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Old May 21, 2002, 06:47   #1
Pedrunn
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Entries for wonder.txt?
Is there a place where i can get all the entries for the wonder.txt?
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Old May 21, 2002, 07:43   #2
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pedrun there is a list of files on the main apolyton dtabase
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Old May 21, 2002, 08:42   #3
Pedrunn
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But not for the wonder.txt
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Old May 21, 2002, 08:50   #4
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what exatliy you after
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Old May 21, 2002, 10:11   #5
Martin Gühmann
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I guess he wants all the flags for the wonder.txt. Here they are note if there are double entries one with Value on the end and one without Value on the end than this entry requires an argument.

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ProductionCost
DefaultIcon
Movie
Description
EnableAdvance
ObsoleteAdvance
ReduceReadinessCost
ReduceReadinessCostValue
EmbassiesEverywhere
DecCrimePercent
DecCrimePercentValue
IncKnowledgePercent
IncKnowledgePercentValue
DecEmpireSize
DecEmpireSizeValue
IncHappinessEmpire
IncHappinessEmpireValue
CloseEmbassies
ReformCities
FreeSlaves
IncConvertedCitiesFeePercent
IncConvertedCitiesFeePercentValue
GoldPerWaterTradeRoute
GoldPerWaterTradeRouteValue
GoldPerTelevision
GoldPerTelevisionValue
GlobalRadar
SpiesEverywhere
GoldPerInternationalTradeRoute
GoldPerInternationalTradeRouteValue
ProtectFromBiologicalWarfare
PollutersToParks
PollutersToParksValue
EnableParkRangers
ReduceWorldPollution
ReduceWorldPollutionValue
AllCitizensContent
EliminateNukes
AllBoatsDeepWater
IncreaseBoatMovement
IncreaseBoatMovementValue
FreeTradeRoutes
DecreaseMaintenance
DecreaseMaintenanceValue
RandomAdvanceChance
RandomAdvanceChanceValue
IncreaseHp
IncreaseHpValue
MultiplyTradeRoutes
MultiplyTradeRoutesValue
ForcefieldEverywhere
IncreaseScientists
IncreaseScientistsValue
OtherCivRandomAdvanceChance
OtherCivRandomAdvanceChanceValue
IncreaseProduction
IncreaseProductionValue
BonusGold
BonusGoldValue
IncreaseFoodAllCities
IncreaseFoodAllCitiesValue
TemporaryFullHappiness
TemporaryFullHappinessValue
RevoltingCitiesJoinPlayer
NoPollutionUnhappiness
EmbassiesEverywhereEvenAtWar
IncreaseSpecialists
IncreaseSpecialistsValue
IncreaseCathedrals
IncreaseCathedralsValue
IncreaseBrokerages
IncreaseBrokeragesValue
IncreaseRegard
IncreaseRegardValue
PreventConversion
ProtectFromBarbarians
StartGaiaController
GLHidden
BuildingEverywhere
BuildingEverywhereValue
PollutionPercent
PollutionPercentValue
PollutionAmount
PollutionAmountValue
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Old May 21, 2002, 10:12   #6
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martin is there not a help file for that
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Old May 21, 2002, 10:21   #7
Martin Gühmann
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Actual I just copied these strings from the ctp2.exe. Some of them are unused but I think they all work. So there is no help file for that if it is not in the documentation available here at Apolyton. So the only piece of information about what these flags are doing is only given in their name.

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Old May 21, 2002, 13:12   #8
Pedrunn
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Humm. This souds tasty. We have got some new stuff in here (As far as i remember most come from CTP1. And i think it does work since we do have entries like IsChatedral in building.txt. I will for sure work on it,


IncConvertedCitiesFeePercent (has Value)
ProtectFromBiologicalWarfare
AllCitizensContent
AllBoatsDeepWater
FreeTradeRoutes
DecreaseMaintenance (has Value)
RandomAdvanceChance (has Value)
MultiplyTradeRoutes (has value)
ForcefieldEverywhere
OtherCivRandomAdvanceChance (has Value)
BonusGold
BonusGoldValue
NoPollutionUnhappiness
IncreaseCathedrals (has Value)
PollutionPercent (has Value)
PollutionAmount (has Value)
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Last edited by Pedrunn; October 19, 2002 at 13:39.
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Old May 21, 2002, 13:40   #9
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Just a small plug - all these additional fields are supported in CTPEd .
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Old May 23, 2002, 04:48   #10
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less of the plugs thank you
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