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Old April 22, 2002, 18:59   #1
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Adom
Have you played/do you know ADOM, Ancient
Domains Of Mystery? it's a rogue-like game.
it's like NetHack but little different.

www.Adom.de
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Old April 22, 2002, 19:42   #2
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I have played it a little, it's okay. I have several rogue-likes on my computer.
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Old April 24, 2002, 08:48   #3
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How did I miss this thread? ADOM is, at the moment, number 1 on my list of the greatest roquelikes - right after it comes Nethack, and after that, UnReal World. It might be quite surprising to see that ADOM beats Nethack in my list. Well, I'll tell.

1) Story - Nethack's story gets old quite soon, and you don't really get to see anything really new, save the numerous class quests. Which are pretty short and don't have any profound effect on the game itself anyway. ADOM has a big wilderness map, several different NPCs (the Oracle and shopkeepers are pretty much the only NPCs in Nethack), many more places to visit, etc.

2) Dying - I don't exactly know why, but when my character dies in Nethack, I wov to never play the game again. In ADOM, it does hurt, but I can think "Well, better char next time". It's like ADOM had better possibilities for really enhancing your character. And mindcraft, of course.

3) Interface - I simply can't go back to Nethack after spending days using the 'w'alk command of ADOM. ADOM also uses colours much more effectively and nicely.

4) Disclipine of imagination - many people commend Nethack for having pretty much everything the human mind can imagine, including the kitchen sink, handled by the game code. ADOM, on the other hand, is more "serious". I prefer the seriousness.

5) Monster memory - a nice feature. It was also very nice for slowing down my playing by several magnitudes little after I found it...

6) Mindcrafters - the coolest character class ever!

7) Elementalists - the second coolest character class ever (with a small margin)!

8) Quests - Nethack has basically no quest system. In ADOM the quest system is not used to its full potential, either, but at least it's something.

9) Public RFE system on www.adom.de where people can sing hymns to the glory of Finland

10) And finally, a name that has something to do with the game itself...
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Old April 25, 2002, 08:33   #4
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The best roguelike game I've played so far was Ragnaraok.

it would about kill me when my character died, though. I started backing up religiously. putting on a cursed item was exceptionally tough.
in Ragnarok, I quickly learned that my character was not long for that world unless he found a ring of regeneration. I don't know how many times they got sick eating swamp rats, either.

I'll give adom a try, then.
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Old April 25, 2002, 09:10   #5
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I am a Candle-junkie in ADOM... Can't live without that extra healing rate...
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Old April 26, 2002, 19:32   #6
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I need that extra resistance against chaos.
if your born in month of ????? you get that.

what character class and race you usually play?
I usually play elven ranger or paladin.
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Old May 16, 2002, 19:33   #7
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sorry dp
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Old May 16, 2002, 20:04   #8
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Now that has to be a record. A 3 week double post? Sheer genius.
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Old May 16, 2002, 20:11   #9
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Quote:
Originally posted by Chowlett
Now that has to be a record. A 3 week double post? Sheer genius.



Would almost HAVE to be a record!
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Old May 17, 2002, 04:41   #10
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sounds fun - I'm downloading as I post ...

thanks guys SG[1]
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Old May 17, 2002, 10:13   #11
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way to go SG[1]
tell us then, did you like it?
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Old May 17, 2002, 11:59   #12
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From first glance - yes very much - but of course I now need to do some reading to find the depth of the game -- I'll come back after something more than create a character move three squares and wonder how to get out ...

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Old May 23, 2002, 20:41   #13
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well SG, have you made up you mind?
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Old June 19, 2002, 04:19   #14
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Last night I spent three hours in bed with my mother's laptop... playing ADOM all the time. God, it's an addictive game. I have a level 18 gray elven mindcrafter (mindcraft r0x0r!!!1!11) with the Sword of Nonnak, an amulet of perseverance {wi+3} plus a boatload of other amulets (protection from constructs/undead/petrification/death rays/probably something else I've forgotten, rapid healing, Ankh, amulet of the eye, light, protection +5, some other ones) and I'm switching between them like crazy. It's like that I start with the amulet of perseverance to do damage, then switch to the Ankh for better luck defending myself, and then use the rapid healing amulet to heal the damage. Not to mention wearing the amulet of protection against undead when confronted by ghosts (had a tension room of those in Dwarven Halls, BTW) and the amulet of protection from constructs against stone golems (then again, with coward + mental shield they wouldn't be able to damage me anyway).

I'm doing quite finely, although I've had to save/load-cheat a few times. Mostly because there's a river just below Dwarftown that I didn't have the means to bridge (not being able to get logs from anywhere) before. Now, after rummaging around in the animated forest (hint: don't use wands of lightning, they count as fire magic) I could theoretically bridge it but I sold my hatchet (mm... blessed hatchet of the sun... too bad I don't have much axe skill) and it'd cost >2000GP to get it back. I've got level 11 mastery of sword, have finished Thrundarr's quests and descended down to Khelavaster (due to reading spoilers, however, I want to find an amulet to give to him before descending further). At the moment I'm a bit in the between of everything - I have a ring and crown of ice plus level 2 fire resistance, but am not tough enough to take on the ToEF, I can just barely kill a steel golem (my 160 MP aren't enough for disposing of one at once, though) but DarkForge is only a dream for me, I could try descending
to Assassin's Guild but don't have a means to find the stairs down. My current plan is to scum levels 9 and 10 of the ID until I find a RoDS, then find out what happens when I give an AoLS to Khelavaster. IIRC it's also possible to bump upon fire drakes there (not sure, though) so I might be able to get fire resistance level three and actually try the Tower.

BTW... greater demons are fun . Quickling kings aren't (1000 base speed, **** me harder!).
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Old September 2, 2002, 09:25   #15
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anyone been playing ADOM lately?
I'll think I'll give it a go when I get back to Uni. after holidays.

here's a link to a good hint-site
Thinker's ADOM: http://www.aleph-null.com/adom/
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Old September 3, 2002, 01:29   #16
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Seen it before. Downloading it now.
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Old September 4, 2002, 17:20   #17
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I tried ADOM for a while and went back to nethack.
Maybe they're both good games, but take a bit of getting into.
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Old September 5, 2002, 01:35   #18
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The best rogue-like game I have played is Omega. Unfortunately there isn't much done for the game recently. It has a large map with multiple dungeons, there are all sorts of weird ways to do things, the commands are well thought out, and it is class-less. Yes you can "walk" in a direction in Omega.

Adom has some interesting ideas but the command list needs some major overhauling. What I mean is the list should have stayed as close to rogue as possible. Ah well.
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Old September 6, 2002, 00:25   #19
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Questions for experts
1. How do you sacrifice at an altar? Do you just drop something on it?

2. How do you disarm a trap on the map? In Omega there is a "disarm trap" command. Can you try it if you don't have the skill? What the heck can I do if there's a pit in a corridor leading from the room I just came down from another floor?

3. What affects swimming? Why would some of my items rust? Will taking off armour help?

TIA.
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Old September 10, 2002, 05:12   #20
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Re: Questions for experts
Quote:
Originally posted by Urban Ranger
1. How do you sacrifice at an altar? Do you just drop something on it?
dropping doesn't help. press shift and o (O) and then select item you want to sacrifice from the list.

Quote:
2. How do you disarm a trap on the map? In Omega there is a "disarm trap" command. Can you try it if you don't have the skill? What the heck can I do if there's a pit in a corridor leading from the room I just came down from another floor?
you need the skill. there's no way if you don't have the skill.
one fall to the pit doesn't kill you, so just walk thru/by.

Quote:
3. What affects swimming? Why would some of my items rust? Will taking off armour help?
swimming skill, water breathing ability(gained thru item) and water proof blanket to protect your stuff(in your backpack). use eternium or artifact weapons armor, they don't rust.
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Old September 12, 2002, 07:59   #21
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What about crystal items? Do they rust?
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Old September 12, 2002, 23:22   #22
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Why do all my new characters start out cursed?
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Old September 13, 2002, 08:09   #23
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Quote:
Originally posted by Urban Ranger
What about crystal items? Do they rust?
does crystal rust? no.

Quote:
Why do all my new characters start out cursed?
dunno.
what race are you playing?
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Old September 13, 2002, 13:26   #24
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All sorts, including elves, dwarves, and trolls.

There's this one gray elf wizard found a bloody two-handed sword of thunder (+12, 3D12+12) and he didn't knew about it! Curses! Great demons of Hell! Fire and brimstone! Mayhem death and destruction!
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Old September 19, 2002, 03:41   #25
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One very important omission: the spell of return.
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Old September 22, 2002, 11:58   #26
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Nethack's better.
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Old September 22, 2002, 18:59   #27
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Sounds good...I'll give it a spin.
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Old September 29, 2002, 16:51   #28
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Quote:
Originally posted by Urban Ranger
Why do all my new characters start out cursed?
does friday 13th mean anything to you?
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Old September 30, 2002, 05:18   #29
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Not a thing.
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Old October 1, 2002, 01:25   #30
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wow, I suck at this game. and yet, I cannot turn away...
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