May 22, 2002, 15:11
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#1
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Emperor
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If you were to make a 2nd UU for each civ...
... what would it be.
please state the civ name and a description of the unit (and why)
i'll start.
i think the americans should have a suped up ironclad, because (i believe) america is accredited for inventing the first ironclad.
they could give it a few extra attack points, or defense points (old ironsides ).
my friend suggested a bombard range of 2, but i think thats too advantegous.
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May 22, 2002, 15:58
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#2
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Warlord
Local Time: 01:08
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I think the Germans should either have Jet Planes (they invented them first, although they came to late) or U Boats. THe Japanese should have either Kamakazi Planes or Sub Carriers. These are most likely going to be in the WWII unit pack, but I want them in the broader spectrim, & not just in a WWII senario.
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May 22, 2002, 16:06
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#3
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Prince
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England -
Special Air Service or Super Mega Longbowmen
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May 22, 2002, 16:06
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#4
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King
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The Russians should have the Nuclear Missile XXL Deluxe.
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May 22, 2002, 17:32
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#5
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Firaxis Games Programmer/Designer
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Hmmm, this could be fun.
Germany - Panzer and Uboat
Britain - Ship of the Lines should be for everyone, just give them a souped up one. That and Longbowmen (and crossbowmen should be given to everyone instead)
Russia - Cossacks and really really cheap but less efficient riflemen
Vikings - Longboats and Berserkers
Americans - F15 and "Patriots" perhaps... ironclads weren't exactly "unique" to the US, and that might be a prerequisite.
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May 22, 2002, 17:39
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#6
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Emperor
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ironclads were invented by the british (i think) and used in the crimean war, a decade before the civil war
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May 22, 2002, 17:45
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#7
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Firaxis Games Programmer/Designer
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Actually the French did. They just fitted iron plates to the sides of wooden ships in 1855 against Russia. Not sure if you could consider those ironclads, but they were the first metal-armored ships ever. The Monitor VS the Merrimac was most famous because it was the first engagement between 2 ironclads, but it wasn't the first time an ironclad had seen battle.
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May 22, 2002, 18:09
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#8
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Local Time: 03:08
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For the French : Special knight (most important weapon in the French medieval military, with almost no use of other possible weapons). Napoleonic soldier, as France was the first country to use massive conscription, and almost conquered Europe because of it.
For the Spanish : Tercio ! Something historically accurate, and the Spaniards like them.
For the Russians : something like a quicker settler, to reflect their ability to expand on such a huge territory.
For the Americans : the cowboy (now you Yanks will feel the shame of having a lame UU )
For the Iroquois : a special, quicker musketman (I think he's called the "brave")
For the Germans : a swordsman like unit, like those who destroyed whole Legions and took over Rome.
For the Persians (modern Iranians) : a cheaper infantry (Iran-Irak war)
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May 22, 2002, 18:24
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#9
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Firaxis Games Programmer/Designer
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The Germans defeated Rome with only what technology was available. They didn't really have any new units... they were all barbarian tribes at that point with primitive weapons. Saying they had Swordsmen at all might even be pushing it.
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May 22, 2002, 18:34
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#10
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Firaxis Games Programmer/Designer
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Double post, sorry.
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May 22, 2002, 20:43
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#11
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Chieftain
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Americans: Minutemen (musketmen with improved defense).
English: Crusaders (knights with 4-3-3).
Germans: UBoats (submarines with an earlier pre-req)
Japan: Kamikaze (perhaps like an early cruise missle?)
Russians: Urban warriors (give them a cool Russian name. High-defense value riflemen or infantry to honor the defense of Stalingrad in WWII.
Vikings: Longship and Berserker.
Spanish: Conquistador and Tercio.
Romans: Legionary and Fire Archers ("On my signal, unleash Hell").
Greeks: Hoplite and Fire Trireme.
That's it. I'm out of ideas.
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May 22, 2002, 21:34
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#12
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Emperor
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England
Longbowman and Highland Infantry
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May 23, 2002, 00:14
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#13
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King
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Americans - Some sort of musketeer guerilla fighter, Americans adopted a good many tactics from the native americans. (In fighting in the fronteir and against the British). Maybe the Americans should get the 'brave' concept that was mentioned before. Or maybe the Americans could have a musketeer that could completly heal anywhere after a few turns.
British - British (Welsh) Longbowman? 5-1-1?
French - a rifleman that is 1-1-5 (CALL LE RETREAT!) hehe
Russians - a really cheap somewhat decent modern unit. Something that shows their historic strength to be able to fight on even if millions are dead. (Better conscript ability?)
Greeks - faster trireme?
Romans - trireme with higher attack. This might sound odd and historically wrong. The romans had pretty simple sea tactics. Latch on and board them using their legions. So I think that this can be represented with a higher trireme attack.
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May 23, 2002, 00:47
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#14
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Warlord
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Americans - Minuteman
English - SAS
Russian - Spetsnaz
German - Teutonic Knight
French - Legionnaire
Spanish - Tercio
Persians - Hashishim
Aztecs - Eagle Knight
Japanese - Ninja
Chinese - Chu Ko Nu
Egypt - Mamluke
India - Thugee
Korea - Hwarang
Viking - Wolfcoat
Greek - Sacred Band
Roman - Praetorian Guard
Just some ideas....
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May 23, 2002, 11:15
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#15
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Warlord
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Just some thoughts for the second UUs:
Germany: - Heavy Artillery (replaces artillery)
England: - Longbowmen (everyone else - Crossbowmen)
Rome: - Trireme (replaces galley)
Greece: - Greek Fire (possibly a galley with lethal bombard)
Egypt: - Mamelukes
Russia - T-34 Tank (a cheaper version of the standard tank)
America- Super Aircraft carrier (carries 8 air units, in conjunction with F-15, it would represent America's modern power)
China - Junk (to replace Caravel)
Japan - Super battleship
France - Cuirassier (replacement for Cavalry)
India - Sepoy (replaces rifleman)
Don't have any ideas for Aztecs, Persians, Babylonians, Zulus, Iroquious
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May 23, 2002, 11:48
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#16
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Emperor
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1. triremes were greek, not roman
2. greek fire was byzantine, not greek
__________________
Ham grass chocolate.
"This should be the question they ask you before you get to vote. If you answer 'no', then they brand you with a giant red 'I' on your forehead and you are forever barred from taking part in the electoral process again."--KrazyHorse
"I'm so very glad KH is Canadian."--Donegeal
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May 23, 2002, 16:27
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#17
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Chieftain
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I've been trying to figure out how to reproduce the American Minutemen. The only idea I've come up with is to make the Minuteman a Musketman, give it a movement of 1, but give it the special ability to retreat instead of losing. The British chased Washington all over, but he kept coming back and harassing them.
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May 23, 2002, 16:36
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#18
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Prince
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Remember to keep the UUs balanced, so either give all of them a unique ability, or just increase either A, D, OR M by one point like the other UUs. Balance in a game is much more important than coolness or historical accuracy, despite the importance of the latter, and goodness of the former.
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May 23, 2002, 19:44
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#19
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Firaxis Games Programmer/Designer
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Give the minutemen a submarine-esque ability. They were famous for blending into forests and other types of terrain and causing much havoc that way.
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May 23, 2002, 22:37
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#20
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Warlord
Local Time: 19:08
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--CIVILIZATION III---
Rome: Cateract (defensive Knight)
Greece: Companion (offensive Horseman)
Germany: Jaegar (offensive Infantry)
China: War Junk (speedy Caravel)
Japan: Yamato-Class (offensive Battleship)
India: Sepoy (speedy Rifleman)
Aztecs: Eagle Warrior (defensive Warrior)
Iroquois: Brave (fast Musket Man)
Egyptians: Mamuluk (defensive Crusader)
Babylonians: Siege Tower (better Catapult)
Russia: T-34 (defensive Tank)
America: Minuteman (defensive Musket Man)
France: Cuirassiar (offensive Cavalry)
Persia: Fanatic (cheaper Infantry)
Zululand: Sawre (offensive Spearman)
Britian: Longbowman (offensive Crossbowman)
---PLAY THE WORLD---
Spanish: Tercio (offensive Rifleman) w/ Conquistador
Vikings: Longboat (ocean-going Galley) w/ Beserk
Mongols: Que'Tug (faster Knight) w/ other thing
Koreans: Kobukson (defensive Ironclad) w/ Hwacha
Carthagians: War Galley (offensive Galley) w/ Elephant thing
Celtics: BLANK w/ Woad Warrior
#7
#8
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May 24, 2002, 00:28
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#21
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Nice thread. I would add an additional challenge to it though: I think the second UU should come at a different time than the first one, ideally a different century. Too unbalancing to have two special units at once, and then blah regular stuff every other time. Better to spread the UUs out a bit.
For some civs that could be very hard to do since their appearance on the world stage was so short, but I don't think its an impossible ask.
For some of the less technologically advanced civilizations, it might be good to have a Warrior-type unit that comes much later and is much stronger. For instance, the Zulus beat the British several times in the 1800's (and not simply through sheer numbers), which I think would be impossible with a 1 attack unit.
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May 24, 2002, 00:33
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#22
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Firaxis Games Programmer/Designer
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Quote:
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Originally posted by Signa
Russia: T-34 (defensive Tank)
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I must disagree with this. The KV I and II series tanks were more defensive tanks, but the T34, 85 and IS series tanks were used in a much more offensive role. T34 tanks especially were quite fast, while the KVs were much slower. Perhaps you meant 'defensive' as less than a technical description, but I just thought I'd say something.
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May 24, 2002, 07:15
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#23
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Chieftain
Local Time: 02:08
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France: grenadiers (Napoleon's units) -> quick to produce to flood entire continents under them...
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May 24, 2002, 08:49
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#24
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Prince
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My opinion about unique units...
Barbarians - Huskarl (warrior), Tarkan (horseman)
(this would make the poor bastards a bit more dangerous IMHO)
Romans - Legion, Cataphract (Knight)
Greeks - Hoplite, Companion Cavalry (Horseman)
Germans - Panzer, Teutonic Knight (Knight)
French - Musketeer, Curassier (Cavalry)
English - Man-o-War, Elite Longbowman
Americans - F-15, Minuteman (musketman/rifleman)
Chinese - Rider, Chu Ko Nu Crossbowman (longbow)
As for XP civs...
Spanish - Conquistador, Tercio
Koreans - Hwacha, Turtle Ship
Vikings - Berserk, Longboat
As for the ones not mentioned, I don't have a clue.
Last edited by Jethro83; May 24, 2002 at 08:55.
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May 24, 2002, 16:28
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#25
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Firaxis Games Programmer/Designer
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Quote:
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Originally posted by Max
France: grenadiers (Napoleon's units) -> quick to produce to flood entire continents under them...
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Grenadiers weren't very specialized though. Every nation had them, Napoleon just had more of them. While most countries' Imperial Guard Corps had only about 8000 or 10000 troops, in 1812 Napoleon had 26000. The only UU from that era should possibly be early British riflemen. They were very accurate compared to muskets, but slow to load also, which is why Napoleon didn't want to use them.
I'm not really sure what I would pick for a French UU though...
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May 24, 2002, 16:30
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#26
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Firaxis Games Programmer/Designer
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LordAzreal, don't you think there's enough mounted UUs as it is?
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May 24, 2002, 18:03
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#27
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Prince
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Quote:
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Originally posted by Harlan
Nice thread. I would add an additional challenge to it though: I think the second UU should come at a different time than the first one, ideally a different century. Too unbalancing to have two special units at once, and then blah regular stuff every other time. Better to spread the UUs out a bit.
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Until I saw this quote, I thought everyone was off base. For me the biggest problem is lack of balance between UU's. I hate playing Rome in Modern era, not too much use for legionairs. Germany and America are pains because their UU is so late. I like the idea of a teutonic knight as a second UU for germany.
Present UU should be primary UU.
New, 2nd, UU should be secondary. Still UU with special abilities but not as unique as primary. Thus for all civs:
Early UU:
ancient/middle eras-----primary UU
industrial/modern eras--secondary UU
late UU:
ancient/middle eras-----secondary UU
industrial/modern eras--primary UU
What do you think?
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May 24, 2002, 18:13
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#28
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Prince
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Think maybe more than two is starting to make things to complicated. Its the Americans that are difficult though, they aint old enough to get ancient UU's, but stealth aircraft and effective cruise missiles are their sole preserve in the real world. Babylonian stealth aircraft just dont seem right...
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May 24, 2002, 18:30
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#29
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Prince
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Who said more than 2? I said 2, the current as primary, a second weaker on in the other half of the game's era so players have something to look forward to.
Maybe America would have a Lewis Explorer who can go 4 tiles in the middle ages, or a pilgrim preacher who has a 10% chance of converting foreign workers within 2 tiles, or
a middle age mountain man who is invisible to horse and chariots, or ...
Babylonian could have: survivalist {each citizen in city eats 1/2 as much food}, neo-scientist {earns 2x beakers}, or barter trade expert {1.5x trade}, or desert rat
{invisible to mounted forces}, or terrorist
{cheap human missle}, or secret police {ability to id spies and moles} or ...
Well you get the idea.
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May 26, 2002, 01:07
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#30
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Emperor
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How about a AWACS unit for the U.S? It can't attack, but its basically a flying radar. It could be used to lift the fog of war, and it would also give bonuses to friendly units. The problem, I know, is that they already have a UU in the same era, the F-15.
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