May 31, 2002, 21:21
|
#1
|
Warlord
Local Time: 01:46
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Atlanta, Georgia, USA
Posts: 178
|
Ending Trade Agreement
The manual says that Trade agreements are supposed to come up for review in 20 turns.
Well somehow I have lost all my iron, the source just disapeered, and another one fell into another nations teritory because of culture expansion.
The one source I have is currently being traded with the Indians, and I want to cancel this agreement. I know it's been more than 20 turns but I can't cancel it.
How can I do this?
Trying to trade for another nations iron isn't going to help, since they all demand ridiculous amounts for one iron resource. My entire treasury, all my technology, plus all of my yearly income!!
|
|
|
|
May 31, 2002, 21:33
|
#2
|
King
Local Time: 02:46
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
|
Ok, you need to go to the negotiating table. When you get there, at the bottom are the selections 'new' and 'current' (I think). You need to select the 'current' one and you'll be shown a list of all the deals you have with that civ. Click on the deal to renegotiate or cancel it (you can even renegotiate peace treaties, useful if you're much more powerful than they are as you can demand cash and techs off of them).
|
|
|
|
May 31, 2002, 22:52
|
#3
|
Deity
Local Time: 03:46
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
AFAIK the term you're looking for is "active". Not 100% sure though  , you could be wright
have fun
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 21:46.
|
|