May 9, 2002, 22:36
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#1
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King
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About City Walls And Fortifications
some units have ability "ignore city walls".
does this apply to fortifications?
I mean to say that: do units inside fortifications
lose the fortification bonus if "ignore city walls"-kind
of unit attacks them?
(and by "fortifications" I mean the terrain improvement.)
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May 9, 2002, 23:33
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#2
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Emperor
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No, their fortification bonus is unaffected. It's only the city wall bonus that doesn't count. Though I suspect that a unit that ignores city walls is going to make mincemeat anyway.
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" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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May 10, 2002, 13:34
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#3
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King
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Fortifications are not affected, as finbar points out. Your unit does not need to be fortified, just standing there will do. They have no effect against air units, tho.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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May 10, 2002, 18:37
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#4
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King
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Off topic:
Marquis, what is "tho"?
Some abbreviation?
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May 10, 2002, 21:21
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#5
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Emperor
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ST - tho = though
The SGs well into the third red
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May 12, 2002, 18:52
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#6
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King
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thanx!
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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May 13, 2002, 15:05
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#7
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Just another peon
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Quote:
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Originally posted by Marquis de Sodaq
Fortifications are not affected, as finbar points out. Your unit does not need to be fortified, just standing there will do. They have no effect against air units, tho.
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So wouldn't you want to fortify them anyway in case the air unit comes along?
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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May 13, 2002, 16:20
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#8
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King
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Andemagne, do you know this thread?
Info: Combat (GL)
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May 13, 2002, 19:33
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#9
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Emperor
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Quote:
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Originally posted by rah
So wouldn't you want to fortify them anyway in case the air unit comes along?
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I was wondering about that.
__________________
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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May 13, 2002, 20:25
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#10
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King
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Quote:
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Originally posted by SlowThinker
Andemagne, do you know this thread?
Info: Combat (GL)
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well, now I do. thanx. a lot!.
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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May 14, 2002, 09:17
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#11
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King
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Quote:
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Originally posted by rah
So wouldn't you want to fortify them anyway in case the air unit comes along?
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Certainly! But it's good to know in some situations. You might have the choice of attacking a unit or sitting and waiting to be attacked. Knowing that your defense value is the same whether fortified or not can help you decide - at risk of that air unit showing up, of course.
It's also good practice to fortify any units behind city walls, in case a diplo/spy tears them down.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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May 14, 2002, 09:35
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#12
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Just another peon
Local Time: 19:27
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Location: who killed Poly
Posts: 22,919
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Quote:
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Originally posted by Marquis de Sodaq
It's also good practice to fortify any units behind city walls, in case a diplo/spy tears them down.
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I always fortify in cities. But, I will sleep one offensive unit so it will alert me if something wanders up to the city. Later in the game, you may miss it.
RAH
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