May 5, 2002, 19:08
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#31
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Warlord
Local Time: 16:50
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Quote:
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Originally posted by panag
hi ,
wait a minute , pollution is pollution , or is there a difference now , between pollution and , huh , "pollution" , ...?????
allas , LOL , have a nice day
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I only meant it would slow down cleanup on all pollution regardless of its' cause - not just pollution from a Chernobylistic incident.
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May 6, 2002, 08:55
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#32
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Emperor
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Quote:
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Originally posted by Amesjustin
I only meant it would slow down cleanup on all pollution regardless of its' cause - not just pollution from a Chernobylistic incident.
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lol , .....
true , a tip ; dont use captured workers for the clean-up , they do work twice as slow , .......
have a nice day
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May 7, 2002, 04:59
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#33
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Prince
Local Time: 08:50
Local Date: November 1, 2010
Join Date: May 2002
Location: Tokyo, Japan
Posts: 420
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The Hoover Dam acts as a hydro plant in every eligable city, but does it give any production bonus in cities that cannot ordinarily build hydro plants because they have no water in their city radius?
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Those who live by the sword...get shot by those who live by the gun.
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May 7, 2002, 06:09
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#34
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Prince
Local Time: 00:50
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Quote:
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Originally posted by Ijuin
The Hoover Dam acts as a hydro plant in every eligable city, but does it give any production bonus in cities that cannot ordinarily build hydro plants because they have no water in their city radius?
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Hoover Dam count as a hydro plant in EVERY city of the same continent, regardless if they are normally able to produce a hydro plant or not.
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Science without conscience is the doom of the soul.
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May 8, 2002, 13:39
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#35
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Emperor
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hi ,
hmmm , however the hover dam gives you a hydro plant in every city , even if no rivers are around , ......lol ,
tip; land that falls not under your city limits , but in your boundery , plant fores on it , it seems to reduce polution in general as well , also , "this forest changed because of globalwarming" tendes to be less .
have a nice day
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May 8, 2002, 14:35
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#36
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Emperor
Local Time: 16:50
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Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by panag
hmmm , however the hoover dam gives you a hydro plant in every city , even if no rivers are around , ......lol ,
tip; land that falls not under your city limits , but in your boundery , plant fores on it , it seems to reduce polution in general as well , also , "this forest changed because of globalwarming" tendes to be less .
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Re: Hoover Dam -- "wipe that 'LOL' off your face -- that's how Hoover Dam really works, by providing power to a substantial portion of the whole country (though not to the whole continent). No rivers required, except for the dam. [from a Las Vegas native]
Forests reduce pollution?? How Ecologically Correct!!
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May 8, 2002, 14:46
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#37
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Emperor
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May 8, 2002, 15:26
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#38
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Emperor
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... or at least the production enhancement of it!
25% production boost to cities with factory, at no maintenance cost.
Hoover is definitely a 'Wonder' to behold (and to have)!
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JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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May 8, 2002, 15:38
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#39
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Emperor
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Quote:
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Originally posted by Jaybe
... or at least the production enhancement of it!
25% production boost to cities with factory, at no maintenance cost.
Hoover is definitely a 'Wonder' to behold (and to have)!
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true , true , but more and more people start to change the option in editor , "get an hydroplant in every city on continent" , the put , no building , so that they can built the plant and last but not least sell it , when needed , ....
have a nice day
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May 8, 2002, 20:21
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#40
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Prince
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Quote:
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Originally posted by Jaybe
... or at least the production enhancement of it!
25% production boost to cities with factory, at no maintenance cost.
Hoover is definitely a 'Wonder' to behold (and to have)!
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That's +50% boost, not +25%.
__________________
Science without conscience is the doom of the soul.
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May 8, 2002, 20:59
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#41
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Local Time: 18:50
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Posts: 7,022
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Yes there is, the hydro electric plant is THE HOOVER DAM ! Yes it does say that there is a hydro plant in the city. So what? The Hoover dam is just a really big hydro plant.
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"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
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May 8, 2002, 22:15
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#42
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Emperor
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I had said: 25% production boost to cities with factory
Quote:
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Originally posted by Akka le Vil
That's +50% boost, not +25%.
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I was basing it on the 'statistic' that Factories and Hydro Plants give the same boost in production, and that my gross production in a 60-shield city increased to 75 shields when my Hoover was completed.
However, I just did a count, and my cities with Factories (on my only continent) now have double their basic value, so obviously I was mistaken. It has been SOooo long since I've been looking at documentation. Too busy playing anymore to look at it....
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May 9, 2002, 00:28
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#43
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King
Local Time: 12:50
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I prefer the Hoover Dam over an ordinary nuke anyday.
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Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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May 9, 2002, 07:49
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#44
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Emperor
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Quote:
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Originally posted by Grrr
I prefer the Hoover Dam over an ordinary nuke anyday.
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hi ,
please explain , ...
i prefer the hover dam , but with the option of a plant in every city off
have a nice day
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May 9, 2002, 08:13
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#45
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Prince
Local Time: 00:50
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Join Date: Nov 2001
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Posts: 512
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Quote:
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However, I just did a count, and my cities with Factories (on my only continent) now have double their basic value, so obviously I was mistaken. It has been SOooo long since I've been looking at documentation. Too busy playing anymore to look at it....
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A factory, a power plant and a manufacturing plant each give +50 % prod to the city. If there is more than one at the same place, you just have to add the bonuses together to have the final bonus.
So, if you build a factory and a man. plant in a city that produce 25 shields, and you have the Hoover Dam on the same continent, the city will end up producing 25 + 150 % => 72 shields.
Hope it helped
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Science without conscience is the doom of the soul.
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May 9, 2002, 08:24
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#46
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Emperor
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Quote:
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Originally posted by Akka le Vil
A factory, a power plant and a manufacturing plant each give +50 % prod to the city. If there is more than one at the same place, you just have to add the bonuses together to have the final bonus.
So, if you build a factory and a man. plant in a city that produce 25 shields, and you have the Hoover Dam on the same continent, the city will end up producing 25 + 150 % => 72 shields.
Hope it helped
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hi ,
however , the calculations are not always right , ....in the game , ...
have a nice day
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May 9, 2002, 13:08
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#47
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Prince
Local Time: 18:50
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
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Quote:
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Originally posted by panag
lol , .....
true , a tip ; dont use captured workers for the clean-up , they do work twice as slow , .......
have a nice day
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Yeah, but when you have a buzillion of 'em, so what?
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"Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.
i like ibble blibble
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May 9, 2002, 15:42
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#48
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Emperor
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Quote:
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Originally posted by bigvic
Yeah, but when you have a buzillion of 'em, so what?
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hi ,
ya joking , never seen that many , .....lol
have a nice day , Bigvic
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May 10, 2002, 00:56
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#49
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Prince
Local Time: 18:50
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Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
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Quote:
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Originally posted by panag
hi ,
ya joking , never seen that many , .....lol
have a nice day , Bigvic
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Sure you have. Anytime you have about twice as many as you need and have no idea what to do w/em, or when their running around gives you a headache and takes a minute or two, or when mobs of them follow your armies around just in case you need to build a 1 turn fortification even though you know you really won't be doing that but do it anyway just for the hell of it.....you've got a buzillion workers.
__________________
"Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.
i like ibble blibble
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May 10, 2002, 11:07
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#50
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Emperor
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Quote:
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Originally posted by bigvic
Sure you have. Anytime you have about twice as many as you need and have no idea what to do w/em, or when their running around gives you a headache and takes a minute or two, or when mobs of them follow your armies around just in case you need to build a 1 turn fortification even though you know you really won't be doing that but do it anyway just for the hell of it.....you've got a buzillion workers.
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hi ,
ya funny , ....
so , maybe you can use that buzillion to clean up the meltdown (topic) , ..........
have a great time
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