April 22, 2001, 01:09
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#1
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Chieftain
Local Time: 00:54
Local Date: October 31, 2010
Join Date: Apr 2001
Posts: 83
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Events!!!
When playing scenario's there should be EVENTS that are triggered by year, discovery, a particular geographic location or no. of cities.
EXAMPLE: The dark ages could be triggered when you reach a certain year, and this would create hordes of barbarians which will appear for 50 turns or so.
EXAMPLE: you move a unit for the first time onto a strange monolith in the middle of Egypt. Suddenly, alien hordes appear for 50 turns or so.
EXAMPLE: You build an empire that has 100 cities. Suddenly barbarian hordes appear (to simulate the sacking of Rome).
EXAMPLE: A meteorite is scheduled to hit Earth in 2050. You must build laser defence by then or else the world will be plunged into chaos.
YOU GET MY DRIFT.
IMPORTANTLY: these events should be easily programmable so anyone can build a scenario with them.
EVENTS COULD also be implemented in the real game to a lesser exten...
FEEDBACK?
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April 22, 2001, 01:39
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#2
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Emperor
Local Time: 18:54
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Seoul Korea
Posts: 4,344
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i agree with events. hell, there were events in civ1, as there were in smac. they add a good touch. however, they should not be ACTUAL events, especially not ones that are triggered at a certain time. the whole game is about rewriting history. so having things happen at the same time every game really would kill that.
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April 22, 2001, 20:23
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#3
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Prince
Local Time: 00:54
Local Date: October 31, 2010
Join Date: Mar 2000
Location: of Thame (UK)
Posts: 363
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I fully agree with having a more highly developed events setup for scenarios in Civ3. In fact, I also like the idea of allowing events in the main game, mainly for use with mod packs; either that, or they must allow random map generation for scenarios! I remember once trying to do a scenario (can't remember what, now!), where it really needed a different random map each time, so I was forced to try a mod for the main game, which then also ground to a halt because I couldn't implement events!
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April 22, 2001, 21:42
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#4
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King
Local Time: 16:54
Local Date: October 30, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Events should be triggered when you reach a certain tech age, not by a certain year. Civ is about remaking history, not following actual real history
------------------
Its okay to smile; you're in America now
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April 22, 2001, 23:00
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#5
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Emperor
Local Time: 18:54
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Seoul Korea
Posts: 4,344
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Heh. . umm. . oh yeah. sorry.  carry on
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April 23, 2001, 00:34
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#6
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Emperor
Local Time: 01:54
Local Date: October 31, 2010
Join Date: Dec 2000
Location: The European Union, Sweden, Lund
Posts: 3,682
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I think he ius talking about scenario events connorkimbro
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April 23, 2001, 23:39
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#7
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ACS Staff Member
Local Time: 20:54
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Rockville, MD
Posts: 10,595
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Yea, events would be great to have back. Earthquakes and floods, and disasters of all sorts.
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