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Old June 12, 2002, 08:25   #61
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Our war opponents surrendered almost immediately after the minimum War period ended
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Old June 12, 2002, 12:52   #62
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damn you...our opponents won't even go to war with us, they declare peace within 12 hours after we declare hostile.
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<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
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Old June 12, 2002, 22:23   #63
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Our war history last age was something like this:

1 win, 5 holds. All were declared by us at a time of our choosing - we had 3 huge guys and nobody likes declaring on a kingdom with huge provinces.

There were also 2 kingdoms that turtled on us. Turtling kingdoms are good to declare on if you want some land without fear of retal, but bad if you want a war.

This age, we're just big. I'm almost at 500K networth and I am not the largest in the kingdom. But it's sure tough to explore and maintain 80 DPA....
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Old June 13, 2002, 02:28   #64
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Our current War history is 2 Wins, and 2 Draws, so I'm very satisfied so far
We also play it at our own pace, being the declarers, and we have one big Avian @ 2,200 acres, and that's just ideal.
Before I declared 1:46, I knew they were gonna be weak; I had been CE'ing them for a while, and there wasn't one Aid-package sent in 60 hours
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Old June 13, 2002, 03:03   #65
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our war history: 0 wins, 0 holds, 0 losses.
Nobody ever declared hostile, and we declared hostile twice, both times they declared peace on us.
Maybe because we got 3 provs larger than 2k acres..
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<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
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Old June 13, 2002, 03:48   #66
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Zoppo - I love the sig - care to give the reference?

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Old June 13, 2002, 13:03   #67
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Quote:
Originally posted by Scouse Gits
Zoppo - I love the sig - care to give the reference?

SG[1]
My best friend showed it to me once (he's a physics/mathematics student), I don't remember where he got it from, I also don't know what is meant by it, but it makes one hell of a sig
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Old June 25, 2002, 19:05   #68
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Figured that you people might like to steal from this guy.

The Province of DeathLand (36:1)
[http://www.UtopiaTemple.com Angel v1.33 Beta]

Utopian Date: July 19th, YR7
RL Date: June 26th, 2002 (0:00 GMT)

Ruler Name: The Wise Mr. John
Personality & Race: The Sage, Human
Land: 751 Acres
Money: 15,567,005gc
Food: 61,661 bushels
Runes: 13,191 runes
Population: 24,017 citizens (31.98 per Acre)
Peasants: 13,247 (83% Employed)
Jobs: 10,995 (110% Utilization)
Trade Balance: -200gc (0% tax rate)
Networth: 124,505 (165.79 per Acre)
Thieves+Wizards+Science Networth: 12,900gc

Soldiers: 1,199 (42.7% estimated draft rate)
Swordsmen: 5 (20 offense points)
Archers: 742 (2,968 defense points)
Knights: 6,701 (40,206 offense / 26,804 defense)
War-Horses: 2,602 (up to 2,602 additional offense)
Prisoners: 0

Total Attack points: 45,226 (60.22 per Acre)
Practical (80% elites): 37,186 (49.52 per Acre)
Total Defense points: 32,170 (42.84 per Acre)
Practical (20% elites): 10,726 (14.28 per Acre)

Max. Possible Thieves/Wizards: 2,150 (2.86 / Acre)
Estimated Thieves Number: 1,612 (2.15 per Acre)
Estimated Wizards Number: 511 (0.68 per Acre)

A Dragon ravages the lands! (-25% income,
-30% food, -5% strength, -20% draftees,
+10% gains attacking this kingdom!)

** Thievery Advisor: **
(For more accurate results, use the Thievery Calc.)
Money: 33,090 thieves to steal up to 1,290,505gc
Food: 257 thieves to steal up to 23,123 bushels
Runes: 220 thieves to steal up to 3,463 runes
Peasants: 3,234 thieves to kidnap up to 245 peasants
Peasants in War: 15,105 thieves for 530 peasants
Soldiers: 180 thieves to kill up to 180 soldiers
Arson: 8,250 thieves to burn up to 33 homes
Horses: 3,121 thieves to release up to 332 horses


** Export Line [ver 13] -- Crystal-Ball [ver 13]: **
6T5sb8,4zjTTjuZoeFj7/ljx[vhP}Lhfj3o"!S(ncl4334ods1
il1P]sL7;q,0J9L84.
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Old June 26, 2002, 20:10   #69
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Yay, finally War4ever and I are in the same Kd

In other news, circumstances have led us into a pain-in-the-arse war with 8:33
If anyone wants to help us out here, you're welcome to.
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Old June 30, 2002, 16:19   #70
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Yeah is right.....and i am making my move.....at least the war is over.....onto better things now!!!!
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Old July 1, 2002, 23:57   #71
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Things are still cruising along in my kingdom. We have reached 12 million net worth, and I have passed 3000 acres and 500K networth. I have nearly 5 wizards per acre, and am maintaining about 90 DPA. I am also not overdefended - I have seen KD mates get grabbed for hundreds of acres even with 80 DPA at home.
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Old July 3, 2002, 15:44   #72
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What's your Utilization? It must be pretty awful with those numbers...
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Old July 3, 2002, 15:51   #73
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Ow, and BTW, the Age ends on Sunday July 14th.
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Old July 3, 2002, 20:21   #74
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My utilisation is about 75%. I use Ghost Workers and 20% Mills to boost it. The 90 DPA includes MP. My population is about 15% wizards, 20% peasants and 65% military.

When the age ends, I will post an accurate CB.
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Old July 3, 2002, 21:57   #75
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Hm, that's not so bad, I'm running 78% Util now with GW and 20% Mills.

I have a raw dpa of 70+, a tpa of ~5.5, and a wpa of ~3.2.
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Old July 4, 2002, 04:22   #76
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20% mills, 20% housing science, 72% draft rate
and i think we're finally heading towards our first war this age (WHOOHOOO!!!) , the oppoising monarch didn't declare peace this time, but attacked our king....i say that's a good sign

I already ran out of stealth burning down houses and kidnapping someone's peasants...i think i will attack him in a couple of hours.
Quote:
The Province of Den of Hermes (13:8)
[http://www.UtopiaTemple.com Angel v1.33 Beta]

Utopian Date: February 4th, YR9
RL Date: July 4th, 2002 (9:00 GMT)

Ruler Name: Lord Lemmy the Rogue
Personality & Race: The Rogue, Halfling
Land: 1,219 Acres
Money: 452,152gc
Food: 53,008 bushels
Runes: 30,535 runes
Population: 37,247 citizens (30.56 per Acre)
Peasants: 7,463 (100% Employed)
Jobs: 13,060 (84% Utilization)
Trade Balance: 953,200gc (0% tax rate)
Networth: 227,541 (186.66 per Acre)
Thieves+Wizards+Science Networth: 56,335gc

Soldiers: 0 (72.8% estimated draft rate)
Spearmen: 0
Archers: 14,653 (58,612 defense points)
Half-Giants: 6,532 (32,660 offense / 26,128 defense)
War-Horses: 6,000 (up to 6,000 additional offense)
Prisoners: 0

Total Attack points: 38,660 (31.71 per Acre)
Practical (60% elites): 23,514 (19.29 per Acre)
Total Defense points: 84,740 (69.52 per Acre)
Practical (40% elites): 69,064 (56.66 per Acre)

Thieves: 5,917 (4.85 per Acre / 100% Stealth)
Wizards: 2,682 (2.20 per Acre / 97% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 9,389 (7.70 / Acre)
Estimated Thieves Number: 7,042 (5.78 per Acre)
Estimated Wizards Number: 2,230 (1.83 per Acre)

Buildings: 655gc to build, 655gc to raze
Away bonus: 37,315gc (12h) / 111,945gc (20h)
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Old July 4, 2002, 07:35   #77
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Looking good, Lemmy, good luck with the Hostile/War.

We're heading into our seventh War

My stats:

Quote:
The Province of Quebec (15:48)
[http://www.UtopiaTemple.com Angel v1.33 Beta]

Utopian Date: February 7th, YR9
RL Date: July 4th, 2002 (12:00 GMT)

Ruler Name: King Belthazor the Rogue
Personality & Race: The Rogue, Elf
Land: 1,270 Acres
Money: 102,907gc
Food: 140,842 bushels
Runes: 56,120 runes
Population: 36,990 citizens (29.13 per Acre)
Peasants: 8,077 (100% Employed)
Jobs: 8,698 (95% Utilization)
Trade Balance: 609,208gc (0% tax rate)
Networth: 264,435 (208.22 per Acre)
Thieves+Wizards+Science Networth: 73,917gc

Soldiers: 90 (67.2% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 18,000 (90,000 offense and defense)
War-Horses: 290 (up to 290 additional offense)
Prisoners: 0

Total Attack points: 90,470 (71.24 per Acre)
Practical (50% elites): 45,470 (35.80 per Acre)
Total Defense points: 90,180 (71.01 per Acre)
Practical (50% elites): 45,180 (35.57 per Acre)

Thieves: 6,770 (5.33 per Acre / 51% Stealth)
Wizards: 4,053 (3.19 per Acre / 74% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 12,320 (9.70 / Acre)
Estimated Thieves Number: 9,240 (7.28 per Acre)
Estimated Wizards Number: 2,926 (2.30 per Acre)

Buildings: 1,335gc to build, 668gc to raze
Away bonus: 40,385gc (12h) / 121,155gc (20h)
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Old July 5, 2002, 19:12   #78
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Interesting...Mehul is thinking of replacing Utilization with "Peasant happiness"...
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Old July 5, 2002, 20:41   #79
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dont' think i like that too much.....seems far to complicated....but then again, you need a military of 85% to survive these days....

its better to not get too big
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Old July 5, 2002, 21:03   #80
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Yeah, it's a bit...vague.

On the one hand it makes sense, in the sense that when your pessies are happy, they'll be rutting each other's brains out and work harder, but it doesn't seem quantitative/computable enough to decently work with.

Oh well, we'll wait and see what Punar makes of it
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Old July 8, 2002, 02:57   #81
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I knew it was to good to last.

We got declared on a couple of days ago. They also sent a dragon. Ouch. Dragon wars are the norm with top kingdoms.

We have lost land, but are holding our own. We killed their dragon after a day. We also started our dragon, named her Fluffy, and sent her back. She's still having a good old time there, but may not last much longer.

I have lost a few hundred wizards to assassinations, and had my mages sabotaged, but that's it. There's surprisingly few Rogues in the enemy kingdom, so I'm not losing many wizards to assassinations. As you can imagine, having lots of wizards per acre is causing a lot of damage - I am able to cast Meteor Showers without too much trouble, even on some of their thief/mages. I have gained a few hundred honor in two days, and should make Lord fairly soon.
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Old July 8, 2002, 08:14   #82
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Sounds exciting, Star Mouse, good luck

I'm trying to end our current War. We would have easily won the War if there wasn't for a 2,500 acre Elf defecting into the enemy Kd from somewhere else
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Old July 10, 2002, 09:46   #83
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plus we had that one dude who didn't like your rule

sounded like a jerk.....good riddance.....

too bad i ddin't hold my land......
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Old July 10, 2002, 13:47   #84
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Good riddance indeed, the guy was a bloody fraud; he claimed to be a former Monarch, but he didn't even know how to lower his Trade tax
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Old July 11, 2002, 05:20   #85
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War Report
I am in a high-ranking kingdom, although we are no longer in the top 50 due to the war.

Brief history of the war:

They declared with a dragon. They made lots of attacks and had most of the kingdom starving. I escaped starvation thanks to some speed-built farms, fertile lands and NB. We sent a dragon back and killed their dragon. They sent another dragon. We started another dragon, they started a third. They then withdrew from the war. They cancelled their third dragon, but we sent ours. Two dragons each is fair. In the meantime another kingdom declared on them, and they lost most of what they gained from us.

We got beaten up a bit, but came through mostly intact. Some of our attackers suffered greatly and as a result the kingdom lost about 500K networth.

I had wizards assassinated but finished the war with more wizards than I started with. I finished up gaining about 500 honor.

Here's my CB - I have purposely masked some values. Note my wizard and thief ratios - this is *not* recommended if your kingdom wars a lot because your wizards would be food. I maintain lots of watchtowers to protect them.

I will post an uncensored CB at the end of the age.

===

The Province of **** (**:**)

Utopian Date: February 5th, YR10
RL Date: July 11th, 2002 (10:00 GMT)

Ruler Name: Lord **** the Sorcerer
Personality & Race: The Mystic, Elf
Land: 3,4xx Acres
Money: xxx,xxx gc
Food: xxx,xxx bushels
Runes: xxx,xxx runes
Population: 99,373 citizens (28.90 per Acre)
Peasants: 18,643 (100% Employed)
Jobs: 30,349 (73% Utilization)
Trade Balance: 1,013,042gc (0% tax rate)
Networth: 66x,xxx (19x.xx per Acre)
Thieves+Wizards+Science Networth: 137,757gc

Soldiers: 1,557 (64.8% estimated draft rate)
Heroes: 0
Archers: 19,634 (78,536 defense points)
Elf Lords: 38,290 (191,450 offense and defense)
War-Horses: 2 (up to 2 additional offense)
Prisoners: 0

Total Attack points: 194,566 (56.59 per Acre)
Practical (50% elites): 98,841 (28.75 per Acre)
Total Defense points: 273,100 (79.44 per Acre)
Practical (50% elites): 177,375 (51.59 per Acre)

Thieves: 4,931 (1.43 per Acre / 100% Stealth)
Wizards: 16,318 (4.75 per Acre / 94% Mana)
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None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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Old July 11, 2002, 06:46   #86
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I know where you are, so I might try and break your wpa for the fun of it
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Old July 11, 2002, 19:36   #87
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Quote:
Originally posted by Zopperoni
I know where you are, so I might try and break your wpa for the fun of it
I would be a little careful ... it's not unusual for provinces to experience a period of below-average rainfall after appearing in my news ...
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None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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Old July 12, 2002, 19:35   #88
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I am

My last focus for the round is to try and get 110% Utilization with 70 dpa, 5 tpa, and 3 wpa.
If my calculations are right, I should be able to pull it off on the last day...
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Old July 14, 2002, 16:04   #89
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My closing CB:

Quote:
The Province Of Quebec (15:48)
[http://www.UtopiaTemple.com All-in-One v2.15]

Utopian Date: May 16th, YR10

Ruler Name: King Belthazor the Rogue.
Personality & Race: The Rogue, Elf
Land: 1415 Acres
Money: 786,701gc
Food: 184,764 bushels
Runes: 45,362 runes
Population: 47,301 citizens (33.43 per Acre)
Peasants: 17,513 (100% Employed)
Jobs: 16,418 (110% Utilization)
Trade Balance: 539,881gc (0.00% tax rate)
Networth: 298,595 (211.02 per Acre)
Thieves+Wizards+Science Networth: 78,250gc

Soldiers: 78 (63.0% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 19,930 (99,650 offense and defense)
War-Horses: 2 (up to 2 additional offense)
Prisoners: 0

Total Attack points: 99,808 (70.54 per Acre)
Practical (30% elites): 30,053 (21.24 per Acre)
Total Defense points: 99,806 (70.53 per Acre)
Practical (70% elites): 69,912 (49.41 per Acre)

Thieves: 7464 (5.27 per Acre / 100% Stealth)
Wizards: 4352 (3.08 per Acre / 90% Mana)

Crystal-Ball on your province will show:
Maximum Possible Thieves: 13,041 (9.22 per Acre)
Estimated Thieves Number: 9780 (6.91 per Acre)
Maximum Possible Wizards: 13,041 (9.22 per Acre)
Estimated Wizards Number: 3097 (2.19 per Acre)

** Thievery Advisor: **
Money: 875 thieves to steal 55,069gc
Food: 666 thieves to steal 66,515 bushels
Runes: 757 thieves to steal 13,608 runes
Peasants: 1968 thieves to kidnap 525 peasants
Soldiers: 10 thieves to kill 9 soldiers
Arson: 4001 thieves to burn 16 homes
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Old July 15, 2002, 00:50   #90
star mouse
Civilization III Democracy Game
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Local Time: 10:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of the Barbarians
Posts: 600
Here's my final CB and historian:

===

The Province of Ghost of Robin Hood (16:46)
[http://www.UtopiaTemple.com Angel v1.33 Beta]

Utopian Date: May 24th, YR10
RL Date: July 15th, 2002 (5:00 GMT)

Ruler Name: Lord Kingswood II the Sorcerer
Personality & Race: The Mystic, Elf
Land: 3,635 Acres
Money: 557,831gc
Food: 160,891 bushels
Runes: 32,116 runes
Population: 105,130 citizens (28.92 per Acre)
Peasants: 17,824 (100% Employed)
Jobs: 31,192 (70% Utilization)
Trade Balance: 1,966,905gc (0% tax rate)
Networth: 711,254 (195.67 per Acre)
Thieves+Wizards+Science Networth: 151,838gc

Soldiers: 487 (66% estimated draft rate)
Heroes: 0
Archers: 24,938 (99,752 defense points)
Elf Lords: 38,290 (191,450 offense and defense)
War-Horses: 2 (up to 2 additional offense)
Prisoners: 0

Total Attack points: 192,426 (52.94 per Acre)
Practical (50% elites): 96,701 (26.60 per Acre)
Total Defense points: 292,176 (80.38 per Acre)
Practical (50% elites): 196,451 (54.04 per Acre)

Thieves: 5,682 (1.56 per Acre / 100% Stealth)
Wizards: 17,909 (4.93 per Acre / 100% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 25,306 (6.96 / Acre)
Estimated Thieves Number: 18,980 (5.22 per Acre)
Estimated Wizards Number: 6,010 (1.65 per Acre)

Buildings: 2,518gc to build, 1,259gc to raze
Away bonus: 89,120gc (12h) / 267,360gc (20h)


===


Highest Networth 711,000 gc
Highest Land Area 3635 acres
Highest Honor 1603 points
Total Land Explored 2942
Total Attacks Made 9
Total Wins 9 (100.0%)
Wins Against Larger Opponents 3 (33.3%)
Average Relative Opponent Networth 47%
Total Land Gained in Combat 113 acres
Attacks Suffered 1
Times Defeated 1 (100.0%)
Total Land Lost in Combat 41 acres
Thievery Operations Attempted 736
Successful Thievery Operations 525 (71.3%)
Spells Attempted 1057
Successful Spells 915 (86.6%)
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None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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