Thread Tools
Old May 17, 2002, 23:24   #91
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 20:25
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Yep. I know it isnt be hard to do it. I already figured out how it is done. And having a template of an wonder tileimp it will be just cuting, pasting and very little to write.
What i basicly mean is to use most wonders in the game to have an imp. Redoing the wonders.txt.
Eg. I did not have in my wonder.txt the Angkor Wat, the Taj Mahal, the Temple of Zeus, the Colossus and others. But i did include them now.

And i am also including some game balacing and chart/readme work (of all game not just the wonders ). Thats why it may take a while.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand

Last edited by Pedrunn; May 17, 2002 at 23:40.
Pedrunn is offline  
Old May 18, 2002, 15:09   #92
child of Thor
Call to Power II Democracy GameCTP2 Source Code Project
Emperor
 
child of Thor's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
Bluevoss,

So you would like to see a more story driven CTP2? Or at least the odd 'scenebreak' , abit of text/graphic to outline the odd event or mission success(launch to the moon etc). This is why i like the wonder movies, i don't always watch them these days but they do add something. And yes i was thinking of a kind of seperate loading stage as the game progressed, i don't know how/if CTP2 could say handle pedrunn's SpaceMod and then zoom down onto individual planets, but i'm just dreaming at the mo And yes Alien civilizations are a must in this stage of the game. I think once Diplomacy is really sorted out it would work well on this kinda game.

IW,

even though i'm mostly an ancient-fan, i did like the future idea in CTP, it's just a shame it didn't quite work(more time to work on it and it would have been a great addition), And yes i'd love to play a game of CTP2 and take my rock throwing civ to the stars! I don't care if i have to spend months(or years) on it - that's the kind of depth the good games of 'olden days' used to offer

Pedrunn,
No rush on the Mod needed, i'm patient and i think all you Slic guys work too hard anyway. We've got lots of Mods to play with as is - still from the odd screenshot i've seen and following your thread i am looking forward to it ....... and the Wonder Improvement when you guys have it ready.

Still i dream of the day when Activision give up the source code and the modders can have a ball!........and industrial nations reduce pollution so our children can have a beautiful world too,and we spend less on weapons and more on space techs
such a nice dream!
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

Bush's Republican=Neo-con for all intent and purpose. be afraid.
child of Thor is offline  
Old May 19, 2002, 00:05   #93
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 20:25
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Quote:
Originally posted by child of Thor
even though i'm mostly an ancient-fan, i did like the future idea in CTP, it's just a shame it didn't quite work(more time to work on it and it would have been a great addition), And yes i'd love to play a game of CTP2 and take my rock throwing civ to the stars! I don't care if i have to spend months(or years) on it - that's the kind of depth the good games of 'olden days' used to offer
Cheers my friend,
There isnt a place as good as the future .
It is my favorite age. But still i love the present ant the past. Thats why i play ctp.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old May 19, 2002, 10:05   #94
Bluevoss
Prince
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Orlando, Florida
Posts: 326
Yeah, but to the people in 1950, THIS is the future. Go out and look at a shopping plaze box store....


I think that someone once suggested that TV be very prelivent in the game, as an offset to unhappyness. Maybe there needs to be a future development it leads to, "Real Stupid TV", which decreases riots, prodcution, and science, all at once.
__________________
Bluevoss-
Bluevoss is offline  
Old May 20, 2002, 11:10   #95
child of Thor
Call to Power II Democracy GameCTP2 Source Code Project
Emperor
 
child of Thor's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
Bluevoss,
Ain't that the truth! I don't know how it works for the majority of the people in the U.S, but over here in U.K most people stick with our 5 channel TV(yep just 5!!). This has never been a problem for me as the only thing i'd really liked about Sky,when i've seen it at a friends, was the sport+ discovery channels. The rest was 'Real Stupid TV'(IMHO). Over here our 5 channels have done a good job of reprsenting just about everything, untill recently. Now i video about 2-3 programs a week max, our TV is now full off inane chat shows and inane cooking shows - it's really dumbed down.
So, maybe we need this 'Real stupid TV' as a future advance to TV in CTP2, ok it'll keep your people happy(which will be important for a future civ) but production and science will suffer! Yeah i like your idea alot - sort of a precursor for the collapse of a bloated,stale superpower Maybe it could be a pre-requisite for a Modern civ split/revolution?
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

Bush's Republican=Neo-con for all intent and purpose. be afraid.
child of Thor is offline  
Old May 20, 2002, 11:18   #96
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
well if you want dum tv just go to chanel five on a morning or at night
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 20, 2002, 11:39   #97
EmperorMatthewI
Chieftain
 
EmperorMatthewI's Avatar
 
Local Time: 17:25
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Beaumont, Texas, USA
Posts: 42
Another one for the Wish List
I have a couple of things I would like to see done in future mods.

A: For the next version of WAW, when you capture a city, and you choose to go on a bloodbath, I think that at least a fourth of that city's population should scatter around the map in any city except your own, 'cause I think that in real life you could never truly wipe out 100,000 people using machine guns, tanks, artillery, etc. I think that during the course of the slaughter, a lot of that city's citizens are going to flee to other cities within their civ or other foreign cities if they are the last city standing.

This would also give something else for the player to worry about beside a huge dip in regard.

B: A much better sprite editor to work with. I have downloaded the sprite editor for CTP1 and I cannot use it. Probably because I don't have PhotoShop (all I have is PhotoMAX) Could it be possible to create a new one that is much easier to use?
__________________
Emperor Matthew I

Patience is an asset, if your plan is world conquest.
EmperorMatthewI is offline  
Old May 20, 2002, 11:49   #98
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
one i am working on the editor

two you blood bath idea is good
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 20, 2002, 12:35   #99
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 00:25
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
Emperor Matthew, the sprite tool is actually not an editor, it is just a compiler. You collect all the images together, run the program and it makes a sprite. You don't need photoshop, you only need to be able to make *.tif files.
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline  
Old May 20, 2002, 17:22   #100
EmperorMatthewI
Chieftain
 
EmperorMatthewI's Avatar
 
Local Time: 17:25
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Beaumont, Texas, USA
Posts: 42
in that case, how do you decompile them?
__________________
Emperor Matthew I

Patience is an asset, if your plan is world conquest.
EmperorMatthewI is offline  
Old May 20, 2002, 17:27   #101
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 00:25
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
you don't, yet. BigMc is working on it though...
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline  
Old May 20, 2002, 17:51   #102
EmperorMatthewI
Chieftain
 
EmperorMatthewI's Avatar
 
Local Time: 17:25
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Beaumont, Texas, USA
Posts: 42
one more thing, how do you make screenshots for CTP2?
__________________
Emperor Matthew I

Patience is an asset, if your plan is world conquest.
EmperorMatthewI is offline  
Old May 20, 2002, 18:13   #103
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 00:25
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
Press the print-screen button on the keyboard, open a graphics program (Paint works if nothing else) and press "paste (from clipboard)"

__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline  
Old May 20, 2002, 18:15   #104
EmperorMatthewI
Chieftain
 
EmperorMatthewI's Avatar
 
Local Time: 17:25
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Beaumont, Texas, USA
Posts: 42
thanks
__________________
Emperor Matthew I

Patience is an asset, if your plan is world conquest.
EmperorMatthewI is offline  
Old May 20, 2002, 23:03   #105
Dale
Emperor
 
Dale's Avatar
 
Local Time: 09:25
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
Refugees for WAW noted. That's a damn good idea!!!!
Dale is offline  
Old May 21, 2002, 03:41   #106
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
yes iam wotking on the de compiler but were wating on sir ralph for the basic code
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 21, 2002, 09:16   #107
hexagonian
The Courts of Candle'Bre
Emperor
 
hexagonian's Avatar
 
Local Time: 18:25
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Smemperor
Posts: 3,405
Quote:
Originally posted by Dale
Refugees for WAW noted. That's a damn good idea!!!!
Isn't there something like that already in MedMod???? No need to do double work.
__________________
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
hexagonian is offline  
Old May 21, 2002, 09:25   #108
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
going to have to look into that.
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 21, 2002, 09:41   #109
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 01:25
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
Quote:
Originally posted by hexagonian
Isn't there something like that already in MedMod???? No need to do double work.
Yes, there is. Made by Gedrin.
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old May 21, 2002, 09:55   #110
Martin Gühmann
staff
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Super Moderator
 
Martin Gühmann's Avatar
 
Local Time: 01:25
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
Quote:
Originally posted by hexagonian
Isn't there something like that already in MedMod???? No need to do double work.
It is in MedPack2. But not linked to the city capture option, it is a mod of its own. If a city is captured IIRC than one quarter of the population will be moved to the remaining cities of the former home civ.

-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Martin Gühmann is offline  
Old May 21, 2002, 19:43   #111
Dale
Emperor
 
Dale's Avatar
 
Local Time: 09:25
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
Dave & others:

I've been thinking about it, and what I'm going to do is this:
- Bloodbath a city.
- City destroyed.
- A number of Revolutionary units are formed based on city size.
- They are barb units.

I see this as the best option for WAW.
Dale is offline  
Old May 21, 2002, 19:48   #112
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 01:25
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
Well, good luck copy-pasting the MedMod then (some minor changes will be needed but that's pretty much how MedMod works if I understand correctly)...
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old May 21, 2002, 20:11   #113
Dale
Emperor
 
Dale's Avatar
 
Local Time: 09:25
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
Actually, I was going to change the KillCityOption slic so that when it does the "delete a pop" loop, there is a 1-in-4 chance of a Revolutionary being created. Why reinvent the wheel? Plus, I'll only need........ *counting* ......... 5 lines of code to do it.
Dale is offline  
Old May 23, 2002, 04:43   #114
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
Are the revolutionary units going to adapt and change throw the ages
like spear man in the ancient
to war walkers in the modern

or a you going for the easy option and just giving em a spy
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 23, 2002, 19:32   #115
Dale
Emperor
 
Dale's Avatar
 
Local Time: 09:25
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
Big MC:

In WAW, the revolutionary unit is comparible with the machine-gunner. The unit won't need to increase in abilities as there's only one age.
Dale is offline  
Old May 24, 2002, 03:45   #116
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
is the combat effectiveness going to go up because by the time you get war walkers you just care about machine gunners
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 24, 2002, 03:58   #117
Dale
Emperor
 
Dale's Avatar
 
Local Time: 09:25
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
You don't get war walkers in WAW. It's only from 1900-1950 in timeframe.
Dale is offline  
Old May 24, 2002, 05:58   #118
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
I do when I go cheat mode

I only joking you said nothing about it was only for world at war
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 25, 2002, 20:44   #119
Dale
Emperor
 
Dale's Avatar
 
Local Time: 09:25
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 3,944
MC:

Actually, you wouldn't get War Walkers in cheat mode. I changed all the units so if you choose a non-WAW unit you get a revolutionary.
Dale is offline  
Old May 27, 2002, 05:19   #120
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
dale i to am a moder it isnt that hard to get past you
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:25.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team