View Poll Results: After Tech stealing?
Explosives 9 75.00%
Metallurgy 3 25.00%
Sanitation 0 0%
Theory of Gravity 0 0%
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Old May 5, 2002, 15:55   #1
ixnay
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After tech stealing
The techs that we don't have but the egyptians do are University, chemistry, economics, and medicine. We should be able to acquire these once we go to war with them. So, once we have these which of these techs should be prioritized?

Explosives (engineers)

Metallurgy (cannons, coastal fortress, conscription w/democracy)

Sanitation (sewer system)

Theory of Gravity (Newton's)

Of these I'd say explosives would be the most beneficial.

You have 2 days.
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Old May 5, 2002, 16:39   #2
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Definitely explosives. Engineers are so much better than settlers it's not even funny.
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Old May 5, 2002, 20:13   #3
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IMHO, while explosives are important, we should first take Metallurgy, so as to get to Conscription as soon as possible.
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Old May 5, 2002, 22:19   #4
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Explosives, lets get those settlers working.
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Old May 6, 2002, 03:09   #5
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Just how much faster are Engineers than Settlers? I don't think we need to do much terrain alteration at the moment, which is the main advantage in Engineers. Personally metallurgy is my pick for heading to Conscription and Riflemen and Cannons and Tactics and Cavalry and STEAMING BLOODY POOLS OF OUR ENEMIES IN LESS TIME THAN IT TAKES TO SKIN A, a...

Sorry 'bout that.
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Old May 6, 2002, 09:17   #6
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Quote:
Originally posted by MrWhereItsAt
Just how much faster are Engineers than Settlers?
x2

engineers would be nice...


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Old May 6, 2002, 09:19   #7
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Engineers are great!
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Old May 6, 2002, 11:53   #8
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With Leo's, Chemistry gets us instant engineers. Probably a good reason to build a couple more settlers while we're at it.

After that, I'd go for Theory of Gravity. Let's boost our science output and get on the road to Flight! (BTW, who owns Colossus? If we capture it, we can build a SSC...)
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Old May 7, 2002, 15:07   #9
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Axplosive, with Leonardo's, it burst all our settlers in engineers.
Then metalurgy, to continue to riflemen.
BTW, has any civ the Great Wall ? Metalurgy makes it caduc.
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Old May 7, 2002, 17:09   #10
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Carthaginians have the Chinese Wall.
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Old May 8, 2002, 05:01   #11
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We need to catch and capture all techs we do not have, but the rival civs have!
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Old May 8, 2002, 13:50   #12
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Quote:
Originally posted by adamsj
We need to catch and capture all techs we do not have, but the rival civs have!
I'm afraid they will run out of techs we don't have pretty fast.

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Old May 8, 2002, 16:12   #13
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It would be nice to have Bridge-Building, though. Being able to get the most out of those gold-in-river squares would help a few of our cities production and trade.
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Old May 10, 2002, 16:31   #14
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Quote:
It would be nice to have Bridge-Building, though. Being able to get the most out of those gold-in-river squares would help a few of our cities production and trade.
i hate when i have to research that tech, I always search something more useful and get mad because i can´t build roads on rivers without it
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