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		|  May 17, 2002, 16:28 | #1 |  
	| King 
				 
				
					Local Time: 00:51 Local Date: November 1, 2010 Join Date: Aug 2000 Location: Currently cleaning the 9000 rooms of Sticky Mouse's Palace 
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				The least useful improvement
			 
			
			Reading the thread  granaries and barracks by Ramses II., and following STYOM's idea I ask you the question what is your least favorite improvement, the one you never build. I vote for the powerplant, it brings pollution and I always prefer to wait and build a cleaner power station (nuclear or hydro or of course Hoover)   
So, it's powerplant : 1 
Your opinion now please    
				__________________Oh Man, when will you understand that your greatness lies in your failure - Goethe
 
				 Last edited by Julius Brenzaida; May 17, 2002 at 16:35.
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		|  May 17, 2002, 16:44 | #2 |  
	| King 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: Aug 2000 Location: Ad Rock 
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			Thanks for backing me on this question, Julius.    Maybe I'll learn something in this thread.
 
When I originally posted, I was thinking Power Plants were #1 on the useless list, for the reasons you gave.  But I had forgotten about the Courthouse.  I NEVER build those.  I suppose I might, if I had a big, productive city far away from my capital (from a hut?) early in the game.  But, I'm usually in a government with no corruption, or little corruption, soon enough than Courthouses are never needed.  And in SP, bribing is so rare that this isn't a reason for Courthouses either.
 
Any thoughts?  Gimme a reason to build one! 
   
STYOM
		 
				__________________"I'm a guy - I take everything seriously except other people's emotions"
 
 "Never play cards with any man named 'Doc'.  Never eat at any place called 'Mom's'.  And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
 "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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		|  May 17, 2002, 17:14 | #3 |  
	| Emperor 
				 
				
					Local Time: 00:51 Local Date: November 1, 2010 Join Date: Nov 1999 Location: Liverpool, United Kingdom 
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			For us: Police Stations we have never built one - and that's from the both of us.
 now courthouses - try playing a scenario like Rome or Hellanistic Age - you NEED them when you cannot change your government
 
 now nearly poured into the second bottle and thinking about #3
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		|  May 17, 2002, 17:19 | #4 |  
	| Emperor 
				 
				
					Local Time: 16:51 Local Date: October 31, 2010 Join Date: Jul 1999 Location: Civ2 Diehard 
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			well you get an extra happy citizen from a courthouse under Democracy.Not much but something anyways.They should be 40 sheilds and no upkeep. 
In all the years I have only ever built just 1 NUCLEAR power plant.I've built lots of PPs in OCC and multiplay but never a nuker.
 
Never built a police station either.The last thing you are worried about at that point is 2 unhappys from a unit    |  
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		|  May 17, 2002, 18:35 | #5 |  
	| Emperor 
				 
				
					Local Time: 16:51 Local Date: October 31, 2010 Join Date: Dec 1969 Location: I live amongst the Red Sox Nation 
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			i have to echo the sentiments of the above posters..police stations...what a waste of time...... but they rank up their with granaries.....i usually capture or build the pyramids on the way to victory anyways
		  
				__________________Boston Red Sox are 2004 World Series Champions!
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		|  May 17, 2002, 22:01 | #6 |  
	| King 
				 
				
					Local Time: 18:51 Local Date: October 31, 2010 Join Date: Jul 2000 Location: ... no, a Marquis. 
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			I've built granaries from time to time in cities with ssllloooww growth and special terrain I want to use. But not often.
 The NUCLEAR PLANT is by far the most worthless improvement. I've never built one, and never will. I've never peeked into an AI city and seen one, either.
 
 I don't think I've ever built any power plant except hydro. Maybe a solar or two, but that's it.
  
				__________________ 
				The first President of the first Apolyton Democracy Game  (CivII, that is)
 
The gift of speech is given to many, 
intelligence to few.
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		|  May 17, 2002, 22:29 | #7 |  
	| Warlord 
				 
				
					Local Time: 10:51 Local Date: November 1, 2010 Join Date: Feb 2002 Location: The mechanical dragon 
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			Police Station(I prefer commie) 
Nuclear and ordinary power plants(I just about always get Hoover) 
and every building that you get free from a wonder    |  
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		|  May 18, 2002, 06:18 | #8 |  
	| King 
				 
				
					Local Time: 01:51 Local Date: November 1, 2010 Join Date: May 2001 Location: of bribery. 
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			let's see: police station (always seem to have women suffrage before I even think of them)courthouse (except in my attempt game, almost never)some of those plants(my science really moves way to fast  )
 
Shade   
				__________________ex-president of Apolytonia former King of the Apolytonian Imperium 
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931) 
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		|  May 18, 2002, 07:41 | #9 |  
	| King 
				 
				
					Local Time: 02:51 Local Date: November 1, 2010 Join Date: Jul 2001 Location: Somewhere over the rainbow. 
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	| Quote: |  
	| Originally posted by Patashu Police Station(I prefer commie)
 Nuclear and ordinary power plants(I just about always get Hoover)
 and every building that you get free from a wonder
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My thought exactly   |  
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		|  May 18, 2002, 10:01 | #10 |  
	| Prince 
				 
				
					Local Time: 01:51 Local Date: November 1, 2010 Join Date: Apr 2001 Location: of nothing 
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			I guess power plants and some other improvements that expire when building wonders (granaries and such).
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		|  May 18, 2002, 12:00 | #11 |  
	| Emperor 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: Apr 1999 Location: New York 
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			after years of playing the ww2 scenario i've grown to love police stations in republics, but otherwise they're pretty useless... courthouses are too expensive to be good early on... and usually by the time i can afford them i'm in commie or something... nuclear power plants, only built 1 ever and it blew up haha... solar plants too, very rarely use them
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		|  May 18, 2002, 15:38 | #12 |  
	| King 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: May 2001 Location: austin, tx 
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			I have only ever played SP 2.42.  Against humans things would not always fall my way, WOW-wise, making for a different necessity.  Apart from the previously mentioned Plants and Police Station, I can't recall building a cathedral, Mike's being so central to my game. 
I happen to like Courthouses.  They can be as important as a trade route in reclaiming arrows lost to corruption, and the one or two shields you don't lose each turn everafter really add up over time. Ten shields each turn are so much more pleasing than nine.   |  
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		|  May 18, 2002, 16:27 | #13 |  
	| Prince 
				 
				
					Local Time: 16:51 Local Date: October 31, 2010 Join Date: May 2000 
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			I'm pretty sure I've never built a police station and probably never will; but I'm absolutely sure I've NEVER built capitalization.  Spend 600 shields to get 1 gp/turn instead of 1 shield/turn?  Maybe somebody can explain why that would ever be worthwhile.  Or maybe it doesn't really do what the Civilopedia says it does?
 I never build SAM batteries; fighters usually provide much stronger protection, can move from place to place, can shoot down nearby bombers, can act as scouts, can escort ground units through zone of control....
 
 Since I don't usually build many ships, I never build port facilities.
 
 In SP with more than a few cities:
 
 If you're not in a position to build Hoover Dam rather than relying on any kind of power plants, you're probably going to lose.  Hoover Dam also makes recycling centers pretty unimportant.
 
 If you can't get Michelangelo's Chapel instead of building cathedrals, you're going to have a pretty rough time.
 
 If you really want granaries, just get Pyramids instead.
 
 If you want research laboratories, build SETI instead.
 
 I rarely find city walls to be needed.  Likewise, if you need more than one or two coastal fortresses, you're probably in pretty bad shape overall.
 
 Nowadays I rarely reach a point in the game where airports, manufacturing plants, SDI, or even superhighways pay off.  If I haven't wiped out the AI by the time they're available, I do soon after.  If you're still in serious competition at that point, though, these are important improvements.
 
 I build courthouses not infrequently.  I spend a lot of time in republic, and the corruption reduction can be substantial.  Then if I go into democracy, the extra happy face from the courthouse may be what I need for the city to celebrate.
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		|  May 19, 2002, 01:45 | #14 |  
	| King 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: Aug 2000 Location: Ad Rock 
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	| Quote: |  
	| Originally posted by debeest but I'm absolutely sure I've NEVER built capitalization.  Spend 600 shields to get 1 gp/turn instead of 1 shield/turn?  Maybe somebody can explain why that would ever be worthwhile.  Or maybe it doesn't really do what the Civilopedia says it does?
 
 I build courthouses not infrequently.  I spend a lot of time in republic, and the corruption reduction can be substantial.  Then if I go into democracy, the extra happy face from the courthouse may be what I need for the city to celebrate.
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Capitalization simply converts the excess shields the city produces into coins.  It's never 'built' - just set production and the next turn, you add coins to the treasury instead of shields to the production box.  I never build it, except in the late stages of the game when I can't be bothered to build caravans (I prefer caravans for the science bonus) ... it's handy for when you have a lot of cities and don't need anything built.  Saves managing new units every turn or 2.
 
I tend to get to Demo fairly fast from Republic.  Or maybe, I take too long getting to Republic?     Nonetheless, I should probably compare the trade bonus from a Caravan vs. corruption savings from Courthouse...
 
STYOM
		  
				__________________"I'm a guy - I take everything seriously except other people's emotions"
 
 "Never play cards with any man named 'Doc'.  Never eat at any place called 'Mom's'.  And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
 "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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		|  May 19, 2002, 03:26 | #15 |  
	| Just another peon 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: Nov 1999 Location: who killed Poly 
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	| Quote: |  
	| Originally posted by shade let's see:
 police station (always seem to have women suffrage before I even think of them)courthouse (except in my attempt game, almost never)some of those plants(my science really moves way to fast  )
 Shade
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Kinda sums up my thoughts also.    
RAH
		  
				__________________The OT at APOLYTON is like watching the Special Olympics.  Certain people try so hard to debate despite their handicaps.
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		|  May 19, 2002, 15:42 | #16 |  
	| Prince 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: Dec 1969 Location: Neptune Beach,Florida,USA 
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			I never build a palace.(only once when barbs destroyed it).Courthouse lets you celebrate under democracy if you don't get hanging gardens.  I never build nuclear plants either.
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		|  May 19, 2002, 18:46 | #17 |  
	| Settler 
				 
				
					Local Time: 01:51 Local Date: November 1, 2010 Join Date: May 2002 Location: Berlin 
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			I seldom build granaries. Onlx once in a game I build some and the others were surprised by my huge population.   
Some days ago it was the first time, I built Nuclear Plants. It was an OCC.
 
And I never ever built a Palace and as far as I remember I didn't build a Police Station.
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		|  May 19, 2002, 19:37 | #18 |  
	| Emperor 
				 
				
					Local Time: 02:51 Local Date: November 1, 2010 Join Date: Dec 1969 
					Posts: 3,079
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			I rarely build any of the improvements which have a Wonder replacement, Port Facilities (I rarely build fleets), SDI's (no need to without nukes), Courthouses and Colosseums (the last two are really only needed in the end-game to ensure WLT_D and more happy faces for a higher score)... But then again, I only play SP on the medium difficulty levels.Because of the unfair competition of the worst improvements with the better Wonders (perhaps the wonders should actually be considered as an instance of the improvement in this discussion), I'd say the Courthouse is worst.
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		|  May 19, 2002, 23:00 | #19 |  
	| King 
				 
				
					Local Time: 02:51 Local Date: November 1, 2010 Join Date: Jul 2001 Location: Somewhere over the rainbow. 
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		|  May 20, 2002, 00:25 | #20 |  
	| King 
				 
				
					Local Time: 18:51 Local Date: October 31, 2010 Join Date: Jul 2000 Location: ... no, a Marquis. 
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	| Quote: |  
	| Originally posted by debeest If you want research laboratories, build SETI instead.
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I forgot about those. Right up there with nuclear plants, then.
 
I like courthouses - lower corruption, then a happy face in democracy. Good return, imho.
		  
				__________________ 
				The first President of the first Apolyton Democracy Game  (CivII, that is)
 
The gift of speech is given to many, 
intelligence to few.
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		|  May 20, 2002, 05:07 | #21 |  
	| Emperor 
				 
				
					Local Time: 00:51 Local Date: November 1, 2010 Join Date: Nov 1999 Location: Liverpool, United Kingdom 
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			Yup - courthouses are seriously good news ...
 SG[1]
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		|  May 20, 2002, 07:52 | #22 |  
	| Settler 
				 
				
					Local Time: 01:51 Local Date: November 1, 2010 Join Date: May 2002 Location: Berlin 
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			Actually I only build Courthouses´in a democracy but they're definitely not worst. 
Only once SDI was necessary - now I'm landing on AC when the AI is still researching nuclear theorie.   |  
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		|  May 20, 2002, 07:58 | #23 |  
	| Deity 
				 
				
					Local Time: 19:51 Local Date: October 31, 2010 Join Date: Feb 2002 Location: location, location 
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			In my limited experience I've found no real benefit from the following -- 
Nuclear power plant 
Police station 
Capitalization
 
In addition, since I learned to celebrate, I've never again bought a granary.
 
But relative to most posters here, I'm a complete tyro, so what do I know?    
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		|  May 20, 2002, 08:02 | #24 |  
	| Prince 
				 
				
					Local Time: 01:51 Local Date: November 1, 2010 Join Date: Oct 2001 Location: of the Sarzaneers 
					Posts: 429
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				WOW!
			 
			
			No police and rarely cathedrals. Seldom SAMs and ...never built a science lab.
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		|  May 21, 2002, 03:18 | #25 |  
	| King 
				 
				
					Local Time: 20:51 Local Date: October 31, 2010 Join Date: Sep 2000 Location: Kabul, baby! 
					Posts: 2,876
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			I don't think it's fair to count cathedrals, power plants, etc., because I would build those if I didn't get the Wonders that provide them automatically.  And I do tend to build courthouses after I get Adam Smith.
 So I've got to go with police stations.  I never go for Women's Sufferage, either.  If I'm a democracy, I don't warmonger; if I'm a war-mongerer, I don't handicap myself by staying in democracy.  And if, as a democracy, I need troops in the field at that point, it's just easier to have my SSC support them, since it has Shakespeare's in it.
  
				__________________"If crime fighters fight crime, and firefighters fight fire, what do freedom fighters fight?"— George Carlin
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		|  May 21, 2002, 09:11 | #26 |  
	| Deity 
				 
				
					Local Time: 12:51 Local Date: November 1, 2010 Join Date: Nov 2001 Location: That's DR WhereItsAt... 
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			Power plants I built once just to see what they looked like 'cause I realized after three years I had never built one...
 Collossea (sp? It doesn't look right) are the last improvements I ever build though.
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		|  May 27, 2002, 16:09 | #27 |  
	| Emperor 
				 
				
					Local Time: 02:51 Local Date: November 1, 2010 Join Date: Dec 1969 Location: Sweden 
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			Granaries and SAMs.
 Carolus
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		|  May 29, 2002, 01:05 | #28 |  
	| Emperor 
				 
				
					Local Time: 14:51 Local Date: October 31, 2010 Join Date: Mar 2006 Location: Richmond, VA 
					Posts: 8,057
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			port authority is useless.  Who needs vet ships.
 My navy is transports...
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