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Originally posted by campmajor!
It looks like I am not the only one who thinks 4 is not enough. Currently 53% want it to be more against 20,41% to let it be the same.
I think Cracker has a good point. If you want all those functions done, you would need at least 6 units. I think 8 units would do the trick for me. In my next game I will change this in the editor!
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hi ,
what about putting the cost of the carrier higher and put 10-12 units on it , ........this way when half-way around the globe , a carrier can let its units bomb the zap out of the enemy , ......
like in the real world , .......
have a nice day