Thread Tools
Old May 2, 2002, 17:32   #1
CapTVK
Civilization II MultiplayerPolyCast TeamApolyCon 06 Participants
King
 
CapTVK's Avatar
 
Local Time: 23:59
Local Date: October 31, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
Speculation about Civ3MP
Well, it had to happen sometime: "Civ3 XP is on the planning board" Going on the current facts (errr...rumors) it's going to include some new civs, some scenarios and if true even some MP scenarios. This means MP will 'probably' be in the XP, with some 'extra'.

For most of you this is probably old hat, but I'm going to quote a newspost with a few tidbits

Source:
http://www.gameinfowire.com/news.asp?nid=282

Quote:
Civilization III Expansion Revealed
Infogrames announces Civilization III: Play the World.


Infogrames revealed an upcoming expansion pack for Civilization III - Play the World. The expansion will include 8 new civilizations, new single and multiplayer scenarios and a new online "turn-less" mode. Details of the Play the World expansion will be released at the E3 in Los Angeles later this month.

While I'm still holding out against Civ3 (actually, I've simply lost interest in it to be fair) I still like to speculate on what this "turn-less"mode could be. I'm going out on a limb and say this "turn-less"mode is based on ideas previously used in Dan Bunten's Command HQ, or more recently EU. My bet is that everyone in MP will be playing against some sort of timer which goes on regardless of what your actions are (1 turn=30 secs).

A question for the people who have played Civ3 AND Civ2MP:

"seeing the way you manage your civ and units now, would it work as well in this "turn-less"mode?
CapTVK is offline  
Old May 2, 2002, 17:46   #2
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 01:59
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Sounds more like sim to me, witch in Civ2 sucks bigtime.

But managing your turn in 30 seconds is impossible after you build some ships..
atawa is offline  
Old May 2, 2002, 18:45   #3
Rasputin
lifer
DiploGamesThe Courts of Candle'Bre
Deity
 
Rasputin's Avatar
 
Local Time: 09:59
Local Date: November 1, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
turnless would suck, i lprefer turn based strategy games not real time !!
__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Rasputin is offline  
Old May 2, 2002, 19:56   #4
vlad
King
 
Local Time: 16:59
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Of Nanaimo British Columbia
Posts: 2,011
I love civ2 simul so turnless sounds like a great way to play civ3 MP. After almost a year of civ2 simul I try to play old fashioned turn based and it bores me silly.Turn based gaming is for people with 56k modems or brains which go sssssssssssllllllllllloowwwwwwww

BRING ON CIV3 MULTIPLAYER
vlad is offline  
Old May 2, 2002, 20:21   #5
Alexander's Horse
Civilization II MultiplayerApolytoners Hall of Fame
Deity
 
Alexander's Horse's Avatar
 
Local Time: 09:59
Local Date: November 1, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
I have completely lost interest in civ III - its just made me appreciate civ II more.
__________________
Any views I may express here are personal and certainly do not in any way reflect the views of my employer.

Look, I just don't anymore, okay?
Alexander's Horse is offline  
Old May 2, 2002, 20:36   #6
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 19:59
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
bleh, if i wanted "turnless" play i would've learned how to play starcraft better
__________________
You cheeky sod :p - Provost Harrison, Puegot Porsche Interface Specialist.
Don't take that attitude with me, bucksnort. :p - Slowwhand, Texas Style List Keeper.
This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
CW: Sometimes you're even bigger weirdo than kass... - Jeki, Wiser Finn.
ColdWizard is offline  
Old May 3, 2002, 06:11   #7
DrFell
Civilization II Multiplayer
King
 
Local Time: 00:59
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
They could well mean sim as 'turnless'. If they did it properly then sim could work - if they found a way of eliminating host advantage. Anyway it doesn't say that's the only way to play, could just be one of many options.
DrFell is offline  
Old May 3, 2002, 08:39   #8
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 18:59
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Yes, I hope there are plenty of options, or the game will be a dissaster.
But I do believe that with no AIs in the game, there's a chance it could be a lot better of a game.

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old May 3, 2002, 09:23   #9
SlowwHand
inmate
Civilization II MultiplayerApolytoners Hall of FameGameLeague
Deity
 
SlowwHand's Avatar
 
Local Time: 18:59
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
But you can learn so much by studying the methods of play AI's employ!




__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
SlowwHand is offline  
Old May 3, 2002, 10:11   #10
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 18:59
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Yeah, the joys of starting like the ai.... two settlers and 8 warriors and a couple of scouts if they're expansionists. Takes a lot of skill to get off to a fast start with that

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old May 3, 2002, 10:13   #11
DrFell
Civilization II Multiplayer
King
 
Local Time: 00:59
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
And 4 free units for every city you build
DrFell is offline  
Old May 3, 2002, 11:12   #12
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 18:59
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
didn't realize that, maybe that's how that civ got 8 warriors, it built 2 cities. hmmmmmm.

RAH

You can tell that the game didn't hold my interest long enough for me to figure that out. But with no AI, MP might work.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old May 3, 2002, 12:47   #13
sekong
Warlord
 
sekong's Avatar
 
Local Time: 23:59
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 184
Same here.
But the problem with civ2MP is it takes too long time ((
If civ3 can fix this problem by turnless, I may give it a try.

Quote:
Originally posted by Alexander's Horse
I have completely lost interest in civ III - its just made me appreciate civ II more.
sekong is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:59.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team