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Old October 29, 2003, 21:36   #301
Tamerlin
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You are welcomed Primative1.

I am rather surprised to read that the DebugSlic=No was the culprit. Without the said change, the game generally loads and runs properly until you reach the modern age...

I hope you will enjoy this great mod.
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Old October 30, 2003, 05:52   #302
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Quote:
Originally posted by Tamerlin
I am rather surprised to read that the DebugSlic=No was the culprit.
I'm not. He got SLIC errors, didn't he? That almost always indicates a problem with SLIC, not with files or anything. If he had gotten database errors or file not found errors, then it would have been an installation problem. The error he posted was in fact a prime example of not setting DebugSLIC correctly.

Something to remember for next time
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Old October 30, 2003, 06:01   #303
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Quote:
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Something to remember for next time
I will, master.

I didn't knew the DebugSlic=Yes/No issue could prevent the game to load properly...
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Old October 30, 2003, 13:01   #304
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To clarify - I assume it was the DebugSlic=Yes/No because that was the only thing I did different and its running fine now. The problem I had was that the game would load ok but as soon as I attempted to move a unit it would minimize, leaving me at the desktop with the error message. I would ok the error message and restore the game only for the process to repeat immediately (without my attempting to move the unit a 2nd time). This only occured when I loaded a save and not when I started a game.

Hope this helps.
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Old October 30, 2003, 13:45   #305
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Thanks for the clarification, I though you could not run the executable and start a game, this is why I didn't think about the DebugSlic=No issue as being the guilty party.
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Old October 30, 2003, 13:55   #306
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Yup, Tamerlin was a bit confused about the errors because he doesn't have much experience with SLIC. I on the other hand immediately realized what was going on (including the minimize and error message).

But the problem is solved now, and that's what matters in the end
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Old October 30, 2003, 15:19   #307
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This adds another thing to the source code "to do" list: Error messages which don't minimise the game, and that allow you to deactivate DebugSlic on the fly...
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Old October 30, 2003, 15:21   #308
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Yup, Tamerlin was a bit confused about the errors because he doesn't have much experience with SLIC. I on the other hand immediately realized what was going on (including the minimize and error message).
Alright, no need to gloat.
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Old October 30, 2003, 17:10   #309
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Old October 30, 2003, 19:30   #310
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Originally posted by Locutus
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