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Old July 6, 2002, 13:45   #181
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did you get my ICQ message?
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Old July 6, 2002, 15:51   #182
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Germany wishes to inform the other rulers that her ruler will be spending a week in Greece, starting on friday.


Do you want me to get a sub or should we put the game on hold?
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Old July 6, 2002, 18:01   #183
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Speaking of which, I'll be gone the 10th through the 15th of July (aka this month). I think we should put a short hold on the game. How long are you gone for Henrik?
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Old July 6, 2002, 20:33   #184
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Excuses, excuses.
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Old July 6, 2002, 23:09   #185
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A hold works for me, since I'll be moving into a new place around the 11th
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Old July 7, 2002, 03:09   #186
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Quote:
Originally posted by JMarks
Speaking of which, I'll be gone the 10th through the 15th of July (aka this month). I think we should put a short hold on the game. How long are you gone for Henrik?
One week
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Old July 7, 2002, 16:46   #187
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If you play your turn before you go, Henrik, I can do mine too, so we don't hold everyone up too much
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Old July 7, 2002, 18:33   #188
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Didn't realize that it was my turn

In a decisive defeat the serbian army has been defeated by the German in the battle of belgrade, after the total defeat of the serbian forces a treaty was signed not only by the ruler of Serbia but also the rulers of many other balcan nations, all of the balcans above Macedonia is now effectively in German hands...

In Africa a small tribe has been absorbed into the German colonies...
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Old July 7, 2002, 18:42   #189
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As for the break, could we agree on something substantial?
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Old July 8, 2002, 17:25   #190
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Quote:
Originally posted by Ecthelion
As for the break, could we agree on something substantial?
Half the players are going to be away, isn't that substansial enough?
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Old July 8, 2002, 17:30   #191
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Trade Goods Complete Journeys to Spain, Japan, Britain

Analysts Confused by Rail Line Heading Toward Mexico

US Warship Spotted Near Hawaii, to Protect Shipping, US Claim

Part of Carribean Blockade Fleet Diverted to Panama, Colombia Complains


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Old July 8, 2002, 19:05   #192
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Talks between Russia and Britain have begun. Russia signalised her will to agree to Britain's demands and therefore hopes that Britain will not continue military action for this turn
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Old July 8, 2002, 19:22   #193
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RUSSIAN AMBASSADOR REJECTS PEACE DEMANDS!!!

With the rulers of britain and russia having hammered out a peace settlement between themselves it came as a huge shock to the british foreign ministry that the russian ambassador refused to speak to them. As a result the war must go on for a month longer until the russian leader can contact the british ambassador and you will find him in a much more tolerant mood for talking.

Also as a result of this a russian Ironclad was sunk by a british warship in the med. It is regrettable but neccesary that our words must be trunctuated by force.

Also british traders finally landed on foreign shores and sold their merchendise for a hefty fee. ALso more african tribes have been incorporated into the british empire.


In game terms this means that i couldnt contact the russian ambassador because the attitude was set to enraged. So as i couldnt end the war this turn i decided in a fit of whimsy to sink a russian ironclad. I have set my attitude to neutral so when your turn comes around you can hammer out the treaty and pay me the money.

Thats all i have to say
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Old July 8, 2002, 19:48   #194
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you will pay for that
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Old July 8, 2002, 21:37   #195
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President Kirk wishes both warring parties to seize the initiative to make peace. Barter over ins and outs later, but just, for the sake of international security and no further loss of life, cease hostilities both ways. Once the treaty's signed work out any new developments pertaining to the ironclad.


In other news, President Kirk declares that the following tribal capitol is off limits to foreign powers, as it is claimed by the US colony of Liberia.

EDIT: I saw the light
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Old July 8, 2002, 21:38   #196
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I agree Gary, this is against edicate. (would have told you while IMing, but I had other things on my mind) I suggest you hand over one of your iron clads or other ship of war for. If you two decided on a peace treaty, then you two are supposed to abide by it, even if the official in game state is war. We can call it a 'mistake by the navy on account of inability to recieve peace treaty message', but even then it should be payed for.
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Old July 9, 2002, 10:59   #197
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Ok we have a major problem here.

JMarks told me that revolution was grayed out for him, and when I checked it was the same for me.

This is data that is stored in the scenario file (and later the save file) itself and this means that whoever played the first turn was using an old version of the scn file (this bug was present in the initial playtest version).

It seems we now have two options:
  • Find someone who can hex edit save files and change this flag so that everyone can change govt.
  • Restart the PBEM with the final version of the scn files.
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Old July 9, 2002, 11:10   #198
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Revolution isn't an option for me too
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Old July 9, 2002, 12:39   #199
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in that case there's also a third option, namely we just acceptit the way it is
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Old July 9, 2002, 13:07   #200
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Thats not an option, if we stay in monarchy all of the game it becomes impossible for anyone to compete with the US that starts out in republic.
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Old July 9, 2002, 13:42   #201
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bumping in
Hi, I am playing the playtest at CFC, and I asked Exile about this. The thing is: you can ONLY revolt when you aquire a new Government Tech !
So, make sure you aquire it at the right time for your Civ, and accept the option presented...

Like it or not, it was intended this way.

N.B.: Interesting game here
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Old July 9, 2002, 13:46   #202
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I was just writing the same thing!

When a gov tech is acquired you can chose to start revolution regardless of that it is turned off in menu.
AI never uses it, though.
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Old July 9, 2002, 14:06   #203
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Strange, when I told phenix about this early on in the playtest he told me it was a bug and that it would be changed...

In any event this means that people who get govts trough tech trading wont ever be able to change govts.
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Old July 9, 2002, 14:18   #204
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Well as you discover techs you can choose whether to revolt or not
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Old July 9, 2002, 14:36   #205
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Sure but if, say, one of your allies was to give you a govt...
Then it wouldnt be your turn and you would miss out on the govt changing chance.

This severely affects any SP game as well, as the AI wont ever be allowed to switch govts (the switch upon discovery doesnt apply to them)...
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Old July 9, 2002, 14:52   #206
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Hmmm, well we can carefully regulate government tech trading, so that it's possible for people to switch. IE, only trade govt techs on turns where you would be the recipient, or during a realtime multiplayer game.
This also brings a problem, because just this last turn, on my turn, I gave republic to France, and how he can't choose it. So I was wondering if you'd mind allowing me to replay my turn, Grothgar, so I can either not give the tech to France. And that way, we wouldn't have to deal with this new ironclad development either, and everyone would be at peace and happy. What do you say, Grothgar?
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Old July 9, 2002, 17:48   #207
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Well you also gave republic to me, and i cant switch to it, which was many turns ago, about 3 so i want to change!!!
And im very happy with the ironclad thing
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Old July 10, 2002, 02:07   #208
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Does anyone EVER read the readme files?
If they did, they would see my statements on government switching. I'm not hiding it, and it's not a bug. This is the way that I want it. Is it a perfect solution? No. Sadly, it often seems to me that there are NO perfect solutions in the Civ2 program. I would like for the AIs to be able to change governments when they receive a new government tech. Do they? Even when it would be to their advantage? No. Henrik, the SP AIs will not change to a better government like Imperialism or Republic or Autocracy, however, the AIs CHEAT like crazy when it comes to money anyway, so a game-length monarchy for the AIs will work. Not my first preference, wish I could change it, but there it is. Yet another unhappy compromise.

Final word; 2 files. ImpRead1 and ImpRead2. READ THEM!

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Old July 10, 2002, 02:42   #209
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I did, but I didn't reread them with every update
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Old July 10, 2002, 04:53   #210
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Sorry for bumping in too. Wondering how many people follow this game ? Well as it was stated out earlier it's interesting. If you still want someone edit the file so you're able to change the government I can do it of course I think everybody had to agree on this first. Hope Exile don't mind in spoiling his great scen but anyway it's your game and in my opinion it’s the freedom of the players to do anything they want as long as everybody agrees with it. Perhaps I will edit it everybody took the government they had and afterwards I could change the flag back or I could also amend the government types immediately as this would save.

PS: I'm an information scientist not an irregular hacker or anything else so I know what I do 200%.
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