April 23, 2002, 09:51
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#1
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Chieftain
Local Time: 18:27
Local Date: October 31, 2010
Join Date: Jan 2002
Posts: 36
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Firaxis: why is there NO OIL in my game?
I am playing my first 1.21f version of Civ3 with a standard random map. I am in the industrial age having researched refining and now motorized transport. BUT there is NO OIL anywhere in the
world! NONE AT ALL! I can see the entire map (no black spots) due to my getting maps or exploring (I conquered the Great Lighthouse). I have scanned several times with the map revealed.
The reason there is no oil is because there is no tundra or desert in the game. According to the online encyclopedia, oil can only appear in desert or tundra (which is a separate stupidty, e.g., Romanian or Indonesia oil in WW2). I also am not using any modifications or using the editors. This game is not a continuation of a game started on 1.17f either.
I would like an answer from Firaxis as to HOW this could occur. Isn't there an internal check to see whether or not the game can have oil? There seems to be a luxury resource check, but why
isn't there a similar check for strategic resources? Shouldn't the game check to see if all resources are available, and then redraw the map if they aren't? (Iron, coal, and rubber are in this game, but oil is not.)
My PC is a new Dell (2002) with XP, 256 MB RAM.
Attached zipped file if it works == no oil anywhere
or email heidlejf@yahoo.com to get the zipped file
__________________
John Heidle
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April 23, 2002, 10:11
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#2
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Emperor
Local Time: 01:27
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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Random map has no tundra or Desert?
How is that possibile?
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April 23, 2002, 11:39
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#3
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Settler
Local Time: 23:27
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Downey, CA
Posts: 15
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Quote:
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Originally posted by player1
Random map has no tundra or Desert?
How is that possibile?
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I once played on a warm, wet world that had no tundra...and very little desert.
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April 23, 2002, 12:12
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#4
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Emperor
Local Time: 19:27
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Directly from the FART international airport
Posts: 3,045
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Actually, this is quite funny! Humanity can at last exist in a pollution-free world!
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April 23, 2002, 12:17
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#5
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Emperor
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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I'm currently playing on a tiny random map, and for some reason, the only luxury resources that exist are wines....
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April 23, 2002, 12:41
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#6
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Prince
Local Time: 00:27
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Antwerp (the pearl of Flanders) Belgium
Posts: 444
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Heidlejohn,
Aren't there any oil requiring units active at all by any civ?
If so, a (AI) city may have been built on the resource and you wouldn't be able to see it (? , maybe yes through terrain info).
AJ
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April 23, 2002, 13:14
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#7
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Chieftain
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Monkeysville, USA
Posts: 64
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I had the same thing happen and I was the Germans waiting for my chance to blitz the romans and zulu. , imagine my surprise when this happened
I'll likely lose to the Chinese now, but if this is intentional, it does make an interesting end game. I just wish I knew beforehand that this was possible.. I feel like Wile E. Coyote running into a painting of a tunnel...
I don't know that there is no desert or tundra, but it sounds right and it seems that nobody has oil.
no one else has tanks or transports or battleships or destroyers. I don't know how to check for oil under AI cities.
-mm
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Last edited by monkeyman; April 23, 2002 at 15:07.
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April 23, 2002, 14:54
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#8
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King
Local Time: 12:27
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
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That is insane. All resources should be present. Indeed, you should however check if the AI hasn't built a city on oil though.
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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April 23, 2002, 15:05
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#9
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Emperor
Local Time: 18:27
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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:: points to firaxians that said there were at least 3 sources of every resource on every map ::
but firaxis hasn't lied before, so look harder. you'll find it, eventually...
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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April 23, 2002, 15:12
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#10
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Chieftain
Local Time: 15:27
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Washington
Posts: 53
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Try to look under the celan map in the map preferences. That might help.
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April 23, 2002, 15:25
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#11
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Deity
Local Time: 00:27
Local Date: November 1, 2010
Join Date: Apr 2002
Location: London
Posts: 12,012
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April 23, 2002, 15:29
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#12
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Warlord
Local Time: 00:27
Local Date: November 1, 2010
Join Date: Jun 2001
Location: In an apartment with my Norwegian family
Posts: 223
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Quote:
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Originally posted by UberKruX
:: points to firaxians that said there were at least 3 sources of every resource on every map ::
but firaxis hasn't lied before, so look harder. you'll find it, eventually...
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My Website: www.geocities.com/civcivciv2002/index.html
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April 23, 2002, 15:40
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#13
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Emperor
Local Time: 07:27
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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Same here, tho there was no desert or tundra in my game, I did find oil on a forest (that was on grassland). The only civ that had it were the damn Greeks. (which is why I was forced to go to war with them (see thread about culture problem =o) ).
Honestly, the game just got screwed over, have to start a new one now.
p.s. it did make the game very interesting, much like it is now if you were without oil, you had to fight for it. but in my case, it was near impossible considering their culture size aswell. I had to ask the Japanese to help out, they seemed pretty happy about doing that too.
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April 23, 2002, 18:30
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#14
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Prince
Local Time: 18:27
Local Date: October 31, 2010
Join Date: Apr 2002
Posts: 327
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Wierd...
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"For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli
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April 23, 2002, 18:32
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#15
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Prince
Local Time: 18:27
Local Date: October 31, 2010
Join Date: Apr 2002
Posts: 327
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But it is possible for worlds to form with no oil. That makes sense. For instance, there's no naquadah (sp?) on earth. (I assume at least one person will know what I'm talking about...)
__________________
"For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli
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April 23, 2002, 18:51
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#16
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Prince
Local Time: 18:27
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
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Quote:
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Originally posted by UberKruX
:: points to firaxians that said there were at least 3 sources of every resource on every map ::
but firaxis hasn't lied before, so ...
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ROFLOL!!
As far as I am concerned, they lied by omission when they marketed the game WITHOUT telling us that THIS Civ had NO SCENARIOS or Cheat Mode.
They lied when they put in an Editor that causes CRASHING if you really mod the game. (So it really CAN'T Edit).
And a lot more since then.
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April 23, 2002, 19:06
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#17
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Emperor
Local Time: 01:27
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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AFAIK there is 1.5 Iron & Horses per civ, 1 per civ of other resouces and a little less urnium.
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April 24, 2002, 00:19
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#18
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Deity
Local Time: 16:27
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Quote:
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Originally posted by Oncle Boris
Actually, this is quite funny! Humanity can at last exist in a pollution-free world!
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And the pollution from the coal?
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April 24, 2002, 00:43
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#19
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Deity
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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You get credits for not using oil.
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(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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April 24, 2002, 01:02
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#20
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Prince
Local Time: 10:27
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of the Barbarians
Posts: 600
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To fix this problem, just make resources available in one or two extra terrains. I know it's a kludge, but it works - I have had no resource problems in any game I have played.
Every resource should have at least 3 terrains it can appear in. A good choice is to use terrains from both ends of the spectrum, for example the combination Tundra/Desert/Jungle covers warm, cold, wet and dry all at once.
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None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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April 24, 2002, 02:01
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#21
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Deity
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Oil should appear in Plains. It did. They dumped that. Their decision sux. Change it.
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(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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April 24, 2002, 04:31
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#22
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King
Local Time: 15:27
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Anaheim, California
Posts: 1,083
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Wow I am impressed. I think this first time someone claimed to have nothing of a specific strategic resource in the entire world and ACTUALLY didn't have hiding somewhere.
This is not good. Belongs on the bug thread.
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April 24, 2002, 08:13
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#23
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King
Local Time: 00:27
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
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You could say it's realistic. After all the world didn't necessarily have to have a source of oil. It's not necessary for it to exist. Adds a bit of variety to the game I'd say.
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April 24, 2002, 09:04
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#24
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Emperor
Local Time: 00:27
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Location: London, UK
Posts: 3,732
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If the world had no oil they would invent alternative modern weapons. Having modernisation grind to a halt because of a missing resource is stupid.
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April 24, 2002, 15:38
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#25
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King
Local Time: 12:27
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
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Modernisation wouldn't grind to a halt
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Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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April 25, 2002, 09:32
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#26
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Emperor
Local Time: 18:27
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Location: mmmm sweet
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I think having oil be exclusively in Tundra and Desert is stupid. Texas is plains and they had oil. And what about offshore drilling? There was oil in the Eastern US too. It just got used up real quick.
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April 25, 2002, 09:32
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#27
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Emperor
Local Time: 18:27
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Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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But, God forbid I suggest anything to make the game more realistic.
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April 25, 2002, 13:50
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#28
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King
Local Time: 01:27
Local Date: November 1, 2010
Join Date: May 2001
Location: appendix of Europe
Posts: 1,634
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Quote:
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Originally posted by Sava
Texas is plains and they had oil.
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Texas is strange.
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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April 25, 2002, 14:05
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#29
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Prince
Local Time: 18:27
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
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Quote:
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Originally posted by notyoueither
Oil should appear in Plains. It did. They dumped that. Their decision sux. Change it.
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Oh no...I was saying such good things about the patch on other thread. Why do they do this kind of thing? Well, you can still mod, right? Does it change in pre done mods? I gotta mod to really enjoy the game anyway, so no big deal.
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April 25, 2002, 14:08
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#30
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Prince
Local Time: 18:27
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Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
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plus, there should be more, not less resources. Anyway, I forget, to make resources more plentiful do you adjust the number on the mod up or down?
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"Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.
i like ibble blibble
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