May 10, 2001, 08:19
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#1
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Born Again Optimist
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Your Leader Will Be Able to Play Golf!
**Click Here!**
Oh, wait. I was confused. So, perhaps, is Firaxis?
[This message has been edited by yin26 (edited May 10, 2001).]
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May 10, 2001, 08:24
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#2
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Born Again Optimist
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I swear every time I click on that I'm having a bad dream.
I think I finally understand some things:
Brian Reynolds: "So, um, Sid...'Sid Meier's Sim Golf' will be released BEFORE Civ3?"
Sid: "Only if I can't get the Dino-Magic to sparkle first."
Brian: "The DINO MAGIC!!! What the...? Ah, hell, I'm outta here..."
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May 10, 2001, 08:38
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#3
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Chieftain
Local Time: 09:00
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Posts: 78
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Im a little confused too.
You see, i dont understand the point of this topic.
Sorry...
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May 10, 2001, 08:46
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#4
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Emperor
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May 10, 2001, 09:00
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#5
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Born Again Optimist
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quote:
The idea first came to him as he was leafing through a golfing magazine.
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Dear Lord, somebody cancel his subscription to 'Bird Watchers Weekly' NOW!
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May 10, 2001, 09:03
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#6
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Born Again Optimist
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"I saw this picture of a Bull-crested Wallaloo designing a nest stick-by-stick. I got Will Wright on the phone the next moring."
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May 10, 2001, 09:08
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#7
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Prince
Local Time: 03:00
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Interesting...
Oh not the game, but how Sid now likes to be involved in several projects simultaniously.
Just like JMS (Joe M. Straczynski), creator of the best TV scifi sofar: Babylon5, is nowadays involved in several projects. (One of them is being responsible for Amazing Spiderman)
Is this good?
In the case of JMS, I would say mostly good, how about Sid?
Sid worked in Dino, ok it's dead and buried.
Sid works on CivIII - Hey??!
In fact he's (&FIRAXIS) been working at it for quite a while now. Results, maybe 2002??
Sid is helping on SimGolf - well that's quite new so can't say yet anything.
But is there a reason to be worried, or is it just normal behavour for a genius?
P.S. I don't want to say that Simgolf is eiher bad or good. I have way to little information for that, .. yet.
[This message has been edited by Jeje2 (edited May 10, 2001).]
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May 10, 2001, 10:54
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#8
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Emperor
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I think he has got himself to a position of wealth and prestige where he can indulge himself in whatever elements of a project he likes and leave the hard day to day slog to others. Other game developers have to satisfy their publisher that the project is on track at progress meetings. Firaxis have to satisfy Mr Meier (also the name of the chief surgical consultant in a top UK medical soap - coincidence?) Unlike most publishers at least he is likely to push more for quality than insist on shipping at all costs.
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May 10, 2001, 16:49
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#9
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Warlord
Local Time: 20:00
Local Date: October 30, 2010
Join Date: Nov 2000
Location: Long Island, NY, America
Posts: 203
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Did anyone notice the similarities between SimGolf and Civ 3? Square coastlines, roads, different terrains? This game looks really familiar
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May 10, 2001, 17:36
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#10
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King
Local Time: 02:00
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Join Date: Sep 2000
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Does this mean Civ3 will be using the Sim Golf engine?
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May 10, 2001, 18:20
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#11
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Emperor
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quote:
Originally posted by DrFell on 05-10-2001 05:36 PM
Does this mean Civ3 will be using the Sim Golf engine?
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NOw that you mention it, the SimGolf engine does look more polished... Perhaps Sid took all the best gfx to his new baby instead of the reburn baby...
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May 10, 2001, 20:22
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#12
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King
Local Time: 21:00
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Join Date: Nov 2000
Posts: 1,691
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ummm.... I hope not.
------------------
"We don't know a millionth of one percent about anything."
-Thomas A. Edison
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May 11, 2001, 07:34
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#13
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Warlord
Local Time: 06:30
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Location: Kathmandu
Posts: 261
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phew!
well I am confused to say the least. so I think I'll just not write anything of any relevence now.
blah!blah!blah!
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May 11, 2001, 18:51
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#14
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Prince
Local Time: 20:00
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Location: Life Goes On
Posts: 519
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quote:
Originally posted by yin26 on 05-10-2001 09:03 AM
"I saw this picture of a Bull-crested Wallaloo designing a nest stick-by-stick. I got Will Wright on the phone the next moring."
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Sid Meiers Birds, my god..
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May 11, 2001, 18:54
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#15
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King
Local Time: 20:00
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Location: Hope College
Posts: 2,232
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May 11, 2001, 19:08
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#16
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Born Again Optimist
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"Do I use the harder to find Oak or some Pine?" LOL! Might not be all that bad!
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May 12, 2001, 02:25
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#17
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Prince
Local Time: 11:00
Local Date: October 31, 2010
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Posts: 441
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Well, to be honest, the graphics in SimGolf are looking a world nicer than those of civ3.
Yin - know that screenshots have been posted on the Firaxis website, would you say we're still seeing alpha graphics?
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May 12, 2001, 05:19
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#18
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Born Again Optimist
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Seemed to me those looked much sharper, don't you think?
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May 12, 2001, 07:18
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#19
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Prince
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Yeah, but they're still.....yucky, if you know what I mean.
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May 12, 2001, 08:14
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#20
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Born Again Optimist
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I do, actually. Nothing impressive yet by far. Serviceable? Sure. Anything to be excited about? (...rhetorical question...)
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May 14, 2001, 00:16
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#21
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Prince
Local Time: 13:00
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Here's an idea for Sid's golf game. Part of managing the course would be to stomp out those predators that keep ruining the green. I mean all those pesky dinosaurs that keep running around that you often see on any old everyday golf course. Thus Sid effectively kills two games with one microchip and adds a real touch of realism to the game.
"If you post something often enough, people will start to read it"
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May 14, 2001, 18:49
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#22
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Prince
Local Time: 02:00
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Vienna, Austria
Posts: 988
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quote:
Originally posted by Sirotnikov on 05-10-2001 06:20 PM
NOw that you mention it, the SimGolf engine does look more polished... Perhaps Sid took all the best gfx to his new baby instead of the reburn baby...
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Now that You mention it, the colours of SimGolf DO look better than the colours in the CivIII map shots seen so far...
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May 14, 2001, 18:56
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#23
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Prince
Local Time: 02:00
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quote:
Originally posted by Russell on 05-14-2001 12:16 AM
Part of managing the course would be to stomp out those predators that keep ruining the green. I mean all those pesky dinosaurs that keep running around that you often see on any old everyday golf course.
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There could also be pesky Mongols invading Your course, You would have to bribe them in the Diplomacy screen so that they go away. Or was that the Golf Course city improvement in Civ III that deters Mongols? Or Dinosaurs? Or what? I guess that SimGolf idea is so exciting it has shut down my brain...
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