince
Local Time: 22:44
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Toronto, Canada
Posts: 831
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how about change the rules.
in the IMperialism 1970 the railroads only have a movement of 6 movements. This could fix this problem of the railroads. Limit their free range.
Civfan
__________________
Civfan (Warriorsoflight)
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August 6, 2002, 21:51
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#416
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Emperor
Local Time: 18:44
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Buenos Aires, ARGENTINA
Posts: 5,474
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I like that. we should try it
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August 7, 2002, 02:50
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#417
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King
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
Posts: 1,946
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OK for limiting the movement of railway, but a BIG NO to suppressing Engineers: Italy is not as developed as some other countries, and I simply don't want to play a country that is condemned to stay that way...
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August 7, 2002, 09:39
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#418
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Prince
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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No Engineers?
 LEAPIN' LENIN ON A POGO STICK!
Russia will never agree to this. Limiting railroad movement perhaps, but I am not in favor of it. If I am alone in this matter I will consent to this alternative, however.
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Originally posted by Cyrion
OK for limiting the movement of railway, but a BIG NO to suppressing Engineers: Italy is not as developed as some other countries, and I simply don't want to play a country that is condemned to stay that way...
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Ditto Russia.
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August 7, 2002, 10:24
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#419
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Emperor
Local Time: 18:44
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Buenos Aires, ARGENTINA
Posts: 5,474
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Sorry guys, you missunderstood me. By "ban on engineers" i tried to say a ban in their ability to build railways
Anyway, Civfan´s proposal about limiting the movement should be the best option
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August 7, 2002, 11:14
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#420
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Prince
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Chicago, IL U.S.A.
Posts: 300
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Again, I'd rather not, but I'm not gonna fight you all if you guys want to do it. It seems resonable enough, but I just have a little more "space" then you all for my cities.
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