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Old May 14, 2002, 11:16   #31
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
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Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
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Quote:
Originally posted by Miznia
I got it: the "King" unit should look like the actual leader! So it would be more like a "Joan of Arc" unit or a "Mao" unit. After all, without them a civ would be doomed. They would have no one to present in negotiations.
hi ,

well it was an idea , a long , looong time ago , ....a leader should also bring some influence to the civ , of course the leader would grow old , and , ......perish , ......like after 30-40 turns , .....in the mean time his influence should work like a golden age , ....less coruption , ....more research , ......a discount on certain buildings , ...all depending on the civ abilities of course , ....

have a nice day
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