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View Poll Results: Shall we relocate the 2 Advanced Tribes?
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Move Brandenburg
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19 |
37.25% |
Leave Brandenburg alone
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Move Dortmund
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18 |
35.29% |
Leave Dortmund alone
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1.96% |
Move the Bananas
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25.49% |
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April 15, 2002, 11:18
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#1
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Emperor
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Advanced Tribe Relocations
Brandenburg and Dortmund have agreed to join our Civ. However, with our superior knowledge, we note they may have placed their cities "less-than-perfectly". As the management of the resources and production fall under my Ministry, I suggest we relocate each one a tile northwest.
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April 15, 2002, 11:23
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#2
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Emperor
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Screenshot?
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April 15, 2002, 11:29
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#3
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Emperor
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Brandenburg:
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April 15, 2002, 11:38
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#4
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Emperor
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Dortmund:
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April 15, 2002, 11:43
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#5
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Emperor
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Sorry for all the "white-space". This part is new to me (hey, I figured out the important part, right?)
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April 15, 2002, 12:20
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#6
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Deity
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I agree with the NW move.
Hunt those whales! Oops.
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April 15, 2002, 12:53
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#7
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Emperor
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yes, move them both. no point in letting valuable resources go to waste
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April 15, 2002, 13:04
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#8
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King
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Dortmund scooted one tile northwest will also allow a thrufare from the dead end southern sea, should that ever prove useful.

(le marquis reading his whaling ship stock statement)
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April 15, 2002, 13:17
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#9
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Emperor
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Yes...move them both...
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April 15, 2002, 13:52
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#10
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Emperor
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Quote:
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Originally posted by Marquis de Sodaq
Dortmund scooted one tile northwest will also allow a thrufare from the dead end southern sea, should that ever prove useful.

(le marquis reading his whaling ship stock statement)
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That's an important potential value not to be overlooked. I mentioned it earlier in the "Our World, 580" thread, but forgot to copy my reasons for the relocations to this new thread. Thank you for correcting my failure to mention that.
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April 15, 2002, 16:58
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#11
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Emperor
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move em all: dortmund, brandeburg, and the bananas!
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April 15, 2002, 17:04
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#12
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King
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Move the cities; make a shake with the bananas!
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April 15, 2002, 17:25
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#13
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Prince
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I agree 100%! *Moves the bananas to the blender*
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April 15, 2002, 17:30
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#14
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King
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Ok I'll start looking for funds so we can easilly do the replacement.
1 little question (due to uncertainty) If eg Dortmund has a warrior and I now build a settler will we lose the warrior or will it be homed to the nearest city?(I don't do that much relocating and when I do I have enough troops/money/... to not need to worry about it.
Shade
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April 15, 2002, 18:30
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#15
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Emperor
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I see the voting is going ahead as would be expected although with this president it does not seem to matter what the people say.
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April 15, 2002, 18:39
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#16
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King
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Could someone with the file(s) please try to answer to shade's question please?
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"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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April 15, 2002, 18:49
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#17
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Emperor
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Any unit in a disbanded city will be lost. While a Warrior is not much of a loss, there are two ways (at least) to get some value for it. First, it can be rehomed (if it does not cause city revolt) by means of the Trireme. Second, it can be disbanded to contribute 5 shields to the new Settler unit, which should be timed to complete it.
In either case, the relocation will be well worth the effort.
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April 15, 2002, 19:48
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#18
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Prince
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I would have thought that the re-location of cities would be under my purview. However, I will not contest this issue, as I agree with both moves.
Steele
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April 15, 2002, 21:21
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#19
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Emperor
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My apologies Minister of Expansion. Once the cities were established, I thought they were more influenced by their production.
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April 16, 2002, 01:28
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#20
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Prince
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Once they are rebuilt, perhaps we should order them to construct barracks and elephants to crush the Puny Babylonians once and for all!!!
Then we will have even more bananas and will be well on our way to cornering the banana market.
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April 16, 2002, 02:26
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#21
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King
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*thx that was what I needed to know...
==> Brandenburg will be relocated as soon as possible(the warrior will help producing the settler.
==>Dortmund will have to wait until the trireme is relocated,warrior will have same goal as the one in Brandenburg.
*Special request:Wanted hitman for special assignment  *
Shade
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"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
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April 16, 2002, 06:50
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#22
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Prince
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I agree with move both cities!
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April 16, 2002, 10:25
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#23
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King
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Quote:
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Originally posted by shade
*Special request:Wanted hitman for special assignment *
Shade
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Some of my assistants do freelance work.
Yes, use one warrior in each to help build the settlers. With 10 shields remaining, disband the warrior and rushbuild for just 11 gold!
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The gift of speech is given to many,
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April 16, 2002, 12:41
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#24
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King
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Quote:
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Originally posted by Marquis de Sodaq
Some of my assistants do freelance work.
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Well you may send them in I have a *special* mission it' for the good of all...
Shade
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"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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April 16, 2002, 19:08
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#25
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King
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Actually, scratch my vote against relocating Dortmund. I'm in favor of relocating both one tile to the northwest.
Why must all the advanced tribes be located in the most inconvenient locations?
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April 17, 2002, 10:43
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#26
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Warlord
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Quote:
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Originally posted by Vlad Antlerkov
Why must all the advanced tribes be located in the most inconvenient locations?
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I notice that the two cities have exactly the same relative positions to their surrounding resources, so I'm guessing that the game's default random seed always puts the goody huts in this relative position. If that's right, it means that there will always be one resource in the city radius and two frustratingly just outside of an advanced-tribe city.
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April 17, 2002, 11:48
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#27
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Prince
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Or it could just be a coincidence.
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April 17, 2002, 12:58
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#28
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King
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Hywel Dda, you are right. No advanced tribe will ever appear in the center of the 4-special pattern. The simple reason is that a hut will never appear on that tile.
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The gift of speech is given to many,
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April 17, 2002, 13:33
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#29
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Prince
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These whales aren't going to be hurt are they? Just sufficient culling to provide whale fat for lamps and fuel. Whale meat is unnecessary, we have supplies of domestic animals.
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April 17, 2002, 14:02
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#30
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Prince
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Whales are not intelligent, and they should be used in the best manner possible to benefit the People.
Re your sig, Immortal Wombat:
"Nobody will ever need more than 640k RAM!" - Bill Gates, 1981
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"For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli
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