May 25, 2002, 15:38
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#1
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Settler
Local Time: 03:18
Local Date: November 1, 2010
Join Date: May 2002
Location: Athens
Posts: 4
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Captured workers try to break free??
I have played so far 7 games in civ3 from start to finish , i have always used captured workes but never saw any of this!.Some chinese workers were clearing pollution and when they finished they attack the city next to them!.One mech infantry unit hold them off and became elite.
Was the reason for this rebel the fact that i had used 10 ICBMs against their mother country, China?.
I want to know if this was the reason and if anyone else has ever experienced it, because i have seen anything about rebel workers in the manual.
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May 25, 2002, 16:22
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#2
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King
Local Time: 02:18
Local Date: November 1, 2010
Join Date: May 2002
Location: of Italian Red Wine
Posts: 1,296
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It's not the first time I heard of something like this.
I always thought it was a bug..... but if it was a rebellion, that would be a very nice feature from Firaxis
Saluti
__________________
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"In vino veritas" - Plinio il vecchio
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May 25, 2002, 17:14
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#3
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Prince
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
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I've seen many posts about workers (foreign and domestic) sometimes attacking cities - and getting slaughtered of course. I'm quite sure its a bug. Firaxis makes no mention of any such feature. Although I think slave workers should sporadically turn into a conscript unit of its native civ (if you're at war) or a barbarian conscript.
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May 25, 2002, 20:05
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#4
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King
Local Time: 17:18
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Anaheim, California
Posts: 1,083
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Its a bug. Workers can't attack.
Are you using the 1.21f patch? I thought this bug was supposed to be squashed by now.
I have never run into it myself. I hear that if you reload from a save prior to the problem it will usually go away.
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May 26, 2002, 03:58
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#5
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Civ4: Colonization Content Editor
Local Time: 02:18
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Not the workers attack, but the mechinf uses a free shot, as would it been in a fortress. As others said, it's a quite old bug, and I thought it was fixed long ago.
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May 27, 2002, 04:23
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#6
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Settler
Local Time: 03:18
Local Date: November 1, 2010
Join Date: May 2002
Location: Athens
Posts: 4
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I am using v1.21 so this bug still exist )
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May 27, 2002, 15:10
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#7
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Warlord
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Eliminatorville
Posts: 122
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There should be something so that if a captured worker is in close proximity to their native borders, or units, there would be like a 50% chance or so of them reverting back to that civ's control.
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May 27, 2002, 15:11
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#8
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Warlord
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Eliminatorville
Posts: 122
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Civs should also "command" through negotiations the return of all of their caputered worker POW's.
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June 1, 2002, 05:19
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#9
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Settler
Local Time: 01:18
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 7
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Well, ive seen liek 10 of my workers (who were automated building rail roads) run into a city and just drop dead for no reason. I didnt pay much note to weather or not they were captured, but i found it kind of odd that they were doing that. I didnt see my garrison attacking it, as a matter of fact i may have not had garisson at all in that city if i recall.
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June 1, 2002, 12:21
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#10
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Chieftain
Local Time: 19:18
Local Date: October 31, 2010
Join Date: May 2002
Location: Los Fresnos, TX
Posts: 34
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I seen the same thing Captured workers being attacked by Fortified Mech Inf. , But not lately since the patch. When it happened I restarted from the last auto save and it never happened again. It's just a bug but atleast a minor one.
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