May 22, 2002, 15:57
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#1
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Settler
Local Time: 01:08
Local Date: November 1, 2010
Join Date: May 2002
Location: UK
Posts: 2
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Civ Rename Problem
I dont know how many of you have renamed your civs, but id appreciate it if someone explained exactly how. I edit both the civilisation.txt and civ_str.txt but it always claims it cant find the new name. So how do you give them new names/citys/descriptions ...anyone?
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May 22, 2002, 16:54
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#2
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Prince
Local Time: 18:08
Local Date: October 31, 2010
Join Date: Apr 2002
Location: USA
Posts: 916
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I just recently did this for a scenario that I'm working on,
find the civ that you want to rename in english/gamedata/civ_str.txt and change the names to match your new civ. for an example of how this is done, look at the alexander scenario files, the Romans IIRC are renamed to the Macedonians.
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May 22, 2002, 17:43
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#3
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Deity
Local Time: 03:08
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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To change the name of a civ in the game, all you need to edit is civ_str.txt. Illogical as it is, the name in the start-up screen is stored in the 'singular' string, so GREEK_SINGULAR for the Greeks (as opposed to plain GREEK as one would expect). To change the name of the Greeks to e.g. Belgians, change GREEK_SINGULAR "Greek" to GREEK_SINGULAR "Belgian". Change the other strings (GREEK, GREEK_LEADERM_NAME, GREEK_LEADERF_NAME, GREEK_COUNTRY_NAME, GREEK_SINGULAR, GREEK_PLURAL) and city names as well and you're ready to go. If you want more than the standard of 30 cities, add CIV_CITY_NAME GREEK_CITY_31 (and 32, 33, etc) to civilization.txt and GREEK_CITY_31 "Charleroi" (or whatever) to civ_str.txt.
Hope this helps...
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May 22, 2002, 17:56
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#4
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Settler
Local Time: 01:08
Local Date: November 1, 2010
Join Date: May 2002
Location: UK
Posts: 2
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Yeah it works now...thanks 4 the help...keep up the good work
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May 27, 2002, 03:39
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#5
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Settler
Local Time: 20:08
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Henniker, New Hampshire, USA, North America, Planet Earth, Sol System, Orion Sub-Arm, Perseus Arm, Milky Way Galaxy, Local Cluster, Local Super-Cluster, Visible Universe
Posts: 28
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This is as off-topic as anything, but ...
Locutus, you obviously like Science Fiction (or at least star in it) and made a reference to an obscure city in Maryland, so ...
Are you by any chance a Harry Turtledove fan?
Edit: Er, Americentric of me  . Belgium, rather, but the Question still holds.
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If you Ignore YOUR Rights, they Will go away.
Last edited by ZaphodBeeblebrx; May 27, 2002 at 04:13.
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May 27, 2002, 03:59
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#6
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Deity
Local Time: 03:08
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by ZaphodBeeblebrx
Locutus, you obviously like Science Fiction (or at least star in it)
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When I have time for it, yes...
Quote:
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and made a reference to an obscure city in Maryland, so ...
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I did? Where?
Quote:
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Are you by any chance a Harry Turtledove fan?
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Who?
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May 27, 2002, 04:01
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#7
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Deity
Local Time: 03:08
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Uhh... you're not referring to Charleroi, are you?
Silly American... find a map of Belgium, you'll understand...
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May 27, 2002, 04:22
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#8
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Settler
Local Time: 20:08
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Henniker, New Hampshire, USA, North America, Planet Earth, Sol System, Orion Sub-Arm, Perseus Arm, Milky Way Galaxy, Local Cluster, Local Super-Cluster, Visible Universe
Posts: 28
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Sorry, it's very late over here  , but if you can find Harry Turtledove's work in the Netherlands, I think that you'd enjoy it.
He specializes in Alternate History, and it seems to me anyway, that a Civilization fan would take to it like a duck to, well, you know.
Besides, if you read his book, The Two Georges, you'd get to see what a paltry excuse for a town, our version of Charleroi is
__________________
If you Ignore YOUR Rights, they Will go away.
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