May 22, 2002, 10:27
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#1
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Prince
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
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Missing Links
I see several missing links in civ III, in terms of units. The early game is entirely devoid of offensive naval units, which I easily fixed on my mod.
Other areas missing
1. Something in between muskateer & riflemen, like, maybe, grenadier, more offensive, you know.
2. Pre-dreadnought, btw ironclad & destroyer. Faster than Ironclad, slower than battleship, decent off/def/bombard
3. Commerce raider - improved privateer
4. Early tank. 12-6-2
5. Biplane Puny everything, attk/def/move/bombard, but something
6. dirigible. Blows up real good, but good range.
7. Attack helicopter.
8. SP artillery - same tech as tank, oil dependent
9. commandos - get road move bonus.
10. Fleets - naval armies why not
well, got to go, probably think of more later
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"Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.
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May 22, 2002, 10:53
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#2
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Prince
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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For me the number and type of units is quite OK, but I found the fleet idea very good.
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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May 22, 2002, 11:04
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#3
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Civ4: Colonization Content Editor
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Given the leader doesn't drown while he swims round the globe to your nearest coastal city. Good idea though.
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May 22, 2002, 12:30
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#4
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Prince
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Sir Ralph
Given the leader doesn't drown while he swims round the globe to your nearest coastal city. Good idea though.
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Of course!!
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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May 22, 2002, 17:53
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#5
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Prince
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Auckland, New Zealand.
Posts: 689
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I am not so worried about missing links, but your ideas would add more debth to the game, and I am all for that!
__________________
"Giving money and power to government is like giving whiskey and car keys to teenage boys."
--P.J. O'Rourke
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May 22, 2002, 21:11
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#6
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Prince
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
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Re: Missing Links
Quote:
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Originally posted by bigvic
I see several missing links in civ III, in terms of units. The early game is entirely devoid of offensive naval units, which I easily fixed on my mod.
Other areas missing
1. Something in between muskateer & riflemen, like, maybe, grenadier, more offensive, you know.
2. Pre-dreadnought, btw ironclad & destroyer. Faster than Ironclad, slower than battleship, decent off/def/bombard
3. Commerce raider - improved privateer
4. Early tank. 12-6-2
5. Biplane Puny everything, attk/def/move/bombard, but something
6. dirigible. Blows up real good, but good range.
7. Attack helicopter.
8. SP artillery - same tech as tank, oil dependent
9. commandos - get road move bonus.
10. Fleets - naval armies why not
well, got to go, probably think of more later
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Musket Infantry would come after musketmen: now armed with bayonets and faster-firing muskets.
Shock Troops: before tanks. Offensive infantry that the Germans first used in 1917.
Crossbowmen: all archers upgrade to that; longbowmen are English UU's.
Lots of other stuff. Go check the attached mod. Or check the LWC mod posted on this and other forums.
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May 22, 2002, 21:21
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#7
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Prince
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
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will do. You using that gramphos copy tool? I was gonna do it, but 1.21 came out and i got scared. whats the status on it w/ 1.21? yeah i know, go check it out yourself....lol
__________________
"Please don't go. The drones need you. They look up to you." No they don't! They're just nerve stapled.
i like ibble blibble
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May 22, 2002, 23:31
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#8
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Deity
Local Time: 19:06
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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It works. The copy tool that is. Back up everything first though.
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