May 27, 2002, 17:37
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#1
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Chieftain
Local Time: 19:24
Local Date: October 31, 2010
Join Date: Mar 2002
Location: San Antonio, Texas
Posts: 90
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I missed something
Sorry about posting this, I'm sure its been gone over a dozen times.....
I know that people say that in the editor you can now reduce "tech whoring" and corruption, but I have totally missed where it is that you can change these.....
Also, what do you think are reasonable levels to make the AI treat you the same as other AI civs when trading and to keep your outlying cities useful???
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May 27, 2002, 17:47
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#2
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Emperor
Local Time: 20:24
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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the difficulty settings tab. you go to each of them and change the "AI to AI Trade Rate" to 110 or around there. it makes it quasi fair.
people say that making it 100 or lower cripples the AI, so i leave it at 110 or 120.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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May 27, 2002, 17:58
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#3
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Chieftain
Local Time: 19:24
Local Date: October 31, 2010
Join Date: Mar 2002
Location: San Antonio, Texas
Posts: 90
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Okay, but waht about corruption??? Is there a way to change that?
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May 27, 2002, 18:30
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#4
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Prince
Local Time: 20:24
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Austin, TX, US
Posts: 723
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Corruption
You can reduce corruption by making one or more of the following changes:
On the Difficulty Level tab set Optimal Cities for each difficulty level to 100%.
On the World Sizes tab, increase the number of cities (try by 50%) for each map size.
Set flag for corruption reduction on more buildings (e.g., Temples). I think ver. 1.21 has done this for Police Stations.
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May 27, 2002, 23:18
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#5
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Chieftain
Local Time: 19:24
Local Date: October 31, 2010
Join Date: Mar 2002
Location: San Antonio, Texas
Posts: 90
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Okay, cool, now one last question:
Once the changes are made in the editor, do theyaffect every new game in Civ3 or just thar one that I am creating in the editor. If the answer is just that one that I am making, where/how do I save it so that I can find it from the load game screen.
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May 28, 2002, 03:23
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#6
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King
Local Time: 01:24
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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It depends. If yuou affect the changes in civ3mod.bic it will effect evry game (since these ae the default rules). If you don't want that, just create a scenario with no map but with these modded rules.
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May 28, 2002, 06:55
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#7
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King
Local Time: 20:24
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Even easier than some of the suggestions listed here is the corruption slider. I'd set it at about 80% with about 50% more cities for each map size as previously listed and no other changes. You'll find this gives close to Civ2 levels of corruption (except, of course in Democracy which had no corruption in Civ2).
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