April 14, 2001, 23:47
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#1
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Chieftain
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Apr 2001
Posts: 83
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selling tanks
Just an idea.
How about if you could sell manufactured goods such as tanks, and missiles. That way, not if a civ was rich in natural resources. They could sign a trade deal with a resource poor industralised country, so that they sell x resources per turn in exchange for say 1 tank per 2 turns. Of course money would be a legitimate way to purchase the tanks.
COMMENTS!
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April 15, 2001, 00:22
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#2
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Warlord
Local Time: 06:22
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Kathmandu
Posts: 261
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Damn good idea.... money would I think be the only one way to do it though and I think it would do better to be added on into the diplomacy system. after all you don't see nations make monthly tank delivaries...
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April 15, 2001, 08:38
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#3
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King
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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Yes, this would be brilliant and I think they will implement this with the "bargaininng table" concept. See the Firaxis website.
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April 15, 2001, 08:48
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#4
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Prince
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Feb 2001
Location: of the peace and coexistance movement
Posts: 443
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Great idea. That is how coountries like India aquired a modern military and I think that lacking it would lead to a less historically acurate game.
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April 15, 2001, 10:38
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#5
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Warlord
Local Time: 02:52
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Israel
Posts: 160
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brilliant idea!!!
firaxis- are you rading that?
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April 15, 2001, 13:17
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#6
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Prince
Local Time: 18:52
Local Date: October 30, 2010
Join Date: Apr 1999
Location: numsquam
Posts: 683
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yeah, that way you could sell your obsolete units to inferior nations and use the money to help speed production of the newer units. just like the real world. i have assumed up to this point that tis was a given from the way the new negotiation table will be set up. i.e. you can trade units for gold, or anything else for that matter.
[This message has been edited by Nemo (edited April 15, 2001).]
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April 15, 2001, 14:35
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#7
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King
Local Time: 19:52
Local Date: October 30, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Along the lines of selling units, can you buy an upgrade to obsolete units? Firaxis hasn't talked about this yet, for or against. Also, once a unit becomes obsolete, you should still be able to build it because you could then sell it to another civ. Sort of like if the US will still be selling F-16s internationally even after F-22 and JSF fighters are produced.
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April 15, 2001, 14:35
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#8
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King
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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quote:

Originally posted by Nemo on 04-15-2001 01:17 PM
i have assumed up to this point that tis was a given from the way the new negotiation table will be set up. i.e. you can trade units for gold, or anything else for that matter.
[This message has been edited by Nemo (edited April 15, 2001).]
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Same here.
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April 15, 2001, 14:36
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#9
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King
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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Actually, I still assume so.
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April 15, 2001, 16:21
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#10
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Local Time: 00:52
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Adding a market feature in the game where you can buy things and units and improvements from the computer would be a good feature.
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April 15, 2001, 18:33
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#11
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Prince
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Mar 2000
Location: of Thame (UK)
Posts: 363
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quote:

Originally posted by Nemo on 04-15-2001 01:17 PM
i have assumed up to this point that tis was a given from the way the new negotiation table will be set up. i.e. you can trade units for gold, or anything else for that matter.
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Right, me too, but I also had the impression that the bargaining table would only be for one-off deals - i.e., give me so much gold now, and I'll give you so many tanks. This doesn't cover Gammaray's idea of a trade deal whereby you "sell x resources per turn in exchange for say 1 tank per 2 turns". I feel that could be a powerful extension to the options at the bargaining table.
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April 15, 2001, 21:26
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#12
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King
Local Time: 00:52
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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quote:

Originally posted by Ilkuul on 04-15-2001 06:33 PM
I also had the impression that the bargaining table would only be for one-off deals - i.e., give me so much gold now, and I'll give you so many tanks.
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Luckily, you are almost certainly not correct on this point. The info on the Firaxis website explicitely states that you can demand that somebody pays you X amount each turn, so it is reasonable to assume that it will be possible with everything.
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