April 30, 2002, 02:14
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#31
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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I've never understood the basis of Deity's objection to simul turns. Is it war related? In that it's too hard to fight a war in simul? What is it?
Frankly, I'd take simul anytime.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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April 30, 2002, 02:57
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#32
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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He thinks the host gets a shoot first advantage. He may be right. Otoh, that could be a "lose first" disadvantage. I suspect it evens itself out.
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April 30, 2002, 03:40
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#33
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King
Local Time: 00:33
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
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Host gets a big unit move advantage, I've had hosts sail across right past my ships, land off crusaders and take several cities before I even get the chance to move a unit. After that I'll never play simul again.
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April 30, 2002, 07:47
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#34
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Emperor
Local Time: 11:33
Local Date: November 1, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
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Quote:
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Originally posted by finbar
I've never understood the basis of Deity's objection to simul turns. Is it war related? In that it's too hard to fight a war in simul? What is it?
Frankly, I'd take simul anytime.
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The problem with simul is that it's just too quick...
I mean everything seems to happen at once
Chess moves aren't quick.. LOL, I better shutup now.
finbar just like building Wonders fast!
__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
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April 30, 2002, 08:05
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#35
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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In other words it discourages slow play
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April 30, 2002, 09:09
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#36
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Gotcha.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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April 30, 2002, 10:18
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#37
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Deity
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
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Simultaneous sucks for battles.
__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
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April 30, 2002, 16:01
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#38
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Emperor
Local Time: 19:33
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
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simultaneous is for starcraft
__________________
You cheeky sod :p - Provost Harrison, Puegot Porsche Interface Specialist.
Don't take that attitude with me, bucksnort. :p - Slowwhand, Texas Style List Keeper.
This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
CW: Sometimes you're even bigger weirdo than kass... - Jeki, Wiser Finn.
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April 30, 2002, 16:54
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#39
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Just another peon
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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In our simul testing, the host had one heck of an advantage. I could move spys in without interference. But others moving them in on me, I could kill them before they made the second move. Didn't seem quite fair. Same thing for moving stacks.
We ended up having more arguements.
And we found we weren't saving as much time as you would think.
On top of the micromanagement that is usually done during other's turns. All the smoke breaks, bathroom breaks, pretending to pay attention to the wife breakds, happened anyway. So it ended up not being worth it. Most of the attempts to discuss simul combat rules fell a little flat.
RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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April 30, 2002, 19:51
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#40
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Deity's complaints aside, we don't have problems with simul in the Australian games. Horse sometimes disappears to do things with nappies (that's diapers to you North Americans) and a baby's bottle. And have a smoke. I smoke at the computer. And we don't seem to have many wars. And none of us seem to urinate or defacate. Maybe simul was designed purely for Australians.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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April 30, 2002, 20:29
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#41
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Retired
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
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April 30, 2002, 20:41
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#42
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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As finbar says, our games are more likely to end in a spaceship than wars so the simult combat thing is not such a problem.
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April 30, 2002, 21:26
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#43
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Can someone acquaint Deity with the fact?
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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April 30, 2002, 21:27
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#44
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Emperor
Local Time: 11:33
Local Date: November 1, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
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Quote:
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Originally posted by Alexander's Horse
As finbar says, our games are more likely to end in a spaceship than wars so the simult combat thing is not such a problem.
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What a lot of rubbish Horse!
We had our worst arguments over several simul wars last year.
We didn't play for a year after that, or was it because we met at finbar's for dinner ... LOL
__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
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April 30, 2002, 22:11
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#45
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Retired
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Quote:
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Originally posted by deity
What a lot of rubbish Horse!
We had our worst arguments over several simul wars last year.
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*Ming makes another batch of popcorn*
simul war sucks... while the other advantages are nice, I'll stick with turn based...
__________________
Keep on Civin'
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April 30, 2002, 22:29
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#46
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Quote:
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Originally posted by deity
What a lot of rubbish Horse!
We had our worst arguments over several simul wars last year.
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Hang about. There was a bit of a spat - hair-pulling, name-calling, foot-stamping kind of thing, really girlie kind of stuff - in one game because Horse accidentally - he claimed - sank one of your triremes. Jeez, I've had worse arguments with myself over whether to have another bowl of Tiramasu!
* Turn off the pop corn machine, Ming, this one doesn't qualify.
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We didn't play for a year after that, or was it because we met at finbar's for dinner ... LOL
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A mild exaggeration. It was more like a month. And we should organise another dinner again soon. We can do it here again, I'm central to everyone. And maybe we should all chip in 30 bucks and fly Hydey up on one of those cheap Virgin Blue tickets.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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April 30, 2002, 22:45
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#47
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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Quote:
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Originally posted by deity
We had our worst arguments over several simul wars last year.
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What arguments? You bleated and whined, we just made fun of you
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April 30, 2002, 23:24
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#48
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Retired
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Quote:
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Originally posted by Alexander's Horse
What arguments? You bleated and whined, we just made fun of you
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*Ming makes a double batch of popcorn*
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
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April 30, 2002, 23:33
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#49
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King
Local Time: 23:33
Local Date: October 31, 2010
Join Date: Oct 1999
Posts: 1,721
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Quote:
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Originally posted by rah
In our simul testing, the host had one heck of an advantage. I could move spys in without interference. But others moving them in on me, I could kill them before they made the second move. Didn't seem quite fair. Same thing for moving stacks.
We ended up having more arguements.
And we found we weren't saving as much time as you would think.
On top of the micromanagement that is usually done during other's turns. All the smoke breaks, bathroom breaks, pretending to pay attention to the wife breakds, happened anyway. So it ended up not being worth it. Most of the attempts to discuss simul combat rules fell a little flat.
RAH
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Man i keep telling you guys... When there is a war, at the START of the turn the civ declares war in the chat and then attacks, once he is done moving he says "done" in the chat and the guy that was attacked gets to move.. Then turn ends, then the attacking civ moves his units again and posts done... etc
This way if there is a 6 player game 2 players move turn based and the rest simul.... And even then the player being attacked could always move sets and stuff that are far away from the combat zone.
__________________
Join the army, travel to foreign countries, meet exotic people -
and kill them!
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May 1, 2002, 08:30
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#50
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Just another peon
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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This doesn't take into account those early encounters where that one attack (not a war) can make a big difference in a game. A horse moves one square encounters a warrior that hasn't moved that turn yet. Warrior attacks horse before horse can finish move. Warrior gets nomad from hut.
I know this could seem trivial, but this is one example of things that caused arguement. It wasn't a declared war, just an early encounter.
Now you say, when contact, move in order of color. But the warrior (if color was higher) would never have seen the horse till it finished it's turn. So it could never have attacked. But in this example, the lower colored horse was able to be killed.
There are a lot of variations to this that kept leading to arguments. We had one person quit a game. So it wasn't worth it.
RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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May 1, 2002, 22:40
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#51
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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You guys take it all much more seriously than we Aussies - at least the finbar, horsie, hydey element.
You could always play simult up to a point and then switch to TB when a war breaks out. Best of both worlds.
Also, you play 2x and we play 1x.
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May 2, 2002, 00:10
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#52
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Emperor
Local Time: 11:33
Local Date: November 1, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
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Quote:
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Originally posted by Alexander's Horse
What arguments? You bleated and whined, we just made fun of you
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Horsie, may I remind you that you quit that simul game after I bribed your tri
You were in a filthy mood - bring out the archives Ming!
It was I who taunted vous
__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
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May 2, 2002, 00:38
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#53
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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You're getting confused. You never bribed my tri - I sunk 3 of yours
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May 2, 2002, 00:39
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#54
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Quote:
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Originally posted by deity
It was I who taunted vous
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Mmmmm. Crank up the popcorn machine, Ming, it's getting really ugly now. Deity has opted for the formal "vous" - which is to say, the second person plural, used to a complete stranger - rather than the less formal "tu" - which is to say, second person singular, used to a friend.
I wasn't aware that Deity knew how to offend in a second language.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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May 2, 2002, 00:43
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#55
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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I would have liked to finish that game. The trouble is, Deity constantly wants to start new ones
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May 2, 2002, 08:26
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#56
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Just another peon
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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Quote:
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Originally posted by Alexander's Horse
You could always play simult up to a point and then switch to TB when a war breaks out. Best of both worlds.
Also, you play 2x and we play 1x.
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You didn't answer how you handle chance encounters that aren't considered wars.
And I am slightly confused, what does 2x production have to do with it?
RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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May 2, 2002, 09:19
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#57
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Deity
Local Time: 09:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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Chance encounters, we don't care, we'll work it out at the time.
2x - different strokes for different folks, that's all I meant.
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May 2, 2002, 09:22
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#58
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Deity
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
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Is there any group so always willing to kill each other, like these wildass Aussies?
__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
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May 2, 2002, 09:30
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#59
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Emperor
Local Time: 01:33
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Actually, it's only Deity. We're thinking of having him tried as a War Criminal.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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May 2, 2002, 09:46
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#60
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Deity
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
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__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
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