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Old April 26, 2002, 17:22   #1
HazieDaVampire
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grrrrr, spawnings
Why the hell does all most every Civ (Usualy all for them) have to be spawned on the same land mass (Usualy what you would expect to be a chain of islands, but they are joined by tiny bits of land! This is so annoying since i want to have some cool naval battes from one land mass to another, not around them!


- PS - This guy looks like he is swearing ->
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Old April 26, 2002, 18:02   #2
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You can go into the editor and change "distance between civs" under world sizes. That should spread them out some more.
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Old April 26, 2002, 18:44   #3
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cool, thanks
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Old April 29, 2002, 16:04   #4
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Old April 29, 2002, 16:13   #5
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Quote:
Originally posted by ixnay37
You can go into the editor and change "distance between civs" under world sizes. That should spread them out some more.
One could argue that this is the work of the AI
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Old April 30, 2002, 00:01   #6
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Quote:
Originally posted by AJ Corp. The FAIR
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Old April 30, 2002, 00:19   #7
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Perhaps it's in the difficulty level too. Higher difficulty=neighbours can reach you?
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Old April 30, 2002, 00:37   #8
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Higher Difficulty = AI cheats, and knows were you are.
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Old April 30, 2002, 00:42   #9
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Re: grrrrr, spawnings
Quote:
Originally posted by HazieDaVampire
- PS - This guy looks like he is swearing ->
I think he is supposed to be. It's a rant isn't it?
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Old April 30, 2002, 01:04   #10
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But on ANY difficulty level it seems that as soon as you find one of them, they know where your capital is.
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Old April 30, 2002, 01:08   #11
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As I stated before. The AI cheats. They know were not to go so as to not sink their pathetic boats either, yet still find you in the middle of the blue ocean.
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Old April 30, 2002, 01:09   #12
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Quote:
Originally posted by MrWhereItsAt
But on ANY difficulty level it seems that as soon as you find one of them, they know where your capital is.
If they've developed writing, then they can build an embassy. Doing that will show them the location of your capital just as it does to you when you establish an embassy in a foreign nation.
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Old April 30, 2002, 02:07   #13
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I usually build a random map in the editor, then I seperate land pieces so they won´t be connected too much, because I like naval battles as well. This leads of course to that I have a clue how the map looks, but I usually forget that when I´ve played for a while.
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Old April 30, 2002, 10:01   #14
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I pick the smallest island setting and it amazes me how often how often there is a large land mass with 4 of 5 of the 8 civs on it. i like it best when each civ gets their own medium sized island with room for at least a dozen cities. this has many benfits one being that less often the AIs will attack me for no reason, and on those occasions when I refuse to give up a tech and they declare war, they cant actually do much damage. It also prevents me from steam rolling all the AIs once I get tanks.
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Old April 30, 2002, 12:57   #15
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It helps prevent counter-offensives
--------------------------------------------
A counter-offensive is like say...
...If the allies failed their invasion of france and the Germans invaded England, that would be a counter offensive.
Of course naval counter offensives are alot harder!
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