Do you think the sounds should change correctly when the units travel over the land? Squishy sounds for swamp, hard rocky sounds for mountains, leaves brushing past you for jungles, etc?
And maybe when you are over a large area of Jungle like the Amazon, you would hear birds, etc.
I'm all for combat sounds and action sounds triggered when the unit performs an action like fortifying or building a road. Personally I think movement sounds would be more irritating than helpful. Endless marching noises with slightly different effects would be worse than an endless music soundtrack. If the marching sounds can be turned off separately from the other effects then no problem
I think that this is a little excessive. I'd much rather have balanced gameplay and better graphics. Sound doesn't matter too much to me. (unless they have a LOT of free time to play with them)
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"We don't know a millionth of one percent about anything."
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