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Old August 8, 2002, 14:46   #121
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Oh and I forgot, ??You get -4 for morphing?? What??
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Old August 8, 2002, 17:03   #122
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If you come to that screen you can clear all picks. That gives you 10 picks. If you use them all you go down to 100%. If you use none you will be at 200%. If you start selecting negitive picks you will increase the picks. say you clear and select -2 pick, you will now have 12 picks available and 220%. You can select 10 negitive picks and go to 20 picks, 300%. When you get to Gaia transform/fungi/evolution and reseach evolution, you are offered 4 more picks. If you do not use them you will then have 24 picks for 340% or 3.40 time your score. That is the max. You play with only negitive traits.
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Old August 8, 2002, 18:17   #123
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Okay, so my question is:

Does taking all negative picks take away from the "fun" factor of the game?
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Old August 8, 2002, 20:09   #124
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Quote:
Originally posted by RPMisCOOL
Okay, so my question is:

Does taking all negative picks take away from the "fun" factor of the game?
It makes it very much harder in the begining. I only do it to run up scores, so it is very rare. Score runs are no fun at all. This is due to having to colonize all planets/asteriods and gas planets. Takes a lot of time and can make a grown man cry near the end. If you just do it to see what it is like then it is no diff than other race traits other than harder.
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Old August 8, 2002, 21:57   #125
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It's somewhat more challenging. At least till you jump that first Sakkra world and grab yourself a good colonist to replace your own useless race with
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Old August 9, 2002, 03:34   #126
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Continuing last post...(way up)

I ended up having sillies as farmers, three of their colonists and the natives feed my empire Production is very high and AI is on the run... Tough I played only on hard, I'll try with imp on next game
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Old August 9, 2002, 11:53   #127
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Love those Saks for their subterran. I can't remember using Sillies.

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Old August 12, 2002, 01:07   #128
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No sub races in that game. I got bored killing AI and just kicked Antarans out of their home world.. Imp game started poorly and is doomed. Played SMAC most of the weekend tough
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Old August 12, 2002, 02:42   #129
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That can happen. I have not played a SMAC game in a long time, burn out got me and I no longer have it. Doing some AoW2 now. Warcraft 3 shipped friday, so lots to keep me busy.
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Old August 12, 2002, 13:35   #130
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Hmmm. I always have MoM, SMAX, and Moo2 on my HD. Currently their sharing the place with AoW2, Neverwinter Nights and Morrowind. Morrow gets the most playing time - really an immersive game, that one.
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Old August 12, 2002, 14:41   #131
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I installed Morrowwind while my son was visiting and he when home with the CD, so I have it installed and never played it. That's alright as I would get motion sickness anyway.
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Old August 12, 2002, 14:48   #132
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It's not a FPS, you know. I wouldn't worry about motion sickness. But if he took the CD I guess you're out of luck.

Well, there is moo, right?
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Old August 12, 2002, 14:52   #133
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I know it is an rpg, I never buy shooters, but 3d games tend to get me dizzy. I had an accident and damaged my inner ear.
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Old August 12, 2002, 15:12   #134
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I'm so sorry to hear that. Guess 3Ds are out for you then. At least you'll find the temptation to buy a console easy to resist.

You know, I was off RPGs for 10 years or so and recently found my way back with NWN and MW, and I finding myself having a real blast. These games have come a long way in those ten years.

I find myself wondering why a ten year old game like Moo or a six year old game like Moo2 is still the very best you can get in the 4x line-up, when the RPGs clearly show progress is possible.
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Old August 12, 2002, 15:22   #135
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Well Moo is an elemental game, not complex, but still not redundant. Moo2 is a ton of detail that matters without be painfully over brdening with micromanagement. Look at the discussions on races or ships designs, all of which can work. Small things that have impact.
I have found RPG worth while all along. Might and Magic, Diablo, Baulders gate, etc. They have managed to get a good game from time to time. RTS and TBS have not beena ble to always do that IMO.
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Old August 12, 2002, 17:39   #136
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Yeah, but I think games like NWN and MW are head and shoulders above games like Daggerfall or early M&Ms, not only in interface and graphics terms, but as games in their own right as well. While no recent game I can think of compares to either moo in any other term but eye candy. I wonder why that's so.

Is there some intrinsic reason RPGs have progressed while 4Xs haven't? I'd be happy to know.
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Old August 12, 2002, 19:02   #137
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I would suggest that it is due to fact that stategy is harder to improve than RPG. I have gone back to MM6 far more often than Diablo2. I never finished either BG or BG2 or any of the Fallout games, but have finished MM6/7/8 many times. So far none of the RTS games have made me forget Command and Conquer or Warcraft2. I may have to change that once I get into WC3. I wonder if the reason is that they all rehase the originals. Daggerfall was so far back that even MM6 looks pretty next to it, but better looks can not carry the day. It is not just nostalgia as Moo2 has now moved pat Moo for me (never thought that could happen). I will see how candy fares when I get Dungeon Oddessy from Aaron Hall via Shrapnel Games. You know him, he did Space Empires.
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Old August 13, 2002, 01:59   #138
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Well I played WC3 multi one night at a "LAN party" and it is a true member of the genre. Much more eye candy and some nice specials, but still one with "fastest mouse arm" won. Haven't played single campaigns as my computer is way too slow(PII450), but I don't think that WC3 makes you forget C&C or WC2.

Back to "strategy vs. RPG", I think it's mostly due to fact that RPG games have fared much more better in the sales than any strategy game. Publishers can give more time(= money) to designers to finish the RPG game than the strategy game just because they know that RPG makes money. Simple, C&C sold well so everybody started making RTSs. Diablo2, BG, Fallout sold well so everybody started making RPGs. Maybe if MOO3 sells well...
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Old August 13, 2002, 09:25   #139
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Dungeon Odessy? Any link, perchance?
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Old August 13, 2002, 09:51   #140
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http://www.malfador.com/do.html
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Old August 13, 2002, 11:21   #141
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Thx, RPM. Looks cool, anybody played the demo?
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Old August 13, 2002, 11:43   #142
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Last I look the demo was not availale, but is due next week. The screen shots reminds me of Warlord3.
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Old August 13, 2002, 11:56   #143
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Ok, I am downloading it now, 43+ megs
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Old August 13, 2002, 12:29   #144
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I have not figured out how to even fight and was beset by about 9 monsters in the first seconds on novice level. I have asked Aaron for a readme to give us the commands. I tried mouse, arrows and some keys, but action.Moving was via mouse.
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Old August 13, 2002, 15:53   #145
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Vmxa1,

I'm on 56k so I won't be DL'n soon. Let us know how it turns out.
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Old August 21, 2002, 05:35   #146
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Well democracy isn't a must but it's always a good idea to pump up your scientific and industrial stats. You can choose Feudalism and spy abilities as a minus (won't hit that much) furthermore creative is always a good bet to lead the tech-race and that's ultra important in this game.
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Old August 21, 2002, 12:56   #147
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Quote:
Originally posted by Galvatron
Well democracy isn't a must but it's always a good idea to pump up your scientific and industrial stats. You can choose Feudalism and spy abilities as a minus (won't hit that much) furthermore creative is always a good bet to lead the tech-race and that's ultra important in this game.
I am not sure of the context for this, but I strongly suggest that Feudalism is one of the deadly picks. It and Uncreative are the worst picks in the game. That is not to say you can not select one and win, but they will hurt you. I would say they will stop you from winning in an MP game.
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Old October 20, 2002, 00:05   #148
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What about your ship designs?
I read "lasers" mentioned a couple times here. So you guys using autofire lasers instead of mass drivers? Is that somehow a lot better?

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Old October 20, 2002, 02:13   #149
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Maxed out lasers are good at times and it allows you to choose shields, instead of Mass Drivers. Watch out for some of the advice as it is to viewed in the light of not having Creative and hence many techs are not available to them.
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Old October 20, 2002, 09:29   #150
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I have to strongly disagree with vmxa1.
Hv Af Mass Drivers are way better than Hv fully modded Laser beams. You should try comparing them against a BB with Zortium.
Check out wich is efficient and wich isn't.
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