April 30, 2002, 12:02
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#1
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Prince
Local Time: 23:49
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Athens of the North (Edinburgh)
Posts: 377
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Why does thE AI insist on Paratroopers instead of Tanks!?!
In my game i'm in the early-late modern era and the AI continuously churns out tons of paratroopers....why!? Surely tanks would be a more sensible and profitable option for conquest especially considering the AI never actually uses the airdrop feature of the paratroopers!?
Anyone else been finding tons of paras and very little number of tanks appearing from the AI?
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April 30, 2002, 12:11
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#2
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Prince
Local Time: 19:49
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Evil and I'm also a Capitalist
Posts: 964
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Nope, I've yet to see any paratroopers. Lots of tanks and mobile infantry though.
__________________
"Let us kill the English! Their concept of individual rights could undermine the power of our beloved tyrants!"
~Lisa as Jeanne d'Arc
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April 30, 2002, 12:29
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#3
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Prince
Local Time: 17:49
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Illinois USA
Posts: 303
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I havent gotten that far in 1.21 yet, but under 1.17 i noticed tons of paratroopers since they were defensive and tanks were offensive.
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April 30, 2002, 12:30
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#4
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Emperor
Local Time: 17:49
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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I have yet to see the AI build paratroopers.
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April 30, 2002, 12:41
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#5
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Emperor
Local Time: 18:49
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
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I've never built one and neither has the AI. I wonder if there's a connection?
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April 30, 2002, 14:00
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#6
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Settler
Local Time: 17:49
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 8
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Same reason why my modern era cities prefer to build frigates over destroyers, and ancient UUs over infantry  .
I can change the build, so that is OK. I hate the idea of the AI "players" doing the same.
I think this has become a little better in the patches, but it still needs improvement
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April 30, 2002, 17:14
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#7
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King
Local Time: 18:49
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Cyclo-who?
Posts: 2,995
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My AI just goes mech inf-mad. Of course, that's not so bad when you've got the only significant bomber wing, and a stack of radar art...
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Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
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April 30, 2002, 17:46
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#8
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Chieftain
Local Time: 18:49
Local Date: October 31, 2010
Join Date: Apr 2002
Location: THE Small town...the one from the song
Posts: 77
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Sometimes I've noticed that the computer builds the best unit for the least amount of build time. This is why the AI sets your big producing cities to ICBM's when they come up for changed build orders and sets the lower producing cities to paratoopers or other... The AI seems to calculate in the number of turns it will take to build something. If it will take 1 turn to build a paratrooper and 3 turns to build a modern armor then they go for the paratrooper. I don't know the truth to this, but this was just my observation.
__________________
"The Chuck Norris military unit was not used in the game Civilization 4, because a single Chuck Norris could defeat the entire combined nations of the world in one turn."
Feyd
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April 30, 2002, 18:32
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#9
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King
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Well, I always build tons of Paras. Never seen AI do it tho. Mayhaps cuz they dont know how to use them. Kinda like Privateers.
__________________
"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
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April 30, 2002, 18:35
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#10
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Prince
Local Time: 18:49
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
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Some of you guys must be kidding.
The AI continuously cranks out paratroops in my games. I constantly have to correct the annoying AI governor.
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April 30, 2002, 19:54
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#11
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Emperor
Local Time: 01:49
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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Mech Inf mode happend to me too.
DrJambo,
What are stats for that Paratrooper that AI used. Is it MODed in any way (or maybe Tanks)?
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April 30, 2002, 19:54
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#12
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Emperor
Local Time: 16:49
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by Feyd
... The AI seems to calculate in the number of turns it will take to build something. If it will take 1 turn to build a paratrooper and 3 turns to build a modern armor then they go for the paratrooper. ...
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 Yeah, like when I first build factories, get 40 shields/turn and my governors want to build longbows in 1 turn instead of infantry/cavalry in 2 or 3.
JB
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April 30, 2002, 20:11
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#13
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Prince
Local Time: 23:49
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Athens of the North (Edinburgh)
Posts: 377
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player1, i think it may have something to do with my 'modded' paras and tanks...
i had set tanks to cost 130 instead of 100 and paras to cost 90 instead of 100. Plus i had them at 8,8,2.
Therefore they are now the cheapest offensive unit and maybe that's why the AI builds tons of them now?! Maybe when i set tanks back to the same price as paras they'll prefer tanks as their offensive unit of choice....!?
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April 30, 2002, 20:32
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#14
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Emperor
Local Time: 18:49
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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i've actually seen the germans use a 8 paratrooper attack (on diety). sure my modern armors rolled right over them, but they landed on strategic resources.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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April 30, 2002, 20:33
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#15
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Emperor
Local Time: 01:49
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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Maybe they are cheapest mobile (movment of 2) offensive unit.
What realy puzzles me is why Horsemen + Swordsmen grups are OK, but there are problems in modern age?
Soren needs to answer lots of questions.
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April 30, 2002, 21:47
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#16
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Prince
Local Time: 23:49
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Santa Monica CA USA
Posts: 457
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The AI sometimes builds paratroopers in my games, and never for paradropping. It's usually at a time when the civ in question is down at the mouth. I recall the first time I saw one, wondering "what the hell is that cool unit, and how come I don't have one?"
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May 1, 2002, 00:26
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#17
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King
Local Time: 12:49
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
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I have yet to see AI paratroops. So I can't argue here.
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Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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May 1, 2002, 07:04
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#18
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Prince
Local Time: 09:49
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Newcastle, Australia
Posts: 834
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I wipe out the AI too early for them to be able to use paratroopers. But in the few cases where they can, I haven't had that problem. They're getting tanks, tanks, and yep... tanks to reinforce their killer spearman regiments.
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May 1, 2002, 07:32
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#19
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Deity
Local Time: 02:49
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
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Does the AI finally upgrade its units in 1.21? It's a change that would make the AI slightly tougher, and, IMHO, one of the easiest to implement.
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Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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May 5, 2002, 19:22
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#20
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Emperor
Local Time: 01:49
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Re: Why does thE AI insist on Paratroopers instead of Tanks!?!
Quote:
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Originally posted by =DrJambo=
In my game i'm in the early-late modern era and the AI continuously churns out tons of paratroopers....why!? Surely tanks would be a more sensible and profitable option for conquest especially considering the AI never actually uses the airdrop feature of the paratroopers!?
Anyone else been finding tons of paras and very little number of tanks appearing from the AI?
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hi ,
could you give more info , as who you play , map , tech's ya have , the ai has , etc , ....???
have a nice day
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May 5, 2002, 19:25
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#21
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Emperor
Local Time: 01:49
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by Solver
Does the AI finally upgrade its units in 1.21? It's a change that would make the AI slightly tougher, and, IMHO, one of the easiest to implement.
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hi ,
yes and no , depending on where the ai is on the map , tech advance etc , .... in general , i see the ai upgrade , however , ones in a while , i find a galleon or a swordsman , even if that civ has future tech 3 or 4 , ....aint civ3 just full of surprise's , ......
LOL
have a nice day
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May 5, 2002, 19:40
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#22
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Warlord
Local Time: 16:49
Local Date: October 31, 2010
Join Date: Feb 2002
Location: of nothing
Posts: 287
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Never even seen the para unit. On regent an above AI just FLOODS me with modern armor. Lost half my (large) empire in one turn when 6 (yes 6  ) countires declared wor on me simultaneously then beat me to the ground like a scared little girl. And I HAD been winning....
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May 5, 2002, 20:26
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#23
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King
Local Time: 23:49
Local Date: October 31, 2010
Join Date: Nov 1999
Location: The College of New Jersey
Posts: 1,098
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I saw one game where the AI just kept cranking out Marines... they work well as an offensive unit before the advent of tanks. Of course, that didn't save the Zulus when I came along.
__________________
Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).
I truly believe that America is the world's second chance. I only hope we get a third...
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May 6, 2002, 08:47
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#24
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Emperor
Local Time: 01:49
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by Amesjustin
Never even seen the para unit. On regent an above AI just FLOODS me with modern armor. Lost half my (large) empire in one turn when 6 (yes 6 ) countires declared wor on me simultaneously then beat me to the ground like a scared little girl. And I HAD been winning....
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hi ,
peace through power , build nukes , and use them , play poker , sign some treaties , sneak up to their big city's and , bang , take them over , that shall make the ai think again , later on , in the game , ..;
have a nice day
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