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Old May 7, 2002, 20:13   #31
Eyes_Of_Night
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Oh, and what's this about wanting to test something out on the zone? Are you full of **** or what?
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Old May 7, 2002, 21:34   #32
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Quote:
Originally posted by rah
In three attacks, anything is possible, I've seen weirder many times. Still isn't strong enough. Without the prior saves, there's not much to be proved. And I assumed by now someone else would have reported building a non-vet after LH, but I guess it hasn't been long enough. Maybe you should post it in the strat section to see if any of the SPers have experienced it.

Rich

Heck saturday Epik sent vet crusaders against my vet phal fortified on river forest. He attacked two or three times and lost everytime. The next turn I sent my vet crusaders against his vet phal fortified on river forest. Killed three of them and then the subsequent elephants without losing an attacker. Go figure. S**T happens. Not enough attacks for probability to even out.
haha... well trust me i know math, and if its truely random, then the chance of 3 vet ships winning in a row is 1/1000
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Old May 7, 2002, 21:37   #33
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Quote:
Originally posted by markusf


haha... well trust me i know math, and if its truely random, then the chance of 3 vet ships winning in a row is 1/1000

Is that "New Math"?


RAH

I did just try to download that zip file and it said not found.
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Old May 7, 2002, 21:52   #34
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downloads fine, its a zip file.
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Old May 7, 2002, 22:05   #35
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Must be my netscape settings, I'll try it from work
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Old May 8, 2002, 08:48   #36
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Yep, it must have been the settings, I tried it from work using ie and had no problem. I'll bring it home and check it latter.

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Old May 9, 2002, 11:36   #37
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Quote:
Originally posted by markusf


haha... well trust me i know math, and if its truely random, then the chance of 3 vet ships winning in a row is 1/1000
Markus, I tried to make some calculations (attacker 1.5 defender 1) and I've got these results:
Vet wins (on 4 attacks) - % probability
4 - 13%
3 - 34.5%
2 - 34.5%
1 - 15%
0 - 3%


Did I miss anything? (but I've never had a deep analisys of the combat system)
And the results are conforting... not 1/1000 prob but 3%... I know... but it happens...
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Old May 9, 2002, 12:05   #38
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Hmmm, why did you calculate it on 4 attacks when markus said 3 ships? I must have missed something.
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Old May 10, 2002, 04:50   #39
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Quote:
Originally posted by rah
Hmmm, why did you calculate it on 4 attacks when markus said 3 ships? I must have missed something.


Quote:
Did I miss anything? (but I've never had a deep analisys of the combat system)

... apparently I did .

Here are my results on 3 attacks:
Vet win - %
3 - 22%
2 - 43%
1 - 29%
0 - 6%
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Old May 10, 2002, 12:10   #40
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Quote:
Originally posted by Messer Niccolò


Markus, I tried to make some calculations (attacker 1.5 defender 1) and I've got these results:
Vet wins (on 4 attacks) - % probability
4 - 13%
3 - 34.5%
2 - 34.5%
1 - 15%
0 - 3%


Did I miss anything? (but I've never had a deep analisys of the combat system)
And the results are conforting... not 1/1000 prob but 3%... I know... but it happens...
Well i think that 1.5 vs 1 is bs.. Go into cheat mode, create 20 vet ships vs 20 non vets. Your chance of winning is about 2 in 20. Using the combination formula you can then predict what your chances are of winning 2 in a row, followed by 3 in a row. If the chance of winning is truely random. This is the probability of 3 distinct vet ships losing to 3 non vet ships. Imagine having a deck of 10 cards, 3 non vet ships winning a battle, is the same probability as you picking the ace of spades 3 times in a row from the deck

(2) 1/10* 1/10 = 1/100
(3) 1/10 * 1/10 *1/10 = 1/1000
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