April 13, 2002, 04:17
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#31
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Warlord
Local Time: 23:47
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Sala, Sweden
Posts: 113
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I always find it kinda funny when the city governor thinks it should build a 600 shields wonder in a city with one production shield. Sure, if I´m lucky, it will be completed before 2050... I also like when the AI sends troops in massive numbers, I´ve counted up to 200 longbowmen assisted with 100 pike- and spearmen wandering to my territory. But at that time I had say 50 modern armour, and it wasn´t very hard to beat off that attack.
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April 13, 2002, 15:24
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#32
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Queen
Local Time: 23:47
Local Date: October 31, 2010
Join Date: Aug 2000
Location: The Netherlands, Embassy of the Iroquois Confederacy
Posts: 1,578
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Lizzy, after receiving Furs, Spices, Silks, Wines, Education, Engineering, Printing Press and $20 for her Incense: "You drive a hard bargain!"
__________________
A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
Project Lead of Might and Magic Tribute
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April 13, 2002, 16:40
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#33
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Warlord
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 141
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Quote:
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Originally posted by Flanker
I also like when the AI sends troops in massive numbers, I´ve counted up to 200 longbowmen assisted with 100 pike- and spearmen wandering to my territory. But at that time I had say 50 modern armour, and it wasn´t very hard to beat off that attack.
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Something similar happened to me the other day- I had a nice, big city right by the German's borders. Then they start sending out wave after wave after wave of longbowmen with a couple of swordsmen for good measure. 
There were about 12-14 units in all and they all waltzed right past my borders into this large area where no one has cities (because it's mostly tundra). I sent an explorer to tag along and see where they were going.
I thought they might be attacking another civ, but they seems they are now turning back around and heading home. I just hope they don't attack me.
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April 13, 2002, 17:01
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#34
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Warlord
Local Time: 23:47
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Holland
Posts: 277
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Profit of these attacks: your soldiers get extra traning.
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April 13, 2002, 20:51
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#35
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Civ4: Colonization Content Editor
Local Time: 23:47
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 11,117
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Although that's slightly off-topic, because it's not the AI but my advisor, but this one is also quite stupid:
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April 13, 2002, 20:54
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#36
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Civ4: Colonization Content Editor
Local Time: 23:47
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 11,117
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One more, sorry no screenshot: Bismarck, after I extorted 2 cities, a world map and all his gold for renegotiating peace: "We accept your gracious offer."
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April 13, 2002, 21:45
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#37
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Warlord
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 141
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Quote:
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Originally posted by Sir Ralph
Although that's slightly off-topic, because it's not the AI but my advisor, but this one is also quite stupid:
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Quote:
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One more, sorry no screenshot: Bismarck, after I extorted 2 cities, a world map and all his gold for renegotiating peace: "We accept your gracious offer."
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Hey, this message always made me feel good.  Like maybe I really taught them a lesson.
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April 13, 2002, 21:48
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#38
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King
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
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I taught the AI to use "ROFTMAO" in its wording. For instance, Queen Elizabeth, I offer Silk and 10 gold for Insense, and she says "ROFTMAO! what a pathetic offer". I can't give you a screenshot as I've uninstalled Civ3.
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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April 23, 2002, 11:43
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#39
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Settler
Local Time: 05:47
Local Date: November 1, 2010
Join Date: Oct 2001
Location: Bangkok, Thailand
Posts: 14
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Quote:
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Originally posted by randommushroom
Whatever you do, don't grant the Babs right of passage. They'll come in and turn your civ into a giant forest.
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By the way, this problem is fixed in the last patch.
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