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Old May 23, 2002, 09:56   #1
Exile
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MGE AI "diplomacy."
I have heard that there is a real difference in the way that the MGE AI and the other (FW, CIC, 2.42) AIs handle it. My MGE AI is too trigger-happy. From the first turn on, somebody sneak attacks somebody else, and it never stops. There are always wars going on between somebody somewhere. It's very rare that there are ever intervals of peace. Almost non-existent.

What is the sum of knowledge on this subject?

I thought seriously about taking an old non-MGE scenario, and just using it as a foundation, reworking virtually everything from the bottom up, just so that the diplomacy will be a bit more restrained. It would be a chore, but not too difficult, as long as the scenario had the right map. Everything could be changed; techs, units, terrain, civs, cities moved and replaced, new graphics.

Now tell me why this won't work.
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Old May 23, 2002, 15:47   #2
Henrik
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As long as you still play the FW scenario with MGE you will still have the MGE AI.
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Old May 23, 2002, 16:20   #3
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That is what I suspected.
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Old May 24, 2002, 11:03   #4
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Exile,
You've got it right. Having played the same scenario in FW and MGE, the difference is radical. In FW, you can go through an entire scenario at peace with some tribes. In MGE, everyone will attack you.
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Old May 24, 2002, 11:08   #5
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So, Carl, you're saying . . .
That, in order to get a more restrained AI in any given scenario, I would have to go find a copy of FW, and use that CD to play the thing?

And that as long as I play any scenario with my MGE, the AI will always be a super-warmonger?

I might be looking for a copy of FW soon then.

Use my MGE to make 'em, and the FW to play 'em.

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Old May 24, 2002, 12:48   #6
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Get the FW patch, man.
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Old May 24, 2002, 19:55   #7
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Use my MGE to make 'em, and the FW to play 'em.

1. FW has the MGE editors, right?

1. FW can't load MGE scens.
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Old May 24, 2002, 20:13   #8
Exile
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And that's why . . .
it won't work.

I knew it.
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Old May 25, 2002, 00:48   #9
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Isn't there a patch that makes MGE scenarios playable in FW? I seem to recall seeing something about it when I downloaded the FW and MGE patches myself.
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Old May 25, 2002, 02:17   #10
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How does the ToT AI rate in agressiveness vs. the other two?
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Old May 25, 2002, 06:13   #11
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For a couple of reassons, my guess is that ToT is more like MGE. 1. Supposedly MGE was made more aggressive because of the multiplayer aspect. ToT is also multiplayer.
2. ToT preserves the 3 point objective bug introduced in MGE. Knowing how programmers work, the ToT engine is probably based directly on MGE not FW.
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