May 31, 2002, 06:00
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#1
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Prince
Local Time: 02:43
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Essen, Germany
Posts: 331
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cities on poor terrain
I will found cities even on poor terrain (tundra/mountain/glacier/desert), supposed there are 3 or 4 specials nearby.
Later when I've got engineers I'll improve the terrain.
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May 31, 2002, 13:31
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#2
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King
Local Time: 19:43
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Any 3 or 4 special city spot is worth considering, IMHO.
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The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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May 31, 2002, 21:59
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#3
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King
Local Time: 03:43
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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Depends on specials and land, I wouldnt build on a mountain just for an extra special.
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May 31, 2002, 22:06
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#4
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King
Local Time: 02:43
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
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I agree, if there were any grassland or plains squares which would allow me to split it into two 2-special cities I'd pick those over one mountain/desert site. Generally I leave founding cities in poor terrain until I have filled up all the nearby good spots anyway.
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June 1, 2002, 00:56
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#5
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Emperor
Local Time: 15:43
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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I just ICS using a checkerboard pattern.
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June 2, 2002, 01:00
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#6
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Emperor
Local Time: 18:43
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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Dunno, I started a game recently that was really ugly terrain. A whole lot of hills, mountains, and 1-2 tile lakes. There was a 3 Iron 1 Gold site centered on a hill with only 1 grass/plains tile in radius. Any takers?
That map would be a tough OCC.
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June 2, 2002, 06:19
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#7
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Emperor
Local Time: 01:43
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Serious candidate for a size 1 OCC attempt ?
SG[1]
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June 2, 2002, 20:19
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#8
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Emperor
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Here it is…
I've never done size 1 OCC, and I don't think I'll try as yet. You'll find the "prime" location due West but I was wrong: 2 Iron 1 Coal 1 Gold. Knock yourself out.
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Last edited by Straybow; June 2, 2002 at 23:22.
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June 6, 2002, 14:38
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#9
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Chieftain
Local Time: 19:43
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Missouri
Posts: 72
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Straybow how could that even be viable you can't get to that location for 600 yrs??? I won't play an OCC if I can't build a city by at least 3700. I tried 4 times and the closest I got was 3400 on your map?????
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June 7, 2002, 01:01
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#10
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Emperor
Local Time: 18:43
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No, the challenging site is only about six tiles to the West. I founded in 3500 after roading and irrigating the only plains tile in radius, and starting a mine under the city site.
You can't grow bigger than 3 unless you build a Harbor and sacrifice the trade from the Gold long enough to grow. I'm at 720AD and AC looks awefully far away. I might Harbor, switch to Rep, celebrate up a size or two… but that sounds like a pain in the rear.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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June 7, 2002, 05:25
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#11
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Chieftain
Local Time: 19:43
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Missouri
Posts: 72
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OMG!!! I wish you all the luck but that sounds painful!!!!
Let us know how it comes out?
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June 7, 2002, 07:34
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#12
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Emperor
Local Time: 01:43
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Playing OCC4 on the 2 whale, gold & oasis site to the East of the start - got my left and right confused  - built on a mountain - have got Colossus & MPE, pretty slow going - not giving myself much chance...
SG[1]
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June 8, 2002, 05:22
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#13
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Emperor
Local Time: 18:43
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Hah! That's nothin'
You mean NE of the start? You've got Oasis and 3 grasslands, so it's almost a challenge to keep from growing. Due E there is a 2 Whale site, on the other side of the same Gold/Oasis, centered on a hill. No grasslands unless you irrigate the jungle.
I skipped MPE; 800 AD Colossus, Cope, and going for Newt as soon as I discover ToG (just started researching it). I tried to make a road from Rome to Delhi. I cheated to check the GoTo route with Explorers, and got a bizarre twisty thing over many mountains. Once nearly completed I was blocked by Ghandi's units so I decided to check the route again. This time the Exps took a different route. Repeated, same new route over and over. I don't get it.
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(='.'=) Sponsored by the National Smurfmeat Council
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June 10, 2002, 00:12
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#14
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Emperor
Local Time: 18:43
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
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AAAaargh! I accidentally over-wrote my log file!
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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June 10, 2002, 09:06
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#15
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Just another peon
Local Time: 20:43
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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Did you start from a different location? If you are checking between two cities, depending on which one you start from, the routes may be different.
RAH
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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June 10, 2002, 18:33
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#16
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Emperor
Local Time: 18:43
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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It's a OCC game…
Pretty hard for me to start at the wrong city.
Seriously, if I changed rules.txt to a 9 move Exp he'd go the yellow route. If I started a 1 move Exp anywhere on that route, goto Delhi would follow that route. I tried clearing the area around Delhi of blackness; no effect.
I have now tried making Exps off the yellow route by 3 tiles and their first turn is to go to the nearest point on the yellow route unless Delhi was closer than 3 tiles. See me-rt1.sav.
me-rt1a.sav is where I was blocked and decided to go back. The hills tile north of Rome needs a road to complete the link. At that time the Exps still take the yellow route. Then I decided to swing around the lake and try from the Delhi side while thet caravan did some blocking.
By the time I got up there I decided to test the route again before I wasted more time. That was sometime after 100 AD. This time the Exps took the green route. I loaded my 100 AD save and it was still yellow route. 200 AD was the next save (me-rt2.sav).
You should see some of the imaginative routes taken to other cities. I can only think that so much mountain and water messes with it, somehow. See also Campo challenge where I posted a similar change in routes.
__________________
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July 2, 2002, 03:44
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#17
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Emperor
Local Time: 18:43
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Join Date: Dec 1969
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Bump — this thread strangely disappeared from the list.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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July 6, 2002, 10:51
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#18
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Warlord
Local Time: 11:43
Local Date: November 1, 2010
Join Date: Jan 2002
Location: townsville.qld.au
Posts: 126
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July 8, 2002, 01:54
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#19
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Emperor
Local Time: 18:43
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Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
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No, not just old and dropped off the "bottom" of the list. The last post had been 10-6, and threads dated just before and just after it were on the list but not this. I had to search for my own post to find the thread.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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July 8, 2002, 09:04
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#20
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King
Local Time: 19:43
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by Straybow
No, not just old and dropped off the "bottom" of the list. The last post had been 10-6, and threads dated just before and just after it were on the list but not this. I had to search for my own post to find the thread.
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 Maybe the moderators have it in for you...
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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July 19, 2002, 01:39
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#21
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Emperor
Local Time: 18:43
Local Date: October 31, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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Squeeked in under the wire
 Well, I don't have much of a report to give since I lost the motivation to reconstruct the log after accidentally overwriting it. I was stuck at size 3 for a long time because I didn't have a Harbor (Seafaring passed over for critical path tech); afterwards I could use Rep happy growth to get to 6. It took Engr transformation and Ref to get to 11 in the mid-19th century.
 AI beat me to Shake's and UN. Only the Germans were lower on the totem pole, and I only got tribute from them a couple times. I was so hard up for cash, without access to the seas to make trade easy, that using freight to build Hoover Dam was more cost effective than building Hydro and paying 4g per turn upkeep.
 I hadn't time to build City Walls, so I lost population when subjected to bombing from the Germans and Egyptians after I launched. I barely hung on, landing in 2020. I can't imagine how Size 4 OCC is possible, much less Size 1 OCC.
__________________
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(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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