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Old May 4, 2002, 09:14   #1
HazieDaVampire
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Auto-Raze
Any idea why you somtimes have an option to raze, or install a new governer, and somtimes it'll just raze giving you no choice.
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Old May 4, 2002, 09:35   #2
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Generally, Size 1 towns are automatically razed (unless they are the capital) and I'm guessing that wonders also play a part there.

Any city above size 1 gives you the options.
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Old May 4, 2002, 10:38   #3
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I believe it is size 1 towns with NO culture are automatically razed. I am not sure whether there is a higher limit. some have said that you have to wait for the 1st border expansion (10cp), otherwise it will be razed. Higher sizes always give options, as LordAzreal said.
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Old May 4, 2002, 10:41   #4
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It's not the first border expansion, i can tell you that. I've got some of the enemys citys that havn't expanded to 10cp
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Old May 4, 2002, 10:46   #5
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Cities of size 1 and without culture are razed.
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Old May 4, 2002, 13:32   #6
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Ya know, the point here is...we should be able to disable that. What if I want to keep every town I seize, regardless of size?
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Old May 4, 2002, 13:43   #7
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Maybe this would encourage early conquest too much? (IIRC, this feature was in v1.07f and disabled later.)
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Old May 4, 2002, 14:07   #8
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Quote:
Originally posted by lockstep
Maybe this would encourage early conquest too much? (IIRC, this feature was in v1.07f and disabled later.)
Perhaps, but why not give the player the choice of whether or not to enable or disable that feature? Isn't Firaxis all about giving us options?
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Old May 4, 2002, 14:53   #9
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It was disabled to prevent an exploit: following AI settlers with military units and getting free cities.
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Old May 4, 2002, 16:11   #10
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I agree with Solver. That is the reasoning behind the feature, which is, as Solver described it before.
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Old May 4, 2002, 16:34   #11
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Quote:
Originally posted by Boris Godunov
Ya know, the point here is...we should be able to disable that. What if I want to keep every town I seize, regardless of size?
Every time you take over a city, it knocks off 1 population point, thus knocking 1 pop.point off a size-1 city will destroy it. This is to simulate the destruction wreaked by an invading army - there's gonna be some damage. Makes sense to me.
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Old May 4, 2002, 16:40   #12
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Quote:
Originally posted by zulu9812
Every time you take over a city, it knocks off 1 population point, thus knocking 1 pop.point off a size-1 city will destroy it.
You're talking about Civ2?
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Old May 4, 2002, 16:41   #13
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You what? Obviously I'm talking about civ3.
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Old May 4, 2002, 16:45   #14
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That's not how it works in civ3...

Civ2, yeah, but not civ3
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Old May 4, 2002, 16:49   #15
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As far as I know (and I may be wrong), city population is not affected by conquest in Civ3, and you have the option to keep a city if it is either at least size 2 or already has produced culture.

EDIT: thanks, ixnay
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Old May 4, 2002, 16:55   #16
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Quote:
Originally posted by zulu9812


Every time you take over a city, it knocks off 1 population point, thus knocking 1 pop.point off a size-1 city will destroy it. This is to simulate the destruction wreaked by an invading army - there's gonna be some damage. Makes sense to me.
Well, it should only simulate the havoc of an invading army if the city has defensive units! Its must be a simple ‘safety’ feature like Solver explained.
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Old May 4, 2002, 17:40   #17
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Quote:
Originally posted by ixnay37
That's not how it works in civ3...

Civ2, yeah, but not civ3
Nope, it's definately the case with Civ3 as well - I just tested it in-game. 15 Knight took size 4 Rome, knocked it down to size 3. Simple as that.

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Old May 5, 2002, 08:07   #18
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Anyone disagree? It'd be best to get this right.
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Old May 5, 2002, 10:03   #19
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I'm starting a game right now, and will take a close look at the population/conquest issue.
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Old May 5, 2002, 10:31   #20
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the manual say you can take citys of size 1
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Old May 5, 2002, 15:32   #21
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Don't forget the many mistakes in the manual.
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Old May 5, 2002, 16:59   #22
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It was changed like this in one of the patches, I believe...
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Old May 6, 2002, 07:52   #23
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It must have been one of the early ones (i.e. 1.16f), coz I can't remember ever being able to take a size 1 city without destroying it, and what with the UK release being later than the US I'd have been palying with that first patch almost straight way.
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