May 18, 2002, 21:32
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#31
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Jun 2000
Location: Bristol
Posts: 2,228
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It's my favoured method of revenge.
Russian archers get a flukey result against my rifleman? In 2,000 years, there'll be an ICBM with "Moscow" written on it...
Sod strategy, they're just so cathartic...
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May 18, 2002, 22:18
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#32
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Prince
Local Time: 01:52
Local Date: November 1, 2010
Join Date: Nov 2001
Location: In front of my computer.
Posts: 512
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To nuke another civilization, I would have to roleplay it : I would need to have some horrible treachery done to me, by a particularly hated opponnent. Then, the nuke would be used in retaliation, just to show him that he did piss of the bad guy
Actually, the Japanese sneak-attacked me and razed two cities (two tiny ones in a faraway island that I did not bother to protect). I plan to retaliate with extreme prejudice once I'll get the ability to
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Science without conscience is the doom of the soul.
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May 18, 2002, 22:44
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#33
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Prince
Local Time: 19:52
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
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I changed my mind. I CAN think of a time I would use nukes: on Firaxcis when they have the nerve to tell us we have to spend $30 for a scenario disk.
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May 19, 2002, 00:43
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#34
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Warlord
Local Time: 19:52
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 101
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I just used my first two in the game im playing now-
Its a world war -4vs4-out of 12starting civs.
My allies have no problem that I nuked Berlin and Hamburg.
In fact they are quite happy about it.
I must say it was quite satisfying.What WERE these guys thinking when they DOWed me?I fully intend to rain nukes on there a$$es untill everyone of them is completly crippled.
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Die-Bin Laden-die
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May 19, 2002, 01:41
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#35
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King
Local Time: 19:52
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 1,657
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Now Coracle. You can just not buy it. No reason to get nasty.
OTOH, I would use a nuke if I heard Firaxis was making SMAC2.
Pre-emptive strike would save a lot of complaining later.
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May 19, 2002, 02:55
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#36
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Emperor
Local Time: 20:52
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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In the one game I played in which I conquered 2/3 of the world's landmass in 10 turns (the game went from 7 civs to just 3 very fast), I used them to soften up the biggest of the enemy cities to make way for my hundreds of modern armor and mech infantry.
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May 19, 2002, 06:58
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#37
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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If I'm the dominant world power -we're talking controlling two thirds of the landmass - I would use nukes as a precursor to invasion. It doesn't really matter if half the world goes to war with me, since I could crush them all.
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May 19, 2002, 07:15
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#38
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Prince
Local Time: 01:52
Local Date: November 1, 2010
Join Date: Nov 2001
Location: In front of my computer.
Posts: 512
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Quote:
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Originally posted by jimmytrick
Now Coracle. You can just not buy it. No reason to get nasty.
OTOH, I would use a nuke if I heard Firaxis was making SMAC2.
Pre-emptive strike would save a lot of complaining later.
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__________________
Science without conscience is the doom of the soul.
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May 19, 2002, 08:09
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#39
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Prince
Local Time: 01:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Antwerp (the pearl of Flanders) Belgium
Posts: 444
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From the years of playing civ2 I have learned to dislike using nukes: they make such a mess out of a properly and patiently build up landscape. And then there's an ethical/reality aspect: is using nukes possible in real life? Well, let's hope we won't find out again ... chances exist most of peoples around the globe wouldn't be able to play anymore and that would be a waste, wouldn't it?
So I NEVER use nukes, nor will I ever build the Manhattan Project.
As a matter of fact I will wage a full military campaign to the evil civ that starts building the Project itself, destroying the city where it was initially being constructed. Guaranteed fun and ... a warning for all other civs to not use/build these evil instruments of mass destruction.
All my games (playing 6 months already) have been 100% NUKE FREE.
I like it that way.
AJ
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May 19, 2002, 09:09
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#40
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Local Time: 01:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Land of teh Vikingz
Posts: 9,897
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Quote:
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Originally posted by Coracle
I changed my mind. I CAN think of a time I would use nukes: on Firaxcis when they have the nerve to tell us we have to spend $30 for a scenario disk.
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In the game, Coracle. In the game...  I´ll give you 0.5 points for inventive whining though...
__________________
I love being beaten by women - Lorizael
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May 19, 2002, 09:11
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#41
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Local Time: 01:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Land of teh Vikingz
Posts: 9,897
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Quote:
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Originally posted by jimmytrick
Now Coracle. You can just not buy it. No reason to get nasty.
OTOH, I would use a nuke if I heard Firaxis was making SMAC2.
Pre-emptive strike would save a lot of complaining later.
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SMAC2 without Brian Reynolds?  The horror, the horror...
__________________
I love being beaten by women - Lorizael
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May 19, 2002, 09:15
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#42
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Local Time: 01:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Land of teh Vikingz
Posts: 9,897
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Quote:
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Originally posted by AJ Corp. The FAIR
From the years of playing civ2 I have learned to dislike using nukes: they make such a mess out of a properly and patiently build up landscape. And then there's an ethical/reality aspect: is using nukes possible in real life? Well, let's hope we won't find out again ... chances exist most of peoples around the globe wouldn't be able to play anymore and that would be a waste, wouldn't it?
So I NEVER use nukes, nor will I ever build the Manhattan Project.
As a matter of fact I will wage a full military campaign to the evil civ that starts building the Project itself, destroying the city where it was initially being constructed. Guaranteed fun and ... a warning for all other civs to not use/build these evil instruments of mass destruction.
All my games (playing 6 months already) have been 100% NUKE FREE.
I like it that way.
AJ
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Come on AJ it´s just a game... I don´t even like war in RL. Not to mention sacrificing your citizens to build a temple or whatever. Nukes have a strategic value in Civ. Not using them is stupid IMO.
__________________
I love being beaten by women - Lorizael
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May 19, 2002, 10:58
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#43
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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news up-date of my current game, it seem me and Babylon have a nuclear arms race! I'm planning on making it rain nukes on Babylon, i'll only target the citys with nukes in mind!
It seems babylon is the only civ to declare war if i nuke anybody else, cept they have quite a few. I suppose Clarksons theory is correct, the moment one person has one, everybody else needs one for sheer self defense!
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May 19, 2002, 11:21
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#44
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Prince
Local Time: 01:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Antwerp (the pearl of Flanders) Belgium
Posts: 444
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Quote:
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Originally posted by Kamrat X
Come on AJ it´s just a game... I don´t even like war in RL. Not to mention sacrificing your citizens to build a temple or whatever. Nukes have a strategic value in Civ. Not using them is stupid IMO.
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I can win on emp and deity without using them, Kamrat, so I don't think it's stupid at all.
Regarding the 'it's just a game' you're right of course.
For gameplay reasons I just hate these nukes and they DON'T add any importance for me. (in a winning SP game they're will be NO nukes for anyone, as I won't allow them  )
AJ
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May 19, 2002, 11:49
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#45
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Local Time: 11:52
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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In one game the English annoyed me for some reason. They only had about 10 cities left on a fairly small island, while I was controlling most of the world. So with my spare nukes, I hit each city at least once, and some units out in the open. That way each and every square of English soil started radiating (had pollution on it).
Even better, the French decided to punish my distinct lack of compassion, and launched 5 nukes at some of my major cities. Bless the SDI, none of them hit
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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May 19, 2002, 11:54
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#46
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Prince
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Nov 2000
Location: in between Q, W, A and S
Posts: 689
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I've never needed to build nukes in any games I've played so far. Mostly because I usually won before that time. My current game I'm gonna build up a load of nukes and see what happens tho
In civ2 the only only time I'd ever use nukes is if someone was ahead of me in Spaceship construction.
Or if they nuked me.
Or if I was attacking them and there was this huge city with massive defense that I just couldn't break.
Or if I saw a large part of there army was within nuking range of eachother.
Or if I wanted to see that cool explosion again
So basically I use nukes whenever I want to.
__________________
Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.
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May 19, 2002, 12:19
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#47
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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I always keep large stockpile of nukes, i qoute from the mouse pad! "My words are backed with nuclear weapons"
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May 19, 2002, 12:33
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#48
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Emperor
Local Time: 02:52
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by HazieDaVampire
I always keep large stockpile of nukes, i qoute from the mouse pad! "My words are backed with nuclear weapons"
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hi ,
and it does wonders on your "power" score , ........
have a nice day
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May 19, 2002, 12:39
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#49
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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lol, i'm worth 3 average civs in my current game. The only reason i find it hard to invade is cuz it takes so long for my transporters to go from my land to theirs. But i have a load now, so i can ferry my units about like a giant moves his feet
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May 19, 2002, 12:47
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#50
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Emperor
Local Time: 02:52
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by HazieDaVampire
lol, i'm worth 3 average civs in my current game. The only reason i find it hard to invade is cuz it takes so long for my transporters to go from my land to theirs. But i have a load now, so i can ferry my units about like a giant moves his feet
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hi ,
you could always get a base on the other side of that ocean , ....
and rebase a lot of airpower , ..........
it also seems that the AI like's to go after city's that have nuke's , ..........;maybe the AI has a survival instinct , ........
have a nice day
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May 19, 2002, 12:49
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#51
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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Yeah, i have a few bases their, but they are scatered, this is jew to me attacking mighty citys till only one crappy riflemen is left, then some other civ sends a modern armor over their in thier turn and takes it!
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May 19, 2002, 12:55
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#52
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Emperor
Local Time: 02:52
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by HazieDaVampire
Yeah, i have a few bases their, but they are scatered, this is jew to me attacking mighty citys till only one crappy riflemen is left, then some other civ sends a modern armor over their in thier turn and takes it!
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hi ,
editor , put at least 2 on heli , then rebase , and some airpower to keep them occupied , until your armor arrive's over sea , .......
have a nice day
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May 19, 2002, 12:57
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#53
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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lol, i've been getting loads of edittor tips after i started my game, the only thing i've editted was making the worker jobs quicker!
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May 19, 2002, 13:03
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#54
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Emperor
Local Time: 02:52
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by HazieDaVampire
lol, i've been getting loads of edittor tips after i started my game, the only thing i've editted was making the worker jobs quicker!
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hi ,
its not neede if you make a team of 4 , and have democracy
also , use carriers , just to create havoc behind the lines , make the carrier hold 10-12 planes , ............
also , use subs to block trade , ......
have a nice day
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May 19, 2002, 13:18
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#55
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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all my subs are on seak and destroy missions, i'm currently trying to find a greek nuclear sub in the north near the ice caps!
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May 19, 2002, 13:20
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#56
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Local Time: 01:52
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Land of teh Vikingz
Posts: 9,897
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Quote:
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Originally posted by AJ Corp. The FAIR
I can win on emp and deity without using them, Kamrat, so I don't think it's stupid at all.
Regarding the 'it's just a game' you're right of course.
For gameplay reasons I just hate these nukes and they DON'T add any importance for me. (in a winning SP game they're will be NO nukes for anyone, as I won't allow them )
AJ
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If it works for you, who am I to argue?
__________________
I love being beaten by women - Lorizael
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May 19, 2002, 13:23
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#57
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Emperor
Local Time: 02:52
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by HazieDaVampire
all my subs are on seak and destroy missions, i'm currently trying to find a greek nuclear sub in the north near the ice caps!
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hi ,
espionage , ............
be care full , put subs near you , and a couple carriers aswell , to fly recon , ........the range of the missile is no more the 8 , .....
still , dont let it get to close , .......;
have a nice day
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May 19, 2002, 13:25
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#58
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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hehe, i'm more worried about it stopping my merchant shipping (transporters carrying workers and settlers to some free land i've found)
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May 19, 2002, 13:28
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#59
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Emperor
Local Time: 02:52
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by HazieDaVampire
hehe, i'm more worried about it stopping my merchant shipping (transporters carrying workers and settlers to some free land i've found)
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hi ,
that is why you should station some ships every so many squares , and put some escorts with them and with your carriers , .....
and that sub , if you go to war , nuke it , ..................that takes care of that , ..........
have a nice day
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May 19, 2002, 13:31
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#60
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King
Local Time: 00:52
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The British Empire
Posts: 1,105
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does it cause polution if i nuke water squares? and I wasn't sure if nukes could kill subs.
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