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Old May 10, 2002, 13:55   #31
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Quote:
Originally posted by Dida

I declare I will not buy Civ3:Play the World but instead will download it from somewhere. I am angry because things like airfiled, stack movement, and multiplay, etc should have been included in the game at the very beginning. How dare they use the gamers as beta tester! How dare they release a game that is only half done, and charge us another $30 or so for the 2nd half of the game?
Get a grip. If you don't want to buy it, don't buy it. Don't be a common thief.
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Old May 10, 2002, 14:04   #32
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Quote:
Originally posted by Dida

I declare I will not buy Civ3:Play the World but instead will download it from somewhere. I am angry because things like airfiled, stack movement, and multiplay, etc should have been included in the game at the very beginning. How dare they use the gamers as beta tester! How dare they release a game that is only half done, and charge us another $30 or so for the 2nd half of the game?
encouraging piracy? oh the shame!!
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Old May 10, 2002, 14:52   #33
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Quote:
Originally posted by Dida

I declare I will not buy Civ3:Play the World but instead will download it from somewhere. I am angry because things like airfiled, stack movement, and multiplay, etc should have been included in the game at the very beginning. How dare they use the gamers as beta tester! How dare they release a game that is only half done, and charge us another $30 or so for the 2nd half of the game?
hi ,

its coded , since no one has broken the codes on civ3 yet , what is the chance to break PTW , ....

have a nice day

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Old May 10, 2002, 15:28   #34
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its coded , since no one has broken the codes on civ3 yet , wjat is the chance to break PTW
Ummm, what are you talking about? Of course the game is 'coded'; how else would the game be made? To download the game just go do a search on Kazaa...you'll find a few entries for Civ3. It may take a while to download, but it is worth it to many losers who like to pirate (steal) games. Yup, piracy is for losers who don't understand the logistics of it all.
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Old May 10, 2002, 16:11   #35
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don't you know how capitialism works? the rich get richer, the poor get poorer.

capitialism thrives on screwing the lower class.

sid's laughing all the way to the bank on this one.
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Old May 10, 2002, 16:53   #36
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We'll I don't find it likely that Firaxis will purge my wallet further.
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Old May 10, 2002, 19:28   #37
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We'll I don't find it likely that Firaxis will purge my wallet further.
hi , well you could purge theirs , .....

now , what about air-refuelling , .....

have a nice day
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Old May 11, 2002, 03:22   #38
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Quote:
don't you know how capitialism works? the rich get richer, the poor get poorer.
Well, in this case it would be the poor getting richer and the rich getting poorer. That wouldn't be following the true captilalism rules, now would it?

Quote:
We'll I don't find it likely that Firaxis will purge my wallet further.
Well, if that's the situation, then I don't think you should be purging into any future Firaxis games. Hint hint, don't use piracy....it creates malnutrution and other bad stuff like that!

Maybe I need to get my eyes checked from all the twitching my eye is doing?
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Old May 11, 2002, 03:53   #39
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piracy makes my blood boil....see my rant in the forum about the logo/price guess.
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Old May 11, 2002, 06:57   #40
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Originally posted by Grrr
We'll I don't find it likely that Firaxis will purge my wallet further.
hi ,

Grrr i believe that ya just angry because you have to wait so long for the shipping , ...that can be overcome , ....
anyway , ya shall buy it as soon as it comes out , ya love it to much

have a nice day
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Old May 11, 2002, 07:09   #41
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Originally posted by TechWins


Ummm, what are you talking about? Of course the game is 'coded'; how else would the game be made? To download the game just go do a search on Kazaa...you'll find a few entries for Civ3. It may take a while to download, but it is worth it to many losers who like to pirate (steal) games. Yup, piracy is for losers who don't understand the logistics of it all.
hi ,

sure and with most modems ya shall have a phone bill that is about two cents lower then the actual game , AND , ya still shall not play the game , ...."please insert cd-rom in drive" , ...

topic ; how shall we prevent the cheat with airfields , ...? , meaning that in civ2 you could not get to a city that had airfields all around them , including nuke's (that could not get to the city) , ...

however it seems (seems !) that in civ3 this shall be a problem , ...
lets hope so , ...

have a nice day
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Old May 11, 2002, 10:55   #42
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I guess the fact that aircraft and nukes bombard now rather than act as fast moving land and sea ground units. They can just fly right over the airfields, but face interception from any aircraft stationed there. What was the problem in civ2, I can't really remember, did it force you to land and take over the airfield if it was empty? There was a problem with stupid infantry in the Second World War scenario too where the british could just surround London and other cities and make it impossible to bomb without first fighting through the blue-coats (another thing I had a problem with ).
Also with airfields, I hope the graphics change when you go from the industrial to the modern age, just like the fortresses.
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Old May 11, 2002, 14:00   #43
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Originally posted by Andrew_Jay
I guess the fact that aircraft and nukes bombard now rather than act as fast moving land and sea ground units. They can just fly right over the airfields, but face interception from any aircraft stationed there. What was the problem in civ2, I can't really remember, did it force you to land and take over the airfield if it was empty? There was a problem with stupid infantry in the Second World War scenario too where the british could just surround London and other cities and make it impossible to bomb without first fighting through the blue-coats (another thing I had a problem with ).
Also with airfields, I hope the graphics change when you go from the industrial to the modern age, just like the fortresses.
hi ,

yep the biggest problem in civ2 with the airfields was that ya had to land there , ....so if a smart fella put them all around a city , you could not land , if ya did , a land unit was enough , ....

have a nice day
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Old May 11, 2002, 16:56   #44
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Panag, you're so far off touch with piracy that it's funny.

Many people pay for their modems through a flat rate, while there are other poor souls who have to pay by an hourly basis. Not to mention that quite a few people nowadays have high speed connections (meaning not a piece of crap 56k like I have to suffere with)(cable modems, DSL, etc), so downloading times is no problem. Now if you are paying a flat rate and have a high speed connection there isn't much of a deterrent stopping you from downloading a game. That's a big problem with piracy, it's simply too easy to do now.

Also, many people can easily crack the .exe, so you don't have to have the CD in your CD-ROM. Even more can get their hands on these cracked .exe by goint to gamecopyworld.com. In fact I didn't pirate the game, and I still use the cracked .exe. Hey, it saves me the hassle of having to insert the CD. There is nothing wrong with that, IMO. However, if I were to have pirated the game, then of course some thing is wrong that.

Panag, you also bring up a good point about airfields and nuclear bombs. Hopefully (*more than likely)* Firaxis has found a solution for this so have no worries.
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Old May 11, 2002, 17:11   #45
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Quote:
Originally posted by TechWins
Panag, you're so far off touch with piracy that it's funny.

Many people pay for their modems through a flat rate, while there are other poor souls who have to pay by an hourly basis. Not to mention that quite a few people nowadays have high speed connections (meaning not a piece of crap 56k like I have to suffere with)(cable modems, DSL, etc), so downloading times is no problem. Now if you are paying a flat rate and have a high speed connection there isn't much of a deterrent stopping you from downloading a game. That's a big problem with piracy, it's simply too easy to do now.

Also, many people can easily crack the .exe, so you don't have to have the CD in your CD-ROM. Even more can get their hands on these cracked .exe by goint to gamecopyworld.com. In fact I didn't pirate the game, and I still use the cracked .exe. Hey, it saves me the hassle of having to insert the CD. There is nothing wrong with that, IMO. However, if I were to have pirated the game, then of course some thing is wrong that.

Panag, you also bring up a good point about airfields and nuclear bombs. Hopefully (*more than likely)* Firaxis has found a solution for this so have no worries.
hi ,

out of touch with piracy , .....that's funny , ahem , if ya only would now what some people do with OEM comp's

in some countries you pay a flat rate with 56 and on top the bytes ya download , now lets say 1 giga with play the world and it will cost you about 28 USD in most (northern) European countries , huh , the electricity that the comp uses is not included , ..

as for (A)DSL , ya still have to pay the monthly fee , but that is next to nothing ,....and huh , panag can download and sent 1 tera every month , ...

topic ; airfields are nothing if they dont increase the range on the airunits , 8 squares is a bit to less , ....

have a nice day
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Old May 12, 2002, 01:38   #46
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Quote:
Originally posted by panag
in some countries you pay a flat rate with 56 and on top the bytes ya download
I hear the hi speed companies might be bringing that into Canada, and possibly US. I can imagine the complaints now.
The main problem I can see in this is with patches. Without patches you can't play a proper game, and in most cases you can't play MP either. Thus, we'd have to pay to fix a game we already spent $60 on.

Capitalism sux.
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Old May 12, 2002, 11:29   #47
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I hear that switchMoO
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Old May 12, 2002, 12:59   #48
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Originally posted by SwitchMoO


I hear the hi speed companies might be bringing that into Canada, and possibly US. I can imagine the complaints now.
The main problem I can see in this is with patches. Without patches you can't play a proper game, and in most cases you can't play MP either. Thus, we'd have to pay to fix a game we already spent $60 on.

Capitalism sux.
hi ,

okay how come ya payed 60 USD , ????

its not so much about fixing the game , its because the players want more and more , like airfields , then we get that , we want more , so they make more , but the dont work free, ....

now about the topic ; if a worker can build airfields , we could have the risk of having the all over , the AI could start to build them all over , .....?

we shall need an option to destroy the airfields .

have a nice day
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Old May 13, 2002, 19:20   #49
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Originally posted by panag
hi ,

okay how come ya payed 60 USD , ????
I meant $60 CA, not USD

Quote:
its not so much about fixing the game , its because the players want more and more , like airfields , then we get that , we want more , so they make more , but the dont work free, ....
I meant the bug fixing and balance changes that have happened in recent patches. My favourite being UU are now included in the upgrade chain. And there's also patches for many other games, especially FPSs (I don't play them, but a LOT of people do).

Quote:
have a nice day
You too.
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Old May 13, 2002, 23:39   #50
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I meant $60 CA, not USD



I meant the bug fixing and balance changes that have happened in recent patches. My favourite being UU are now included in the upgrade chain. And there's also patches for many other games, especially FPSs (I don't play them, but a LOT of people do).



You too.
hi ,

60 CD is still a lot , .....buy on the net , .....cheaper ,.... , ...

as for the rest , ....okay , ....

have a nice day
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